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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h

Issue 2121043002: 16 bpp video stream capture, render and WebGL usage - Realsense R200 & SR300 support. Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: WebGL video to texture support and readPixels from R16UI for CPU access Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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423 friend class WebGLDebugShaders; 423 friend class WebGLDebugShaders;
424 friend class WebGLCompressedTextureASTC; 424 friend class WebGLCompressedTextureASTC;
425 friend class WebGLCompressedTextureATC; 425 friend class WebGLCompressedTextureATC;
426 friend class WebGLCompressedTextureETC1; 426 friend class WebGLCompressedTextureETC1;
427 friend class WebGLCompressedTexturePVRTC; 427 friend class WebGLCompressedTexturePVRTC;
428 friend class WebGLCompressedTextureS3TC; 428 friend class WebGLCompressedTextureS3TC;
429 friend class WebGLRenderingContextErrorMessageCallback; 429 friend class WebGLRenderingContextErrorMessageCallback;
430 friend class WebGLVertexArrayObjectBase; 430 friend class WebGLVertexArrayObjectBase;
431 friend class ScopedTexture2DRestorer; 431 friend class ScopedTexture2DRestorer;
432 friend class ScopedFramebufferRestorer; 432 friend class ScopedFramebufferRestorer;
433 friend class ScopedUnpackParametersResetRestore;
433 434
434 WebGLRenderingContextBase(HTMLCanvasElement*, std::unique_ptr<WebGraphicsCon text3DProvider>, const WebGLContextAttributes&, unsigned); 435 WebGLRenderingContextBase(HTMLCanvasElement*, std::unique_ptr<WebGraphicsCon text3DProvider>, const WebGLContextAttributes&, unsigned);
435 WebGLRenderingContextBase(OffscreenCanvas*, std::unique_ptr<WebGraphicsConte xt3DProvider>, const WebGLContextAttributes&, unsigned); 436 WebGLRenderingContextBase(OffscreenCanvas*, std::unique_ptr<WebGraphicsConte xt3DProvider>, const WebGLContextAttributes&, unsigned);
436 PassRefPtr<DrawingBuffer> createDrawingBuffer(std::unique_ptr<WebGraphicsCon text3DProvider>); 437 PassRefPtr<DrawingBuffer> createDrawingBuffer(std::unique_ptr<WebGraphicsCon text3DProvider>);
437 void setupFlags(); 438 void setupFlags();
438 439
439 // CanvasRenderingContext implementation. 440 // CanvasRenderingContext implementation.
440 bool is3d() const override { return true; } 441 bool is3d() const override { return true; }
441 bool isAccelerated() const override { return true; } 442 bool isAccelerated() const override { return true; }
442 void setIsHidden(bool) override; 443 void setIsHidden(bool) override;
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1116 const unsigned m_version; 1117 const unsigned m_version;
1117 }; 1118 };
1118 1119
1119 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co ntext->is3d(), context.is3d()); 1120 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co ntext->is3d(), context.is3d());
1120 1121
1121 } // namespace blink 1122 } // namespace blink
1122 1123
1123 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB ase::TextureUnitState); 1124 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB ase::TextureUnitState);
1124 1125
1125 #endif // WebGLRenderingContextBase_h 1126 #endif // WebGLRenderingContextBase_h
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