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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuBlurUtils.h" | 8 #include "SkGpuBlurUtils.h" |
| 9 | 9 |
| 10 #include "SkRect.h" | 10 #include "SkRect.h" |
| (...skipping 22 matching lines...) Expand all Loading... |
| 33 while (sigma > MAX_BLUR_SIGMA) { | 33 while (sigma > MAX_BLUR_SIGMA) { |
| 34 *scaleFactor *= 2; | 34 *scaleFactor *= 2; |
| 35 sigma *= 0.5f; | 35 sigma *= 0.5f; |
| 36 } | 36 } |
| 37 *radius = static_cast<int>(ceilf(sigma * 3.0f)); | 37 *radius = static_cast<int>(ceilf(sigma * 3.0f)); |
| 38 GrAssert(*radius <= GrConvolutionEffect::kMaxKernelRadius); | 38 GrAssert(*radius <= GrConvolutionEffect::kMaxKernelRadius); |
| 39 return sigma; | 39 return sigma; |
| 40 } | 40 } |
| 41 | 41 |
| 42 static void convolve_gaussian(GrContext* context, | 42 static void convolve_gaussian(GrContext* context, |
| 43 GrTexture* texture, | |
| 44 const SkRect& srcRect, | 43 const SkRect& srcRect, |
| 45 const SkRect& dstRect, | 44 const SkRect& dstRect, |
| 46 bool cropToSrcRect, | 45 GrTexture* texture, |
| 46 Gr1DKernelEffect::Direction direction, |
| 47 int radius, |
| 47 float sigma, | 48 float sigma, |
| 48 int radius, | 49 bool useBounds, |
| 49 Gr1DKernelEffect::Direction direction) { | 50 float bounds[2]) { |
| 50 GrPaint paint; | 51 GrPaint paint; |
| 51 paint.reset(); | 52 paint.reset(); |
| 52 float bounds[2] = { 0.0f, 1.0f }; | 53 SkAutoTUnref<GrEffectRef> conv(GrConvolutionEffect::CreateGaussian( |
| 53 if (cropToSrcRect) { | 54 texture, direction, radius, sigma, useBounds, bounds)); |
| 54 if (direction == Gr1DKernelEffect::kX_Direction) { | 55 paint.reset(); |
| 55 bounds[0] = SkScalarToFloat(srcRect.left()) / texture->width(); | |
| 56 bounds[1] = SkScalarToFloat(srcRect.right()) / texture->width(); | |
| 57 } else { | |
| 58 bounds[0] = SkScalarToFloat(srcRect.top()) / texture->height(); | |
| 59 bounds[1] = SkScalarToFloat(srcRect.bottom()) / texture->height(); | |
| 60 } | |
| 61 } | |
| 62 | |
| 63 SkAutoTUnref<GrEffectRef> conv(GrConvolutionEffect::CreateGaussian(texture, | |
| 64 direction
, | |
| 65 radius, | |
| 66 sigma, | |
| 67 cropToSrc
Rect, | |
| 68 bounds)); | |
| 69 paint.addColorEffect(conv); | 56 paint.addColorEffect(conv); |
| 70 context->drawRectToRect(paint, dstRect, srcRect); | 57 context->drawRectToRect(paint, dstRect, srcRect); |
| 71 } | 58 } |
| 72 | 59 |
| 60 static void convolve_gaussian(GrContext* context, |
| 61 const SkRect& srcRect, |
| 62 const SkRect& dstRect, |
| 63 GrTexture* texture, |
| 64 Gr1DKernelEffect::Direction direction, |
| 65 int radius, |
| 66 float sigma, |
| 67 bool cropToSrcRect) { |
| 68 float bounds[2] = { 0.0f, 1.0f }; |
| 69 if (!cropToSrcRect) { |
| 70 convolve_gaussian(context, srcRect, dstRect, texture, |
| 71 direction, radius, sigma, false, bounds); |
| 72 return; |
| 73 } |
| 74 SkRect lowerSrcRect = srcRect, lowerDstRect = dstRect; |
| 75 SkRect middleSrcRect = srcRect, middleDstRect = dstRect; |
| 76 SkRect upperSrcRect = srcRect, upperDstRect = dstRect; |
| 77 SkScalar size; |
| 78 SkScalar rad = SkIntToScalar(radius); |
| 79 if (direction == Gr1DKernelEffect::kX_Direction) { |
| 80 bounds[0] = SkScalarToFloat(srcRect.left()) / texture->width(); |
| 81 bounds[1] = SkScalarToFloat(srcRect.right()) / texture->width(); |
| 82 size = srcRect.width(); |
| 83 lowerSrcRect.fRight = srcRect.left() + rad; |
| 84 lowerDstRect.fRight = dstRect.left() + rad; |
| 85 upperSrcRect.fLeft = srcRect.right() - rad; |
| 86 upperDstRect.fLeft = dstRect.right() - rad; |
| 87 middleSrcRect.inset(rad, 0); |
| 88 middleDstRect.inset(rad, 0); |
| 89 } else { |
| 90 bounds[0] = SkScalarToFloat(srcRect.top()) / texture->height(); |
| 91 bounds[1] = SkScalarToFloat(srcRect.bottom()) / texture->height(); |
| 92 size = srcRect.height(); |
| 93 lowerSrcRect.fBottom = srcRect.top() + rad; |
| 94 lowerDstRect.fBottom = dstRect.top() + rad; |
| 95 upperSrcRect.fTop = srcRect.bottom() - rad; |
| 96 upperDstRect.fTop = dstRect.bottom() - rad; |
| 97 middleSrcRect.inset(0, rad); |
| 98 middleDstRect.inset(0, rad); |
| 99 } |
| 100 if (radius >= size * SK_ScalarHalf) { |
| 101 // Blur radius covers srcRect; use bounds over entire draw |
| 102 convolve_gaussian(context, srcRect, dstRect, texture, |
| 103 direction, radius, sigma, true, bounds); |
| 104 } else { |
| 105 // Draw upper and lower margins with bounds; middle without. |
| 106 convolve_gaussian(context, lowerSrcRect, lowerDstRect, texture, |
| 107 direction, radius, sigma, true, bounds); |
| 108 convolve_gaussian(context, upperSrcRect, upperDstRect, texture, |
