Index: src/gpu/gl/GrGLGpu.h |
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h |
index 013613ad272c59b49ff4a361c5c1d5c7a2bcd96a..b7daa431d846360ce067de22a977d21931c5558b 100644 |
--- a/src/gpu/gl/GrGLGpu.h |
+++ b/src/gpu/gl/GrGLGpu.h |
@@ -28,6 +28,8 @@ class GrPipeline; |
class GrNonInstancedMesh; |
class GrSwizzle; |
+namespace gr_instanced { class GLInstancedRendering; } |
+ |
#ifdef SK_DEBUG |
#define PROGRAM_CACHE_STATS |
#endif |
@@ -54,6 +56,8 @@ public: |
return static_cast<GrGLPathRendering*>(pathRendering()); |
} |
+ gr_instanced::InstancedRendering* createInstancedRenderingIfSupported() override; |
+ |
// Used by GrGLProgram to configure OpenGL state. |
void bindTexture(int unitIdx, const GrTextureParams& params, bool allowSRGBInputs, |
GrGLTexture* texture); |
@@ -597,6 +601,7 @@ private: |
typedef GrGpu INHERITED; |
friend class GrGLPathRendering; // For accessing setTextureUnit. |
+ friend class gr_instanced::GLInstancedRendering; // For accessing flushGLState. |
}; |
#endif |