DescriptionAdd new Ozone surface API.
This CL adds the new API for how ozone platforms will create GLSurfaces.
Now that //ui/ozone can depend on //ui/gl, the platform can create a
GLSurface directly. SurfaceFactoryOzone has methods added for creating
regular, surfaceless and offscreen surfaces. It also has a temporary
method that will allow us to switch platforms over one by one.
Small build file change to remove an unnecessary dep on //ui/base from
//ui/gl. Since it was in public_deps, a few downstream changes to
targets that depend on //ui/gl are needed as well.
This is the start of step 3 in the associated bug.
BUG=611142
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel
Committed: https://crrev.com/b598dffa8b18b1fbdc606e5db7c182ee5918ad84
Cr-Commit-Position: refs/heads/master@{#406922}
Patch Set 1 #Patch Set 2 : Different plan. #
Total comments: 2
Patch Set 3 : Remove //ui/base/x dep entirely. #Patch Set 4 : Rebase. #Patch Set 5 : More deps. #Patch Set 6 : Even more deps. #
Messages
Total messages: 37 (20 generated)
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