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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
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2336 | 2336 |
2337 output_surface_ = output_surface; | 2337 output_surface_ = output_surface; |
2338 resource_provider_ = base::MakeUnique<ResourceProvider>( | 2338 resource_provider_ = base::MakeUnique<ResourceProvider>( |
2339 output_surface_->context_provider(), shared_bitmap_manager_, | 2339 output_surface_->context_provider(), shared_bitmap_manager_, |
2340 gpu_memory_buffer_manager_, | 2340 gpu_memory_buffer_manager_, |
2341 task_runner_provider_->blocking_main_thread_task_runner(), | 2341 task_runner_provider_->blocking_main_thread_task_runner(), |
2342 settings_.renderer_settings.highp_threshold_min, | 2342 settings_.renderer_settings.highp_threshold_min, |
2343 settings_.renderer_settings.texture_id_allocation_chunk_size, | 2343 settings_.renderer_settings.texture_id_allocation_chunk_size, |
2344 output_surface_->capabilities().delegated_sync_points_required, | 2344 output_surface_->capabilities().delegated_sync_points_required, |
2345 settings_.renderer_settings.use_gpu_memory_buffer_resources, | 2345 settings_.renderer_settings.use_gpu_memory_buffer_resources, |
2346 settings_.use_image_texture_targets); | 2346 settings_.renderer_settings.use_image_texture_targets); |
2347 | 2347 |
2348 CreateAndSetRenderer(); | 2348 CreateAndSetRenderer(); |
2349 | 2349 |
2350 // Since the new renderer may be capable of MSAA, update status here. | 2350 // Since the new renderer may be capable of MSAA, update status here. |
2351 UpdateGpuRasterizationStatus(); | 2351 UpdateGpuRasterizationStatus(); |
2352 | 2352 |
2353 CreateTileManagerResources(); | 2353 CreateTileManagerResources(); |
2354 RecreateTreeResources(); | 2354 RecreateTreeResources(); |
2355 | 2355 |
2356 // Initialize vsync parameters to sane values. | 2356 // Initialize vsync parameters to sane values. |
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4039 return task_runner_provider_->HasImplThread(); | 4039 return task_runner_provider_->HasImplThread(); |
4040 } | 4040 } |
4041 | 4041 |
4042 bool LayerTreeHostImpl::CommitToActiveTree() const { | 4042 bool LayerTreeHostImpl::CommitToActiveTree() const { |
4043 // In single threaded mode we skip the pending tree and commit directly to the | 4043 // In single threaded mode we skip the pending tree and commit directly to the |
4044 // active tree. | 4044 // active tree. |
4045 return !task_runner_provider_->HasImplThread(); | 4045 return !task_runner_provider_->HasImplThread(); |
4046 } | 4046 } |
4047 | 4047 |
4048 } // namespace cc | 4048 } // namespace cc |
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