| 109 direction, radius, sigma, true, bounds); |
| 110 convolve_gaussian(context, middleSrcRect, middleDstRect, texture, |
| 111 direction, radius, sigma, false, bounds); |
| 112 } |
| 113 } |
| 114 |
| 73 GrTexture* GaussianBlur(GrContext* context, | 115 GrTexture* GaussianBlur(GrContext* context, |
| 74 GrTexture* srcTexture, | 116 GrTexture* srcTexture, |
| 75 bool canClobberSrc, | 117 bool canClobberSrc, |
| 76 const SkRect& rect, | 118 const SkRect& rect, |
| 77 bool cropToRect, | 119 bool cropToRect, |
| 78 float sigmaX, | 120 float sigmaX, |
| 79 float sigmaY) { | 121 float sigmaY) { |
| 80 GrAssert(NULL != context); | 122 GrAssert(NULL != context); |
| 81 | 123 |
| 82 GrContext::AutoRenderTarget art(context); | 124 GrContext::AutoRenderTarget art(context); |
| (...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 152 if (sigmaX > 0.0f) { | 194 if (sigmaX > 0.0f) { |
| 153 if (scaleFactorX > 1) { | 195 if (scaleFactorX > 1) { |
| 154 // Clear out a radius to the right of the srcRect to prevent the | 196 // Clear out a radius to the right of the srcRect to prevent the |
| 155 // X convolution from reading garbage. | 197 // X convolution from reading garbage. |
| 156 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, | 198 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
| 157 radiusX, srcIRect.height()); | 199 radiusX, srcIRect.height()); |
| 158 context->clear(&clearRect, 0x0); | 200 context->clear(&clearRect, 0x0); |
| 159 } | 201 } |
| 160 context->setRenderTarget(dstTexture->asRenderTarget()); | 202 context->setRenderTarget(dstTexture->asRenderTarget()); |
| 161 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 203 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
| 162 convolve_gaussian(context, srcTexture, srcRect, dstRect, cropToRect, | 204 convolve_gaussian(context, srcRect, dstRect, srcTexture, |
| 163 sigmaX, radiusX, Gr1DKernelEffect::kX_Direction); | 205 Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, cropT
oRect); |
| 164 srcTexture = dstTexture; | 206 srcTexture = dstTexture; |
| 165 srcRect = dstRect; | 207 srcRect = dstRect; |
| 166 SkTSwap(dstTexture, tempTexture); | 208 SkTSwap(dstTexture, tempTexture); |
| 167 } | 209 } |
| 168 | 210 |
| 169 if (sigmaY > 0.0f) { | 211 if (sigmaY > 0.0f) { |
| 170 if (scaleFactorY > 1 || sigmaX > 0.0f) { | 212 if (scaleFactorY > 1 || sigmaX > 0.0f) { |
| 171 // Clear out a radius below the srcRect to prevent the Y | 213 // Clear out a radius below the srcRect to prevent the Y |
| 172 // convolution from reading garbage. | 214 // convolution from reading garbage. |
| 173 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, | 215 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
| 174 srcIRect.width(), radiusY); | 216 srcIRect.width(), radiusY); |
| 175 context->clear(&clearRect, 0x0); | 217 context->clear(&clearRect, 0x0); |
| 176 } | 218 } |
| 177 | 219 |
| 178 context->setRenderTarget(dstTexture->asRenderTarget()); | 220 context->setRenderTarget(dstTexture->asRenderTarget()); |
| 179 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 221 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
| 180 convolve_gaussian(context, srcTexture, srcRect, dstRect, cropToRect, | 222 convolve_gaussian(context, srcRect, dstRect, srcTexture, |
| 181 sigmaY, radiusY, Gr1DKernelEffect::kY_Direction); | 223 Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, cropT
oRect); |
| 182 srcTexture = dstTexture; | 224 srcTexture = dstTexture; |
| 183 srcRect = dstRect; | 225 srcRect = dstRect; |
| 184 SkTSwap(dstTexture, tempTexture); | 226 SkTSwap(dstTexture, tempTexture); |
| 185 } | 227 } |
| 186 | 228 |
| 187 if (scaleFactorX > 1 || scaleFactorY > 1) { | 229 if (scaleFactorX > 1 || scaleFactorY > 1) { |
| 188 // Clear one pixel to the right and below, to accommodate bilinear | 230 // Clear one pixel to the right and below, to accommodate bilinear |
| 189 // upsampling. | 231 // upsampling. |
| 190 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, | 232 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
| 191 srcIRect.width() + 1, 1); | 233 srcIRect.width() + 1, 1); |
| (...skipping 22 matching lines...) Expand all Loading... |
| 214 } else if (srcTexture == temp2.texture()) { | 256 } else if (srcTexture == temp2.texture()) { |
| 215 return temp2.detach(); | 257 return temp2.detach(); |
| 216 } else { | 258 } else { |
| 217 srcTexture->ref(); | 259 srcTexture->ref(); |
| 218 return srcTexture; | 260 return srcTexture; |
| 219 } | 261 } |
| 220 } | 262 } |
| 221 #endif | 263 #endif |
| 222 | 264 |
| 223 } | 265 } |
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