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Unified Diff: src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp

Issue 2120403002: Revert of Fix caching of sample locations (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 5 months ago
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Index: src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
index 5d1ba511b74b5809f5a2e787b44a994b1a2eacb8..a52b1a638691340757bb1c6c5e4a925f439ef99e 100644
--- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
+++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
@@ -365,7 +365,7 @@
const GrGpu::MultisampleSpecs& specs = rtp.getMultisampleSpecs(pipeline.getStencil());
SkSTArray<16, SkPoint, true> offsets;
offsets.push_back_n(specs.fEffectiveSampleCnt);
- m.mapPoints(offsets.begin(), specs.fSampleLocations, specs.fEffectiveSampleCnt);
+ m.mapPoints(offsets.begin(), specs.fSampleLocations.get(), specs.fEffectiveSampleCnt);
this->definitions().append("const ");
if (fProgramBuilder->glslCaps()->usesPrecisionModifiers()) {
this->definitions().append("highp ");
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