| Index: media/renderers/skcanvas_video_renderer.h
|
| diff --git a/media/renderers/skcanvas_video_renderer.h b/media/renderers/skcanvas_video_renderer.h
|
| index 9c6d23c7481760ad7a309dac44adfe605c1b073c..db5189f8c88bd3cbc97846120a9694c3efb91847 100644
|
| --- a/media/renderers/skcanvas_video_renderer.h
|
| +++ b/media/renderers/skcanvas_video_renderer.h
|
| @@ -23,7 +23,6 @@
|
| #include "third_party/skia/include/core/SkXfermode.h"
|
|
|
| class SkCanvas;
|
| -class SkImage;
|
|
|
| namespace gfx {
|
| class RectF;
|
| @@ -78,6 +77,26 @@ class MEDIA_EXPORT SkCanvasVideoRenderer {
|
| bool premultiply_alpha,
|
| bool flip_y);
|
|
|
| + // Convert if needed and call tex(Sub)Image2D or tex(Sub)Image3D.
|
| + // |format|, |internal_format|, |type| specify target texture |texture|.
|
| + // |xoffset|, |yoffset|, |zoffset| are used when functionID defines sub image
|
| + // calls.
|
| + // Returns false if there is no implementation for given parameters or if the
|
| + // call fails.
|
| + static bool TexImageImpl(const char* functionID,
|
| + unsigned target,
|
| + gpu::gles2::GLES2Interface* gl,
|
| + VideoFrame* video_frame,
|
| + int level,
|
| + int internalformat,
|
| + unsigned format,
|
| + unsigned type,
|
| + int xoffset,
|
| + int yoffset,
|
| + int zoffset,
|
| + bool flipY,
|
| + bool premultiplyAlpha);
|
| +
|
| // In general, We hold the most recently painted frame to increase the
|
| // performance for the case that the same frame needs to be painted
|
| // repeatedly. Call this function if you are sure the most recent frame will
|
|
|