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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 47 return retVal; | 47 return retVal; |
| 48 | 48 |
| 49 // Checks for a given v8::Value (value) whether it is an ArrayBufferView and | 49 // Checks for a given v8::Value (value) whether it is an ArrayBufferView and |
| 50 // below a certain size limit. If below the limit, memory is allocated on the | 50 // below a certain size limit. If below the limit, memory is allocated on the |
| 51 // stack to hold the actual payload. Keep the limit in sync with V8's | 51 // stack to hold the actual payload. Keep the limit in sync with V8's |
| 52 // typed_array_max_size. | 52 // typed_array_max_size. |
| 53 #define allocateFlexibleArrayBufferViewStorage(value)
\ | 53 #define allocateFlexibleArrayBufferViewStorage(value)
\ |
| 54 (value->IsArrayBufferView() && (value.As<v8::ArrayBufferView>()->ByteLength(
) <= 64) ? \ | 54 (value->IsArrayBufferView() && (value.As<v8::ArrayBufferView>()->ByteLength(
) <= 64) ? \ |
| 55 alloca(value.As<v8::ArrayBufferView>()->ByteLength()) : nullptr) | 55 alloca(value.As<v8::ArrayBufferView>()->ByteLength()) : nullptr) |
| 56 | 56 |
| 57 void emptyMaybeHandleReturned(); |
| 58 |
| 57 template <typename T> | 59 template <typename T> |
| 58 inline bool v8Call(v8::Maybe<T> maybe, T& outVariable) | 60 inline bool v8Call(v8::Maybe<T> maybe, T& outVariable) |
| 59 { | 61 { |
| 60 if (maybe.IsNothing()) | 62 if (maybe.IsNothing()) { |
| 63 emptyMaybeHandleReturned(); |
| 61 return false; | 64 return false; |
| 65 } |
| 62 outVariable = maybe.FromJust(); | 66 outVariable = maybe.FromJust(); |
| 63 return true; | 67 return true; |
| 64 } | 68 } |
| 65 | 69 |
| 66 inline bool v8CallBoolean(v8::Maybe<bool> maybe) | 70 inline bool v8CallBoolean(v8::Maybe<bool> maybe) |
| 67 { | 71 { |
| 68 bool result; | 72 bool result; |
| 69 return v8Call(maybe, result) && result; | 73 return v8Call(maybe, result) && result; |
| 70 } | 74 } |
| 71 | 75 |
| 72 template <typename T> | 76 template <typename T> |
| 73 inline bool v8Call(v8::Maybe<T> maybe, T& outVariable, v8::TryCatch& tryCatch) | 77 inline bool v8Call(v8::Maybe<T> maybe, T& outVariable, v8::TryCatch& tryCatch) |
| 74 { | 78 { |
| 75 bool success = v8Call(maybe, outVariable); | 79 bool success = v8Call(maybe, outVariable); |
| 76 ASSERT(success || tryCatch.HasCaught()); | 80 ASSERT(success || tryCatch.HasCaught()); |
| 81 if (!success) |
| 82 emptyMaybeHandleReturned(); |
| 77 return success; | 83 return success; |
| 78 } | 84 } |
| 79 | 85 |
| 80 template <typename T> | 86 template <typename T> |
| 81 inline bool v8Call(v8::MaybeLocal<T> maybeLocal, v8::Local<T>& outVariable) | 87 inline bool v8Call(v8::MaybeLocal<T> maybeLocal, v8::Local<T>& outVariable) |
| 82 { | 88 { |
| 83 return maybeLocal.ToLocal(&outVariable); | 89 bool success = maybeLocal.ToLocal(&outVariable); |
| 90 if (!success) |
| 91 emptyMaybeHandleReturned(); |
| 92 return success; |
| 84 } | 93 } |
| 85 | 94 |
| 86 template <typename T> | 95 template <typename T> |
| 87 inline bool v8Call(v8::MaybeLocal<T> maybeLocal, v8::Local<T>& outVariable, v8::
TryCatch& tryCatch) | 96 inline bool v8Call(v8::MaybeLocal<T> maybeLocal, v8::Local<T>& outVariable, v8::
TryCatch& tryCatch) |
| 88 { | 97 { |
| 89 bool success = maybeLocal.ToLocal(&outVariable); | 98 bool success = maybeLocal.ToLocal(&outVariable); |
| 90 ASSERT(success || tryCatch.HasCaught()); | 99 ASSERT(success || tryCatch.HasCaught()); |
| 100 if (!success) |
| 101 emptyMaybeHandleReturned(); |
| 91 return success; | 102 return success; |
| 92 } | 103 } |
| 93 | 104 |
| 94 template <typename T> | 105 template <typename T> |
| 95 inline T v8CallOrCrash(v8::Maybe<T> maybe) | 106 inline T v8CallOrCrash(v8::Maybe<T> maybe) |
| 96 { | 107 { |
| 97 return maybe.FromJust(); | 108 return maybe.FromJust(); |
| 98 } | 109 } |
| 99 | 110 |
| 100 template <typename T> | 111 template <typename T> |
| 101 inline v8::Local<T> v8CallOrCrash(v8::MaybeLocal<T> maybeLocal) | 112 inline v8::Local<T> v8CallOrCrash(v8::MaybeLocal<T> maybeLocal) |
| 102 { | 113 { |
| 103 return maybeLocal.ToLocalChecked(); | 114 return maybeLocal.ToLocalChecked(); |
| 104 } | 115 } |
| 105 | 116 |
| 106 #define V8_CALL(outVariable, handle, methodCall, failureExpression) \ | 117 #define V8_CALL(outVariable, handle, methodCall, failureExpression) \ |
| 107 do { \ | 118 do { \ |
| 108 if (handle.IsEmpty() || !v8Call(handle->methodCall, outVariable)) { \ | 119 if (handle.IsEmpty() || !v8Call(handle->methodCall, outVariable)) { \ |
| 109 failureExpression; \ | 120 failureExpression; \ |
| 110 } \ | 121 } \ |
| 111 } while (0) | 122 } while (0) |
| 112 | 123 |
| 113 } // namespace blink | 124 } // namespace blink |
| 114 | 125 |
| 115 #endif // V8BindingMacros_h | 126 #endif // V8BindingMacros_h |
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