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Side by Side Diff: cc/output/gl_renderer.h

Issue 2122573003: media: replace LUMINANCE_F16 by RG_88 for 9/10-bit h264 videos Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase to ToT Created 4 years, 2 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <vector> 9 #include <vector>
10 10
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408 const NonPremultipliedTextureProgram* GetNonPremultipliedTextureProgram( 408 const NonPremultipliedTextureProgram* GetNonPremultipliedTextureProgram(
409 TexCoordPrecision precision, 409 TexCoordPrecision precision,
410 SamplerType sampler); 410 SamplerType sampler);
411 const TextureBackgroundProgram* GetTextureBackgroundProgram( 411 const TextureBackgroundProgram* GetTextureBackgroundProgram(
412 TexCoordPrecision precision, 412 TexCoordPrecision precision,
413 SamplerType sampler); 413 SamplerType sampler);
414 const NonPremultipliedTextureBackgroundProgram* 414 const NonPremultipliedTextureBackgroundProgram*
415 GetNonPremultipliedTextureBackgroundProgram(TexCoordPrecision precision, 415 GetNonPremultipliedTextureBackgroundProgram(TexCoordPrecision precision,
416 SamplerType sampler); 416 SamplerType sampler);
417 417
418 const VideoYUVProgram* GetVideoYUVProgram(TexCoordPrecision precision, 418 const VideoYUVProgram* GetVideoYUVProgram(
419 SamplerType sampler, 419 TexCoordPrecision precision,
420 bool use_alpha_texture, 420 SamplerType sampler,
421 bool use_nv12, 421 bool use_alpha_texture,
422 bool use_color_lut); 422 bool use_nv12,
423 bool use_color_lut,
424 FragmentShaderYUVVideo::HighbitTexture highbit_texture);
423 const VideoStreamTextureProgram* GetVideoStreamTextureProgram( 425 const VideoStreamTextureProgram* GetVideoStreamTextureProgram(
424 TexCoordPrecision precision); 426 TexCoordPrecision precision);
425 427
426 const DebugBorderProgram* GetDebugBorderProgram(); 428 const DebugBorderProgram* GetDebugBorderProgram();
427 const SolidColorProgram* GetSolidColorProgram(); 429 const SolidColorProgram* GetSolidColorProgram();
428 const SolidColorProgramAA* GetSolidColorProgramAA(); 430 const SolidColorProgramAA* GetSolidColorProgramAA();
429 431
430 TileProgram 432 TileProgram
431 tile_program_[LAST_TEX_COORD_PRECISION + 1][LAST_SAMPLER_TYPE + 1]; 433 tile_program_[LAST_TEX_COORD_PRECISION + 1][LAST_SAMPLER_TYPE + 1];
432 TileProgramOpaque 434 TileProgramOpaque
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477 render_pass_mask_color_matrix_program_[LAST_TEX_COORD_PRECISION + 1] 479 render_pass_mask_color_matrix_program_[LAST_TEX_COORD_PRECISION + 1]
478 [LAST_SAMPLER_TYPE + 1] 480 [LAST_SAMPLER_TYPE + 1]
479 [LAST_BLEND_MODE + 1] 481 [LAST_BLEND_MODE + 1]
480 [LAST_MASK_VALUE + 1]; 482 [LAST_MASK_VALUE + 1];
481 RenderPassMaskColorMatrixProgramAA 483 RenderPassMaskColorMatrixProgramAA
482 render_pass_mask_color_matrix_program_aa_[LAST_TEX_COORD_PRECISION + 1] 484 render_pass_mask_color_matrix_program_aa_[LAST_TEX_COORD_PRECISION + 1]
483 [LAST_SAMPLER_TYPE + 1] 485 [LAST_SAMPLER_TYPE + 1]
484 [LAST_BLEND_MODE + 1] 486 [LAST_BLEND_MODE + 1]
485 [LAST_MASK_VALUE + 1]; 487 [LAST_MASK_VALUE + 1];
486 488
487 VideoYUVProgram video_yuv_program_[LAST_TEX_COORD_PRECISION + 1] 489 VideoYUVProgram
488 [LAST_SAMPLER_TYPE + 1][2][2][2]; 490 video_yuv_program_[LAST_TEX_COORD_PRECISION + 1][LAST_SAMPLER_TYPE + 1][2]
491 [2][2]
492 [FragmentShaderYUVVideo::LAST_HIGHBIT_TEXTURE + 1];
489 VideoStreamTextureProgram 493 VideoStreamTextureProgram
490 video_stream_texture_program_[LAST_TEX_COORD_PRECISION + 1]; 494 video_stream_texture_program_[LAST_TEX_COORD_PRECISION + 1];
491 495
492 DebugBorderProgram debug_border_program_; 496 DebugBorderProgram debug_border_program_;
493 SolidColorProgram solid_color_program_; 497 SolidColorProgram solid_color_program_;
494 SolidColorProgramAA solid_color_program_aa_; 498 SolidColorProgramAA solid_color_program_aa_;
495 499
496 gpu::gles2::GLES2Interface* gl_; 500 gpu::gles2::GLES2Interface* gl_;
497 gpu::ContextSupport* context_support_; 501 gpu::ContextSupport* context_support_;
498 std::unique_ptr<ContextCacheController::ScopedVisibility> context_visibility_; 502 std::unique_ptr<ContextCacheController::ScopedVisibility> context_visibility_;
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544 bool force_drawing_frame_framebuffer_unflipped_ = false; 548 bool force_drawing_frame_framebuffer_unflipped_ = false;
545 549
546 BoundGeometry bound_geometry_; 550 BoundGeometry bound_geometry_;
547 ColorLUTCache color_lut_cache_; 551 ColorLUTCache color_lut_cache_;
548 DISALLOW_COPY_AND_ASSIGN(GLRenderer); 552 DISALLOW_COPY_AND_ASSIGN(GLRenderer);
549 }; 553 };
550 554
551 } // namespace cc 555 } // namespace cc
552 556
553 #endif // CC_OUTPUT_GL_RENDERER_H_ 557 #endif // CC_OUTPUT_GL_RENDERER_H_
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