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Side by Side Diff: cc/layers/video_layer_impl.cc

Issue 2121043002: 16 bpp video stream capture, render and WebGL usage - Realsense R200 & SR300 support. Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: WebGL video to texture support and readPixels from R16UI for CPU access Created 4 years, 4 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/video_layer_impl.h" 5 #include "cc/layers/video_layer_impl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/logging.h" 10 #include "base/logging.h"
11 #include "base/memory/ptr_util.h" 11 #include "base/memory/ptr_util.h"
12 #include "cc/layers/video_frame_provider_client_impl.h" 12 #include "cc/layers/video_frame_provider_client_impl.h"
13 #include "cc/quads/stream_video_draw_quad.h" 13 #include "cc/quads/stream_video_draw_quad.h"
14 #include "cc/quads/texture_draw_quad.h" 14 #include "cc/quads/texture_draw_quad.h"
15 #include "cc/quads/y_video_draw_quad.h"
15 #include "cc/quads/yuv_video_draw_quad.h" 16 #include "cc/quads/yuv_video_draw_quad.h"
16 #include "cc/resources/resource_provider.h" 17 #include "cc/resources/resource_provider.h"
17 #include "cc/resources/single_release_callback_impl.h" 18 #include "cc/resources/single_release_callback_impl.h"
18 #include "cc/trees/layer_tree_impl.h" 19 #include "cc/trees/layer_tree_impl.h"
19 #include "cc/trees/occlusion.h" 20 #include "cc/trees/occlusion.h"
20 #include "cc/trees/task_runner_provider.h" 21 #include "cc/trees/task_runner_provider.h"
21 #include "media/base/video_frame.h" 22 #include "media/base/video_frame.h"
22 23
23 #if defined(VIDEO_HOLE) 24 #if defined(VIDEO_HOLE)
24 #include "cc/quads/solid_color_draw_quad.h" 25 #include "cc/quads/solid_color_draw_quad.h"
(...skipping 277 matching lines...) Expand 10 before | Expand all | Expand 10 after
302 TextureDrawQuad* texture_quad = 303 TextureDrawQuad* texture_quad =
303 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); 304 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
304 texture_quad->SetNew(shared_quad_state, quad_rect, opaque_rect, 305 texture_quad->SetNew(shared_quad_state, quad_rect, opaque_rect,
305 visible_quad_rect, frame_resources_[0].id, 306 visible_quad_rect, frame_resources_[0].id,
306 premultiplied_alpha, uv_top_left, uv_bottom_right, 307 premultiplied_alpha, uv_top_left, uv_bottom_right,
307 SK_ColorTRANSPARENT, opacity, flipped, 308 SK_ColorTRANSPARENT, opacity, flipped,
308 nearest_neighbor, false); 309 nearest_neighbor, false);
309 ValidateQuadResources(texture_quad); 310 ValidateQuadResources(texture_quad);
310 break; 311 break;
311 } 312 }
313 case VideoFrameExternalResources::Y_RESOURCE: {
314 // 16 bit RG88 or R16UI require custom bilinear filter in fragment shader.
315 DCHECK_EQ(frame_resources_.size(), 1u);
316 if (frame_resources_.size() < 1u)
317 break;
318 gfx::PointF uv_top_left(0.f, 0.f);
319 gfx::PointF uv_bottom_right(tex_width_scale, tex_height_scale);
320 YVideoDrawQuad* y_video_quad =
321 render_pass->CreateAndAppendDrawQuad<YVideoDrawQuad>();
322 y_video_quad->SetNew(shared_quad_state, quad_rect, opaque_rect,
323 visible_quad_rect, frame_resources_[0].id,
324 uv_top_left, uv_bottom_right);
325 ValidateQuadResources(y_video_quad);
326 break;
327 }
312 case VideoFrameExternalResources::STREAM_TEXTURE_RESOURCE: { 328 case VideoFrameExternalResources::STREAM_TEXTURE_RESOURCE: {
313 DCHECK_EQ(frame_resources_.size(), 1u); 329 DCHECK_EQ(frame_resources_.size(), 1u);
314 if (frame_resources_.size() < 1u) 330 if (frame_resources_.size() < 1u)
315 break; 331 break;
316 gfx::Transform scale; 332 gfx::Transform scale;
317 scale.Scale(tex_width_scale, tex_height_scale); 333 scale.Scale(tex_width_scale, tex_height_scale);
318 StreamVideoDrawQuad* stream_video_quad = 334 StreamVideoDrawQuad* stream_video_quad =
319 render_pass->CreateAndAppendDrawQuad<StreamVideoDrawQuad>(); 335 render_pass->CreateAndAppendDrawQuad<StreamVideoDrawQuad>();
320 stream_video_quad->SetNew( 336 stream_video_quad->SetNew(
321 shared_quad_state, quad_rect, opaque_rect, visible_quad_rect, 337 shared_quad_state, quad_rect, opaque_rect, visible_quad_rect,
(...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after
397 void VideoLayerImpl::SetNeedsRedraw() { 413 void VideoLayerImpl::SetNeedsRedraw() {
398 SetUpdateRect(gfx::UnionRects(update_rect(), gfx::Rect(bounds()))); 414 SetUpdateRect(gfx::UnionRects(update_rect(), gfx::Rect(bounds())));
399 layer_tree_impl()->SetNeedsRedraw(); 415 layer_tree_impl()->SetNeedsRedraw();
400 } 416 }
401 417
402 const char* VideoLayerImpl::LayerTypeAsString() const { 418 const char* VideoLayerImpl::LayerTypeAsString() const {
403 return "cc::VideoLayerImpl"; 419 return "cc::VideoLayerImpl";
404 } 420 }
405 421
406 } // namespace cc 422 } // namespace cc
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