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Side by Side Diff: src/gpu/gl/GrGLGpu.cpp

Issue 2120403002: Revert of Fix caching of sample locations (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLGpu.h" 8 #include "GrGLGpu.h"
9 #include "GrGLBuffer.h" 9 #include "GrGLBuffer.h"
10 #include "GrGLGLSL.h" 10 #include "GrGLGLSL.h"
(...skipping 4414 matching lines...) Expand 10 before | Expand all | Expand 10 after
4425 GL_CALL(DrawArrays(GR_GL_TRIANGLE_STRIP, 0, 4)); 4425 GL_CALL(DrawArrays(GR_GL_TRIANGLE_STRIP, 0, 4));
4426 } 4426 }
4427 4427
4428 // Unbind: 4428 // Unbind:
4429 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, 4429 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0,
4430 GR_GL_TEXTURE_2D, 0, 0)); 4430 GR_GL_TEXTURE_2D, 0, 0));
4431 4431
4432 return true; 4432 return true;
4433 } 4433 }
4434 4434
4435 void GrGLGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings& stencil, 4435 void GrGLGpu::onGetMultisampleSpecs(GrRenderTarget* rt,
4436 int* effectiveSampleCnt, SamplePattern* samp lePattern) { 4436 const GrStencilSettings& stencil,
4437 int* effectiveSampleCnt,
4438 SkAutoTDeleteArray<SkPoint>* sampleLocations ) {
4437 SkASSERT(!rt->hasMixedSamples() || rt->renderTargetPriv().getStencilAttachme nt() || 4439 SkASSERT(!rt->hasMixedSamples() || rt->renderTargetPriv().getStencilAttachme nt() ||
4438 stencil.isDisabled()); 4440 stencil.isDisabled());
4439 4441
4440 this->flushStencil(stencil); 4442 this->flushStencil(stencil);
4441 this->flushHWAAState(rt, true, !stencil.isDisabled()); 4443 this->flushHWAAState(rt, true, !stencil.isDisabled());
4442 this->flushRenderTarget(static_cast<GrGLRenderTarget*>(rt), &SkIRect::EmptyI Rect()); 4444 this->flushRenderTarget(static_cast<GrGLRenderTarget*>(rt), &SkIRect::EmptyI Rect());
4443 4445
4444 if (0 != this->caps()->maxRasterSamples()) { 4446 if (0 != this->caps()->maxRasterSamples()) {
4445 GR_GL_GetIntegerv(this->glInterface(), GR_GL_EFFECTIVE_RASTER_SAMPLES, e ffectiveSampleCnt); 4447 GR_GL_GetIntegerv(this->glInterface(), GR_GL_EFFECTIVE_RASTER_SAMPLES, e ffectiveSampleCnt);
4446 } else { 4448 } else {
4447 GR_GL_GetIntegerv(this->glInterface(), GR_GL_SAMPLES, effectiveSampleCnt ); 4449 GR_GL_GetIntegerv(this->glInterface(), GR_GL_SAMPLES, effectiveSampleCnt );
4448 } 4450 }
4449 4451
4450 SkASSERT(*effectiveSampleCnt >= rt->desc().fSampleCnt); 4452 SkASSERT(*effectiveSampleCnt >= rt->desc().fSampleCnt);
4451 4453
4452 if (this->caps()->sampleLocationsSupport()) { 4454 if (this->caps()->sampleLocationsSupport()) {
4453 samplePattern->reset(*effectiveSampleCnt); 4455 sampleLocations->reset(new SkPoint[*effectiveSampleCnt]);
4454 for (int i = 0; i < *effectiveSampleCnt; ++i) { 4456 for (int i = 0; i < *effectiveSampleCnt; ++i) {
4455 GrGLfloat pos[2]; 4457 GrGLfloat pos[2];
4456 GL_CALL(GetMultisamplefv(GR_GL_SAMPLE_POSITION, i, pos)); 4458 GL_CALL(GetMultisamplefv(GR_GL_SAMPLE_POSITION, i, pos));
4457 if (kTopLeft_GrSurfaceOrigin == rt->origin()) { 4459 if (kTopLeft_GrSurfaceOrigin == rt->origin()) {
4458 (*samplePattern)[i].set(pos[0], pos[1]); 4460 (*sampleLocations)[i].set(pos[0], pos[1]);
4459 } else { 4461 } else {
4460 (*samplePattern)[i].set(pos[0], 1 - pos[1]); 4462 (*sampleLocations)[i].set(pos[0], 1 - pos[1]);
4461 } 4463 }
4462 } 4464 }
4463 } 4465 }
4464 } 4466 }
4465 4467
4466 void GrGLGpu::xferBarrier(GrRenderTarget* rt, GrXferBarrierType type) { 4468 void GrGLGpu::xferBarrier(GrRenderTarget* rt, GrXferBarrierType type) {
4467 SkASSERT(type); 4469 SkASSERT(type);
4468 switch (type) { 4470 switch (type) {
4469 case kTexture_GrXferBarrierType: { 4471 case kTexture_GrXferBarrierType: {
4470 GrGLRenderTarget* glrt = static_cast<GrGLRenderTarget*>(rt); 4472 GrGLRenderTarget* glrt = static_cast<GrGLRenderTarget*>(rt);
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after
4607 if (GR_GL_TEXTURE_EXTERNAL == glTexture->target() || 4609 if (GR_GL_TEXTURE_EXTERNAL == glTexture->target() ||
4608 GR_GL_TEXTURE_RECTANGLE == glTexture->target()) { 4610 GR_GL_TEXTURE_RECTANGLE == glTexture->target()) {
4609 copyParams->fFilter = GrTextureParams::kNone_FilterMode; 4611 copyParams->fFilter = GrTextureParams::kNone_FilterMode;
4610 copyParams->fWidth = texture->width(); 4612 copyParams->fWidth = texture->width();
4611 copyParams->fHeight = texture->height(); 4613 copyParams->fHeight = texture->height();
4612 return true; 4614 return true;
4613 } 4615 }
4614 } 4616 }
4615 return false; 4617 return false;
4616 } 4618 }
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