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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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47 return retVal; | 47 return retVal; |
48 | 48 |
49 // Checks for a given v8::Value (value) whether it is an ArrayBufferView and | 49 // Checks for a given v8::Value (value) whether it is an ArrayBufferView and |
50 // below a certain size limit. If below the limit, memory is allocated on the | 50 // below a certain size limit. If below the limit, memory is allocated on the |
51 // stack to hold the actual payload. Keep the limit in sync with V8's | 51 // stack to hold the actual payload. Keep the limit in sync with V8's |
52 // typed_array_max_size. | 52 // typed_array_max_size. |
53 #define allocateFlexibleArrayBufferViewStorage(value)
\ | 53 #define allocateFlexibleArrayBufferViewStorage(value)
\ |
54 (value->IsArrayBufferView() && (value.As<v8::ArrayBufferView>()->ByteLength(
) <= 64) ? \ | 54 (value->IsArrayBufferView() && (value.As<v8::ArrayBufferView>()->ByteLength(
) <= 64) ? \ |
55 alloca(value.As<v8::ArrayBufferView>()->ByteLength()) : nullptr) | 55 alloca(value.As<v8::ArrayBufferView>()->ByteLength()) : nullptr) |
56 | 56 |
| 57 void emptyMaybeHandleReturned(); |
| 58 |
57 template <typename T> | 59 template <typename T> |
58 inline bool v8Call(v8::Maybe<T> maybe, T& outVariable) | 60 inline bool v8Call(v8::Maybe<T> maybe, T& outVariable) |
59 { | 61 { |
60 if (maybe.IsNothing()) | 62 if (maybe.IsNothing()) { |
| 63 emptyMaybeHandleReturned(); |
61 return false; | 64 return false; |
| 65 } |
62 outVariable = maybe.FromJust(); | 66 outVariable = maybe.FromJust(); |
63 return true; | 67 return true; |
64 } | 68 } |
65 | 69 |
66 inline bool v8CallBoolean(v8::Maybe<bool> maybe) | 70 inline bool v8CallBoolean(v8::Maybe<bool> maybe) |
67 { | 71 { |
68 bool result; | 72 bool result; |
69 return v8Call(maybe, result) && result; | 73 return v8Call(maybe, result) && result; |
70 } | 74 } |
71 | 75 |
72 template <typename T> | 76 template <typename T> |
73 inline bool v8Call(v8::Maybe<T> maybe, T& outVariable, v8::TryCatch& tryCatch) | 77 inline bool v8Call(v8::Maybe<T> maybe, T& outVariable, v8::TryCatch& tryCatch) |
74 { | 78 { |
75 bool success = v8Call(maybe, outVariable); | 79 bool success = v8Call(maybe, outVariable); |
76 ASSERT(success || tryCatch.HasCaught()); | 80 ASSERT(success || tryCatch.HasCaught()); |
| 81 if (!success) |
| 82 emptyMaybeHandleReturned(); |
77 return success; | 83 return success; |
78 } | 84 } |
79 | 85 |
80 template <typename T> | 86 template <typename T> |
81 inline bool v8Call(v8::MaybeLocal<T> maybeLocal, v8::Local<T>& outVariable) | 87 inline bool v8Call(v8::MaybeLocal<T> maybeLocal, v8::Local<T>& outVariable) |
82 { | 88 { |
83 return maybeLocal.ToLocal(&outVariable); | 89 bool success = maybeLocal.ToLocal(&outVariable); |
| 90 if (!success) |
| 91 emptyMaybeHandleReturned(); |
| 92 return success; |
84 } | 93 } |
85 | 94 |
86 template <typename T> | 95 template <typename T> |
87 inline bool v8Call(v8::MaybeLocal<T> maybeLocal, v8::Local<T>& outVariable, v8::
TryCatch& tryCatch) | 96 inline bool v8Call(v8::MaybeLocal<T> maybeLocal, v8::Local<T>& outVariable, v8::
TryCatch& tryCatch) |
88 { | 97 { |
89 bool success = maybeLocal.ToLocal(&outVariable); | 98 bool success = maybeLocal.ToLocal(&outVariable); |
90 ASSERT(success || tryCatch.HasCaught()); | 99 ASSERT(success || tryCatch.HasCaught()); |
| 100 if (!success) |
| 101 emptyMaybeHandleReturned(); |
91 return success; | 102 return success; |
92 } | 103 } |
93 | 104 |
94 template <typename T> | 105 template <typename T> |
95 inline T v8CallOrCrash(v8::Maybe<T> maybe) | 106 inline T v8CallOrCrash(v8::Maybe<T> maybe) |
96 { | 107 { |
97 return maybe.FromJust(); | 108 return maybe.FromJust(); |
98 } | 109 } |
99 | 110 |
100 template <typename T> | 111 template <typename T> |
101 inline v8::Local<T> v8CallOrCrash(v8::MaybeLocal<T> maybeLocal) | 112 inline v8::Local<T> v8CallOrCrash(v8::MaybeLocal<T> maybeLocal) |
102 { | 113 { |
103 return maybeLocal.ToLocalChecked(); | 114 return maybeLocal.ToLocalChecked(); |
104 } | 115 } |
105 | 116 |
106 #define V8_CALL(outVariable, handle, methodCall, failureExpression) \ | 117 #define V8_CALL(outVariable, handle, methodCall, failureExpression) \ |
107 do { \ | 118 do { \ |
108 if (handle.IsEmpty() || !v8Call(handle->methodCall, outVariable)) { \ | 119 if (handle.IsEmpty() || !v8Call(handle->methodCall, outVariable)) { \ |
109 failureExpression; \ | 120 failureExpression; \ |
110 } \ | 121 } \ |
111 } while (0) | 122 } while (0) |
112 | 123 |
113 } // namespace blink | 124 } // namespace blink |
114 | 125 |
115 #endif // V8BindingMacros_h | 126 #endif // V8BindingMacros_h |
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