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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ | 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ | 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
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78 // Note this value is specified with an ideal contents scale in mind. That | 78 // Note this value is specified with an ideal contents scale in mind. That |
79 // is, the ideal tiling would use this value as the padding. | 79 // is, the ideal tiling would use this value as the padding. |
80 // TODO(vmpstr): Figure out a better number that doesn't depend on scale. | 80 // TODO(vmpstr): Figure out a better number that doesn't depend on scale. |
81 int tiling_interest_area_padding = 3000; | 81 int tiling_interest_area_padding = 3000; |
82 float skewport_target_time_in_seconds = 1.0f; | 82 float skewport_target_time_in_seconds = 1.0f; |
83 int skewport_extrapolation_limit_in_screen_pixels = 2000; | 83 int skewport_extrapolation_limit_in_screen_pixels = 2000; |
84 size_t max_memory_for_prepaint_percentage = 100; | 84 size_t max_memory_for_prepaint_percentage = 100; |
85 bool use_zero_copy = false; | 85 bool use_zero_copy = false; |
86 bool use_partial_raster = false; | 86 bool use_partial_raster = false; |
87 bool enable_elastic_overscroll = false; | 87 bool enable_elastic_overscroll = false; |
88 // An array of image texture targets for each GpuMemoryBuffer format. | |
89 std::vector<unsigned> use_image_texture_targets; | |
90 bool ignore_root_layer_flings = false; | 88 bool ignore_root_layer_flings = false; |
91 size_t scheduled_raster_task_limit = 32; | 89 size_t scheduled_raster_task_limit = 32; |
92 bool use_occlusion_for_tile_prioritization = false; | 90 bool use_occlusion_for_tile_prioritization = false; |
93 bool verify_clip_tree_calculations = false; | 91 bool verify_clip_tree_calculations = false; |
94 bool verify_transform_tree_calculations = false; | 92 bool verify_transform_tree_calculations = false; |
95 bool image_decode_tasks_enabled = false; | 93 bool image_decode_tasks_enabled = false; |
96 bool wait_for_beginframe_interval = true; | 94 bool wait_for_beginframe_interval = true; |
97 bool abort_commit_before_output_surface_creation = true; | 95 bool abort_commit_before_output_surface_creation = true; |
98 bool use_layer_lists = false; | 96 bool use_layer_lists = false; |
99 int max_staging_buffer_usage_in_bytes = 32 * 1024 * 1024; | 97 int max_staging_buffer_usage_in_bytes = 32 * 1024 * 1024; |
100 ManagedMemoryPolicy memory_policy_; | 98 ManagedMemoryPolicy memory_policy_; |
101 size_t gpu_decoded_image_budget_bytes = 96 * 1024 * 1024; | 99 size_t gpu_decoded_image_budget_bytes = 96 * 1024 * 1024; |
102 size_t software_decoded_image_budget_bytes = 128 * 1024 * 1024; | 100 size_t software_decoded_image_budget_bytes = 128 * 1024 * 1024; |
103 int max_preraster_distance_in_screen_pixels = 1000; | 101 int max_preraster_distance_in_screen_pixels = 1000; |
104 | 102 |
105 // If set to true, the display item list will internally cache a SkPicture for | 103 // If set to true, the display item list will internally cache a SkPicture for |
106 // raster rather than directly using the display items. | 104 // raster rather than directly using the display items. |
107 bool use_cached_picture_raster = true; | 105 bool use_cached_picture_raster = true; |
108 | 106 |
109 LayerTreeDebugState initial_debug_state; | 107 LayerTreeDebugState initial_debug_state; |
110 }; | 108 }; |
111 | 109 |
112 } // namespace cc | 110 } // namespace cc |
113 | 111 |
114 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ | 112 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ |
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