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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_RENDERER_SETTINGS_H_ | 5 #ifndef CC_OUTPUT_RENDERER_SETTINGS_H_ |
6 #define CC_OUTPUT_RENDERER_SETTINGS_H_ | 6 #define CC_OUTPUT_RENDERER_SETTINGS_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
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28 bool partial_swap_enabled; | 28 bool partial_swap_enabled; |
29 bool finish_rendering_on_resize; | 29 bool finish_rendering_on_resize; |
30 bool should_clear_root_render_pass; | 30 bool should_clear_root_render_pass; |
31 bool disable_display_vsync; | 31 bool disable_display_vsync; |
32 bool release_overlay_resources_after_gpu_query; | 32 bool release_overlay_resources_after_gpu_query; |
33 double refresh_rate; | 33 double refresh_rate; |
34 int highp_threshold_min; | 34 int highp_threshold_min; |
35 size_t texture_id_allocation_chunk_size; | 35 size_t texture_id_allocation_chunk_size; |
36 bool use_gpu_memory_buffer_resources; | 36 bool use_gpu_memory_buffer_resources; |
37 ResourceFormat preferred_tile_format; | 37 ResourceFormat preferred_tile_format; |
| 38 // A map of GPU Memory Buffer usage/format to GL texture target. |
| 39 using ImageTextureTargetKey = std::pair<gfx::BufferUsage, gfx::BufferFormat>; |
| 40 using ImageTextureTargetsMap = std::map<ImageTextureTargetKey, uint32_t>; |
| 41 ImageTextureTargetsMap use_image_texture_targets; |
38 | 42 |
39 void ToProtobuf(proto::RendererSettings* proto) const; | 43 void ToProtobuf(proto::RendererSettings* proto) const; |
40 void FromProtobuf(const proto::RendererSettings& proto); | 44 void FromProtobuf(const proto::RendererSettings& proto); |
41 | 45 |
42 bool operator==(const RendererSettings& other) const; | 46 bool operator==(const RendererSettings& other) const; |
43 }; | 47 }; |
44 | 48 |
45 } // namespace cc | 49 } // namespace cc |
46 | 50 |
47 #endif // CC_OUTPUT_RENDERER_SETTINGS_H_ | 51 #endif // CC_OUTPUT_RENDERER_SETTINGS_H_ |
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