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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" | 
| 6 | 6 | 
| 7 #include <stddef.h> | 7 #include <stddef.h> | 
| 8 #include <stdint.h> | 8 #include <stdint.h> | 
| 9 | 9 | 
| 10 #include <algorithm> | 10 #include <algorithm> | 
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| 2336 | 2336 | 
| 2337   output_surface_ = output_surface; | 2337   output_surface_ = output_surface; | 
| 2338   resource_provider_ = base::MakeUnique<ResourceProvider>( | 2338   resource_provider_ = base::MakeUnique<ResourceProvider>( | 
| 2339       output_surface_->context_provider(), shared_bitmap_manager_, | 2339       output_surface_->context_provider(), shared_bitmap_manager_, | 
| 2340       gpu_memory_buffer_manager_, | 2340       gpu_memory_buffer_manager_, | 
| 2341       task_runner_provider_->blocking_main_thread_task_runner(), | 2341       task_runner_provider_->blocking_main_thread_task_runner(), | 
| 2342       settings_.renderer_settings.highp_threshold_min, | 2342       settings_.renderer_settings.highp_threshold_min, | 
| 2343       settings_.renderer_settings.texture_id_allocation_chunk_size, | 2343       settings_.renderer_settings.texture_id_allocation_chunk_size, | 
| 2344       output_surface_->capabilities().delegated_sync_points_required, | 2344       output_surface_->capabilities().delegated_sync_points_required, | 
| 2345       settings_.renderer_settings.use_gpu_memory_buffer_resources, | 2345       settings_.renderer_settings.use_gpu_memory_buffer_resources, | 
| 2346       settings_.use_image_texture_targets); | 2346       settings_.renderer_settings.use_image_texture_targets); | 
| 2347 | 2347 | 
| 2348   CreateAndSetRenderer(); | 2348   CreateAndSetRenderer(); | 
| 2349 | 2349 | 
| 2350   // Since the new renderer may be capable of MSAA, update status here. | 2350   // Since the new renderer may be capable of MSAA, update status here. | 
| 2351   UpdateGpuRasterizationStatus(); | 2351   UpdateGpuRasterizationStatus(); | 
| 2352 | 2352 | 
| 2353   CreateTileManagerResources(); | 2353   CreateTileManagerResources(); | 
| 2354   RecreateTreeResources(); | 2354   RecreateTreeResources(); | 
| 2355 | 2355 | 
| 2356   // Initialize vsync parameters to sane values. | 2356   // Initialize vsync parameters to sane values. | 
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| 4039   return task_runner_provider_->HasImplThread(); | 4039   return task_runner_provider_->HasImplThread(); | 
| 4040 } | 4040 } | 
| 4041 | 4041 | 
| 4042 bool LayerTreeHostImpl::CommitToActiveTree() const { | 4042 bool LayerTreeHostImpl::CommitToActiveTree() const { | 
| 4043   // In single threaded mode we skip the pending tree and commit directly to the | 4043   // In single threaded mode we skip the pending tree and commit directly to the | 
| 4044   // active tree. | 4044   // active tree. | 
| 4045   return !task_runner_provider_->HasImplThread(); | 4045   return !task_runner_provider_->HasImplThread(); | 
| 4046 } | 4046 } | 
| 4047 | 4047 | 
| 4048 }  // namespace cc | 4048 }  // namespace cc | 
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