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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_RENDERER_SETTINGS_H_ | 5 #ifndef CC_OUTPUT_RENDERER_SETTINGS_H_ |
6 #define CC_OUTPUT_RENDERER_SETTINGS_H_ | 6 #define CC_OUTPUT_RENDERER_SETTINGS_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
| 11 #include "cc/output/buffer_to_texture_target_map.h" |
11 #include "cc/resources/resource_format.h" | 12 #include "cc/resources/resource_format.h" |
12 | 13 |
13 namespace cc { | 14 namespace cc { |
14 | 15 |
15 namespace proto { | 16 namespace proto { |
16 class RendererSettings; | 17 class RendererSettings; |
17 } // namespace proto | 18 } // namespace proto |
18 | 19 |
19 class CC_EXPORT RendererSettings { | 20 class CC_EXPORT RendererSettings { |
20 public: | 21 public: |
21 RendererSettings(); | 22 RendererSettings(); |
22 RendererSettings(const RendererSettings& other); | 23 RendererSettings(const RendererSettings& other); |
23 ~RendererSettings(); | 24 ~RendererSettings(); |
24 | 25 |
25 bool allow_antialiasing; | 26 bool allow_antialiasing; |
26 bool force_antialiasing; | 27 bool force_antialiasing; |
27 bool force_blending_with_shaders; | 28 bool force_blending_with_shaders; |
28 bool partial_swap_enabled; | 29 bool partial_swap_enabled; |
29 bool finish_rendering_on_resize; | 30 bool finish_rendering_on_resize; |
30 bool should_clear_root_render_pass; | 31 bool should_clear_root_render_pass; |
31 bool disable_display_vsync; | 32 bool disable_display_vsync; |
32 bool release_overlay_resources_after_gpu_query; | 33 bool release_overlay_resources_after_gpu_query; |
33 double refresh_rate; | 34 double refresh_rate; |
34 int highp_threshold_min; | 35 int highp_threshold_min; |
35 size_t texture_id_allocation_chunk_size; | 36 size_t texture_id_allocation_chunk_size; |
36 bool use_gpu_memory_buffer_resources; | 37 bool use_gpu_memory_buffer_resources; |
37 ResourceFormat preferred_tile_format; | 38 ResourceFormat preferred_tile_format; |
| 39 BufferToTextureTargetMap buffer_to_texture_target_map; |
38 | 40 |
39 void ToProtobuf(proto::RendererSettings* proto) const; | 41 void ToProtobuf(proto::RendererSettings* proto) const; |
40 void FromProtobuf(const proto::RendererSettings& proto); | 42 void FromProtobuf(const proto::RendererSettings& proto); |
41 | 43 |
42 bool operator==(const RendererSettings& other) const; | 44 bool operator==(const RendererSettings& other) const; |
43 }; | 45 }; |
44 | 46 |
45 } // namespace cc | 47 } // namespace cc |
46 | 48 |
47 #endif // CC_OUTPUT_RENDERER_SETTINGS_H_ | 49 #endif // CC_OUTPUT_RENDERER_SETTINGS_H_ |
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