Index: cc/output/buffer_to_texture_target_map.h |
diff --git a/cc/output/buffer_to_texture_target_map.h b/cc/output/buffer_to_texture_target_map.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..62ea52fd853ef43d2f98843d7c88525caf2f0d33 |
--- /dev/null |
+++ b/cc/output/buffer_to_texture_target_map.h |
@@ -0,0 +1,36 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CC_OUTPUT_BUFFER_TO_TEXTURE_TARGET_MAP_H_ |
+#define CC_OUTPUT_BUFFER_TO_TEXTURE_TARGET_MAP_H_ |
+ |
+#include <map> |
+#include <string> |
+ |
+#include "cc/base/cc_export.h" |
+#include "ui/gfx/buffer_types.h" |
+ |
+namespace cc { |
+// A map of GPU Memory Buffer usage/format to GL texture target. |
+using BufferToTextureTargetKey = std::pair<gfx::BufferUsage, gfx::BufferFormat>; |
+using BufferToTextureTargetMap = std::map<BufferToTextureTargetKey, uint32_t>; |
+ |
+// Converts a serialized ImageTextureTargetsMap back to the runtime format. |
+// Serialization takes the form: |
+// "usage,format,target;usage,format,target;...;usage,format,target" |
+CC_EXPORT BufferToTextureTargetMap |
+StringToBufferToTextureTargetMap(const std::string& str); |
+ |
+// Converts an ImageTextureTargetsMap to a string representation of the format: |
+// "usage,format,target;usage,format,target;...;usage,format,target" |
+CC_EXPORT std::string BufferToTextureTargetMapToString( |
+ const BufferToTextureTargetMap& map); |
+ |
+// Returns a default-initialized BufferToTextureTargetsMap where every entry |
+// maps to GL_TEXTURE_2D. |
+CC_EXPORT BufferToTextureTargetMap DefaultBufferToTextureTargetMapForTesting(); |
+ |
+} // namespace cc |
+ |
+#endif // CC_OUTPUT_BUFFER_TO_TEXTURE_TARGET_MAP_H_ |