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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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426 friend class WebGLDebugShaders; | 426 friend class WebGLDebugShaders; |
427 friend class WebGLCompressedTextureASTC; | 427 friend class WebGLCompressedTextureASTC; |
428 friend class WebGLCompressedTextureATC; | 428 friend class WebGLCompressedTextureATC; |
429 friend class WebGLCompressedTextureETC1; | 429 friend class WebGLCompressedTextureETC1; |
430 friend class WebGLCompressedTexturePVRTC; | 430 friend class WebGLCompressedTexturePVRTC; |
431 friend class WebGLCompressedTextureS3TC; | 431 friend class WebGLCompressedTextureS3TC; |
432 friend class WebGLRenderingContextErrorMessageCallback; | 432 friend class WebGLRenderingContextErrorMessageCallback; |
433 friend class WebGLVertexArrayObjectBase; | 433 friend class WebGLVertexArrayObjectBase; |
434 friend class ScopedTexture2DRestorer; | 434 friend class ScopedTexture2DRestorer; |
435 friend class ScopedFramebufferRestorer; | 435 friend class ScopedFramebufferRestorer; |
| 436 friend class ScopedUnpackParametersResetRestore; |
436 | 437 |
437 WebGLRenderingContextBase(HTMLCanvasElement*, std::unique_ptr<WebGraphicsCon
text3DProvider>, const WebGLContextAttributes&, unsigned); | 438 WebGLRenderingContextBase(HTMLCanvasElement*, std::unique_ptr<WebGraphicsCon
text3DProvider>, const WebGLContextAttributes&, unsigned); |
438 WebGLRenderingContextBase(OffscreenCanvas*, std::unique_ptr<WebGraphicsConte
xt3DProvider>, const WebGLContextAttributes&, unsigned); | 439 WebGLRenderingContextBase(OffscreenCanvas*, std::unique_ptr<WebGraphicsConte
xt3DProvider>, const WebGLContextAttributes&, unsigned); |
439 PassRefPtr<DrawingBuffer> createDrawingBuffer(std::unique_ptr<WebGraphicsCon
text3DProvider>); | 440 PassRefPtr<DrawingBuffer> createDrawingBuffer(std::unique_ptr<WebGraphicsCon
text3DProvider>); |
440 void setupFlags(); | 441 void setupFlags(); |
441 | 442 |
442 // CanvasRenderingContext implementation. | 443 // CanvasRenderingContext implementation. |
443 bool is3d() const override { return true; } | 444 bool is3d() const override { return true; } |
444 bool isAccelerated() const override { return true; } | 445 bool isAccelerated() const override { return true; } |
445 void setIsHidden(bool) override; | 446 void setIsHidden(bool) override; |
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1119 const unsigned m_version; | 1120 const unsigned m_version; |
1120 }; | 1121 }; |
1121 | 1122 |
1122 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co
ntext->is3d(), context.is3d()); | 1123 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co
ntext->is3d(), context.is3d()); |
1123 | 1124 |
1124 } // namespace blink | 1125 } // namespace blink |
1125 | 1126 |
1126 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB
ase::TextureUnitState); | 1127 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB
ase::TextureUnitState); |
1127 | 1128 |
1128 #endif // WebGLRenderingContextBase_h | 1129 #endif // WebGLRenderingContextBase_h |
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