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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/gl_renderer.h" | 5 #include "cc/output/gl_renderer.h" |
6 | 6 |
7 #include <stdint.h> | 7 #include <stdint.h> |
8 | 8 |
9 #include <set> | 9 #include <set> |
10 | 10 |
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178 EXPECT_PROGRAM_VALID(renderer()->GetTileProgramOpaque(precision, sampler)); | 178 EXPECT_PROGRAM_VALID(renderer()->GetTileProgramOpaque(precision, sampler)); |
179 EXPECT_PROGRAM_VALID(renderer()->GetTileProgramAA(precision, sampler)); | 179 EXPECT_PROGRAM_VALID(renderer()->GetTileProgramAA(precision, sampler)); |
180 EXPECT_PROGRAM_VALID(renderer()->GetTileProgramSwizzle(precision, sampler)); | 180 EXPECT_PROGRAM_VALID(renderer()->GetTileProgramSwizzle(precision, sampler)); |
181 EXPECT_PROGRAM_VALID( | 181 EXPECT_PROGRAM_VALID( |
182 renderer()->GetTileProgramSwizzleOpaque(precision, sampler)); | 182 renderer()->GetTileProgramSwizzleOpaque(precision, sampler)); |
183 EXPECT_PROGRAM_VALID( | 183 EXPECT_PROGRAM_VALID( |
184 renderer()->GetTileProgramSwizzleAA(precision, sampler)); | 184 renderer()->GetTileProgramSwizzleAA(precision, sampler)); |
185 for (int j = 0; j < 2; j++) { | 185 for (int j = 0; j < 2; j++) { |
186 for (int k = 0; k < 2; k++) { | 186 for (int k = 0; k < 2; k++) { |
187 for (int l = 0; l < 2; l++) { | 187 for (int l = 0; l < 2; l++) { |
188 EXPECT_PROGRAM_VALID( | 188 for (int m = 0; m < FragmentShaderYUVVideo::LAST_HIGHBIT_TEXTURE; |
189 renderer()->GetVideoYUVProgram(precision, sampler, j, k, l)); | 189 m++) { |
| 190 EXPECT_PROGRAM_VALID(renderer()->GetVideoYUVProgram( |
| 191 precision, sampler, j, k, l, |
| 192 static_cast<FragmentShaderYUVVideo::HighbitTexture>(m))); |
| 193 } |
190 } | 194 } |
191 } | 195 } |
192 } | 196 } |
193 } | 197 } |
194 | 198 |
195 void TestShadersWithMasks(TexCoordPrecision precision, | 199 void TestShadersWithMasks(TexCoordPrecision precision, |
196 SamplerType sampler, | 200 SamplerType sampler, |
197 BlendMode blend_mode, | 201 BlendMode blend_mode, |
198 bool mask_for_background) { | 202 bool mask_for_background) { |
199 if (!context_provider()->ContextCapabilities().egl_image_external && | 203 if (!context_provider()->ContextCapabilities().egl_image_external && |
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2085 renderer_->SetVisible(true); | 2089 renderer_->SetVisible(true); |
2086 Mock::VerifyAndClearExpectations(context_support_ptr_); | 2090 Mock::VerifyAndClearExpectations(context_support_ptr_); |
2087 | 2091 |
2088 EXPECT_CALL(*context_support_ptr_, SetAggressivelyFreeResources(true)); | 2092 EXPECT_CALL(*context_support_ptr_, SetAggressivelyFreeResources(true)); |
2089 renderer_->SetVisible(false); | 2093 renderer_->SetVisible(false); |
2090 Mock::VerifyAndClearExpectations(context_support_ptr_); | 2094 Mock::VerifyAndClearExpectations(context_support_ptr_); |
2091 } | 2095 } |
2092 | 2096 |
2093 } // namespace | 2097 } // namespace |
2094 } // namespace cc | 2098 } // namespace cc |
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