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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
| 9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
| 10 | 10 |
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| 213 GrPixelConfig config, GrBuffer* transferBuffer, | 213 GrPixelConfig config, GrBuffer* transferBuffer, |
| 214 size_t offset, size_t rowBytes) override; | 214 size_t offset, size_t rowBytes) override; |
| 215 | 215 |
| 216 void onResolveRenderTarget(GrRenderTarget* target) override; | 216 void onResolveRenderTarget(GrRenderTarget* target) override; |
| 217 | 217 |
| 218 bool onCopySurface(GrSurface* dst, | 218 bool onCopySurface(GrSurface* dst, |
| 219 GrSurface* src, | 219 GrSurface* src, |
| 220 const SkIRect& srcRect, | 220 const SkIRect& srcRect, |
| 221 const SkIPoint& dstPoint) override; | 221 const SkIPoint& dstPoint) override; |
| 222 | 222 |
| 223 void onGetMultisampleSpecs(GrRenderTarget*, const GrStencilSettings&, | 223 void onGetMultisampleSpecs(GrRenderTarget*, |
| 224 int* effectiveSampleCnt, SamplePattern*) override
; | 224 const GrStencilSettings&, |
| 225 int* effectiveSampleCnt, |
| 226 SkAutoTDeleteArray<SkPoint>* sampleLocations) ove
rride; |
| 225 | 227 |
| 226 // binds texture unit in GL | 228 // binds texture unit in GL |
| 227 void setTextureUnit(int unitIdx); | 229 void setTextureUnit(int unitIdx); |
| 228 | 230 |
| 229 void setTextureSwizzle(int unitIdx, GrGLenum target, const GrGLenum swizzle[
]); | 231 void setTextureSwizzle(int unitIdx, GrGLenum target, const GrGLenum swizzle[
]); |
| 230 | 232 |
| 231 // Flushes state from GrPipeline to GL. Returns false if the state couldn't
be set. | 233 // Flushes state from GrPipeline to GL. Returns false if the state couldn't
be set. |
| 232 bool flushGLState(const GrPipeline& pipeline, const GrPrimitiveProcessor& pr
imProc); | 234 bool flushGLState(const GrPipeline& pipeline, const GrPrimitiveProcessor& pr
imProc); |
| 233 | 235 |
| 234 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt
es gives the offset | 236 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt
es gives the offset |
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| 596 bool fPLSHasBeenUsed; | 598 bool fPLSHasBeenUsed; |
| 597 | 599 |
| 598 float fHWMinSampleShading; | 600 float fHWMinSampleShading; |
| 599 | 601 |
| 600 typedef GrGpu INHERITED; | 602 typedef GrGpu INHERITED; |
| 601 friend class GrGLPathRendering; // For accessing setTextureUnit. | 603 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 602 friend class gr_instanced::GLInstancedRendering; // For accessing flushGLSta
te. | 604 friend class gr_instanced::GLInstancedRendering; // For accessing flushGLSta
te. |
| 603 }; | 605 }; |
| 604 | 606 |
| 605 #endif | 607 #endif |
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