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Side by Side Diff: cc/output/gl_renderer.h

Issue 2122573003: media: replace LUMINANCE_F16 by RG_88 for 9/10-bit h264 videos Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: resolve hubbe's concerns except for test. separate the CLs. Created 4 years, 2 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <vector> 9 #include <vector>
10 10
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404 const NonPremultipliedTextureProgram* GetNonPremultipliedTextureProgram( 404 const NonPremultipliedTextureProgram* GetNonPremultipliedTextureProgram(
405 TexCoordPrecision precision, 405 TexCoordPrecision precision,
406 SamplerType sampler); 406 SamplerType sampler);
407 const TextureBackgroundProgram* GetTextureBackgroundProgram( 407 const TextureBackgroundProgram* GetTextureBackgroundProgram(
408 TexCoordPrecision precision, 408 TexCoordPrecision precision,
409 SamplerType sampler); 409 SamplerType sampler);
410 const NonPremultipliedTextureBackgroundProgram* 410 const NonPremultipliedTextureBackgroundProgram*
411 GetNonPremultipliedTextureBackgroundProgram(TexCoordPrecision precision, 411 GetNonPremultipliedTextureBackgroundProgram(TexCoordPrecision precision,
412 SamplerType sampler); 412 SamplerType sampler);
413 413
414 const VideoYUVProgram* GetVideoYUVProgram(TexCoordPrecision precision, 414 const VideoYUVProgram* GetVideoYUVProgram(
415 SamplerType sampler, 415 TexCoordPrecision precision,
416 bool use_alpha_texture, 416 SamplerType sampler,
417 bool use_nv12, 417 bool use_alpha_texture,
418 bool use_color_lut); 418 bool use_nv12,
419 bool use_color_lut,
420 FragmentShaderYUVVideo::HighbitTexture highbit_texture);
419 const VideoStreamTextureProgram* GetVideoStreamTextureProgram( 421 const VideoStreamTextureProgram* GetVideoStreamTextureProgram(
420 TexCoordPrecision precision); 422 TexCoordPrecision precision);
421 423
422 const DebugBorderProgram* GetDebugBorderProgram(); 424 const DebugBorderProgram* GetDebugBorderProgram();
423 const SolidColorProgram* GetSolidColorProgram(); 425 const SolidColorProgram* GetSolidColorProgram();
424 const SolidColorProgramAA* GetSolidColorProgramAA(); 426 const SolidColorProgramAA* GetSolidColorProgramAA();
425 427
426 TileProgram 428 TileProgram
427 tile_program_[LAST_TEX_COORD_PRECISION + 1][LAST_SAMPLER_TYPE + 1]; 429 tile_program_[LAST_TEX_COORD_PRECISION + 1][LAST_SAMPLER_TYPE + 1];
428 TileProgramOpaque 430 TileProgramOpaque
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473 render_pass_mask_color_matrix_program_[LAST_TEX_COORD_PRECISION + 1] 475 render_pass_mask_color_matrix_program_[LAST_TEX_COORD_PRECISION + 1]
474 [LAST_SAMPLER_TYPE + 1] 476 [LAST_SAMPLER_TYPE + 1]
475 [LAST_BLEND_MODE + 1] 477 [LAST_BLEND_MODE + 1]
476 [LAST_MASK_VALUE + 1]; 478 [LAST_MASK_VALUE + 1];
477 RenderPassMaskColorMatrixProgramAA 479 RenderPassMaskColorMatrixProgramAA
478 render_pass_mask_color_matrix_program_aa_[LAST_TEX_COORD_PRECISION + 1] 480 render_pass_mask_color_matrix_program_aa_[LAST_TEX_COORD_PRECISION + 1]
479 [LAST_SAMPLER_TYPE + 1] 481 [LAST_SAMPLER_TYPE + 1]
480 [LAST_BLEND_MODE + 1] 482 [LAST_BLEND_MODE + 1]
481 [LAST_MASK_VALUE + 1]; 483 [LAST_MASK_VALUE + 1];
482 484
483 VideoYUVProgram video_yuv_program_[LAST_TEX_COORD_PRECISION + 1] 485 VideoYUVProgram
484 [LAST_SAMPLER_TYPE + 1][2][2][2]; 486 video_yuv_program_[LAST_TEX_COORD_PRECISION + 1][LAST_SAMPLER_TYPE + 1][2]
487 [2][2]
488 [FragmentShaderYUVVideo::LAST_HIGHBIT_TEXTURE + 1];
485 VideoStreamTextureProgram 489 VideoStreamTextureProgram
486 video_stream_texture_program_[LAST_TEX_COORD_PRECISION + 1]; 490 video_stream_texture_program_[LAST_TEX_COORD_PRECISION + 1];
487 491
488 DebugBorderProgram debug_border_program_; 492 DebugBorderProgram debug_border_program_;
489 SolidColorProgram solid_color_program_; 493 SolidColorProgram solid_color_program_;
490 SolidColorProgramAA solid_color_program_aa_; 494 SolidColorProgramAA solid_color_program_aa_;
491 495
492 gpu::gles2::GLES2Interface* gl_; 496 gpu::gles2::GLES2Interface* gl_;
493 gpu::ContextSupport* context_support_; 497 gpu::ContextSupport* context_support_;
494 std::unique_ptr<ContextCacheController::ScopedVisibility> context_visibility_; 498 std::unique_ptr<ContextCacheController::ScopedVisibility> context_visibility_;
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540 bool force_drawing_frame_framebuffer_unflipped_ = false; 544 bool force_drawing_frame_framebuffer_unflipped_ = false;
541 545
542 BoundGeometry bound_geometry_; 546 BoundGeometry bound_geometry_;
543 ColorLUTCache color_lut_cache_; 547 ColorLUTCache color_lut_cache_;
544 DISALLOW_COPY_AND_ASSIGN(GLRenderer); 548 DISALLOW_COPY_AND_ASSIGN(GLRenderer);
545 }; 549 };
546 550
547 } // namespace cc 551 } // namespace cc
548 552
549 #endif // CC_OUTPUT_GL_RENDERER_H_ 553 #endif // CC_OUTPUT_GL_RENDERER_H_
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