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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/base/switches.h" | 5 #include "cc/base/switches.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 | 8 |
9 namespace cc { | 9 namespace cc { |
10 namespace switches { | 10 namespace switches { |
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37 const char kTopControlsShowThreshold[] = "top-controls-show-threshold"; | 37 const char kTopControlsShowThreshold[] = "top-controls-show-threshold"; |
38 | 38 |
39 // Re-rasters everything multiple times to simulate a much slower machine. | 39 // Re-rasters everything multiple times to simulate a much slower machine. |
40 // Give a scale factor to cause raster to take that many times longer to | 40 // Give a scale factor to cause raster to take that many times longer to |
41 // complete, such as --slow-down-raster-scale-factor=25. | 41 // complete, such as --slow-down-raster-scale-factor=25. |
42 const char kSlowDownRasterScaleFactor[] = "slow-down-raster-scale-factor"; | 42 const char kSlowDownRasterScaleFactor[] = "slow-down-raster-scale-factor"; |
43 | 43 |
44 // Compress tile textures for GPUs supporting it. | 44 // Compress tile textures for GPUs supporting it. |
45 const char kEnableTileCompression[] = "enable-tile-compression"; | 45 const char kEnableTileCompression[] = "enable-tile-compression"; |
46 | 46 |
47 // Use RG8 texture instead of half float conversion by CPU. | |
48 const char kDisableHalfFloatConversionTexture[] = | |
hubbe
2016/09/27 20:49:51
Please use the features API instead.
dshwang
2016/09/28 10:33:27
Got it.
hubbe
2016/09/28 17:57:44
Usually people don't reply until they have actuall
dshwang
2016/09/29 18:52:27
Usually I did :) I want to listen to your opinion
| |
49 "disable-half-float-conversion-texture"; | |
50 | |
47 // Enable color space aware rasterization and compositing. | 51 // Enable color space aware rasterization and compositing. |
48 const char kEnableColorCorrectRendering[] = "enable-color-correct-rendering"; | 52 const char kEnableColorCorrectRendering[] = "enable-color-correct-rendering"; |
49 | 53 |
50 // Enables the GPU benchmarking extension | 54 // Enables the GPU benchmarking extension |
51 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking"; | 55 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking"; |
52 | 56 |
53 // Renders a border around compositor layers to help debug and study | 57 // Renders a border around compositor layers to help debug and study |
54 // layer compositing. | 58 // layer compositing. |
55 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders"; | 59 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders"; |
56 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders"; | 60 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders"; |
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98 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout"; | 102 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout"; |
99 | 103 |
100 // Increases timeout for memory checkers. | 104 // Increases timeout for memory checkers. |
101 const char kCCLayerTreeTestLongTimeout[] = "cc-layer-tree-test-long-timeout"; | 105 const char kCCLayerTreeTestLongTimeout[] = "cc-layer-tree-test-long-timeout"; |
102 | 106 |
103 // Makes pixel tests write their output instead of read it. | 107 // Makes pixel tests write their output instead of read it. |
104 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests"; | 108 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests"; |
105 | 109 |
106 } // namespace switches | 110 } // namespace switches |
107 } // namespace cc | 111 } // namespace cc |
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