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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
10 | 10 |
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21 #include "GrTypes.h" | 21 #include "GrTypes.h" |
22 #include "GrXferProcessor.h" | 22 #include "GrXferProcessor.h" |
23 #include "SkTArray.h" | 23 #include "SkTArray.h" |
24 #include "SkTypes.h" | 24 #include "SkTypes.h" |
25 | 25 |
26 class GrGLBuffer; | 26 class GrGLBuffer; |
27 class GrPipeline; | 27 class GrPipeline; |
28 class GrNonInstancedMesh; | 28 class GrNonInstancedMesh; |
29 class GrSwizzle; | 29 class GrSwizzle; |
30 | 30 |
| 31 namespace gr_instanced { class GLInstancedRendering; } |
| 32 |
31 #ifdef SK_DEBUG | 33 #ifdef SK_DEBUG |
32 #define PROGRAM_CACHE_STATS | 34 #define PROGRAM_CACHE_STATS |
33 #endif | 35 #endif |
34 | 36 |
35 class GrGLGpu final : public GrGpu { | 37 class GrGLGpu final : public GrGpu { |
36 public: | 38 public: |
37 static GrGpu* Create(GrBackendContext backendContext, const GrContextOptions
& options, | 39 static GrGpu* Create(GrBackendContext backendContext, const GrContextOptions
& options, |
38 GrContext* context); | 40 GrContext* context); |
39 ~GrGLGpu() override; | 41 ~GrGLGpu() override; |
40 | 42 |
41 void disconnect(DisconnectType) override; | 43 void disconnect(DisconnectType) override; |
42 | 44 |
43 const GrGLContext& glContext() const { return *fGLContext; } | 45 const GrGLContext& glContext() const { return *fGLContext; } |
44 | 46 |
45 const GrGLInterface* glInterface() const { return fGLContext->interface(); } | 47 const GrGLInterface* glInterface() const { return fGLContext->interface(); } |
46 const GrGLContextInfo& ctxInfo() const { return *fGLContext; } | 48 const GrGLContextInfo& ctxInfo() const { return *fGLContext; } |
47 GrGLStandard glStandard() const { return fGLContext->standard(); } | 49 GrGLStandard glStandard() const { return fGLContext->standard(); } |
48 GrGLVersion glVersion() const { return fGLContext->version(); } | 50 GrGLVersion glVersion() const { return fGLContext->version(); } |
49 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration(
); } | 51 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration(
); } |
50 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } | 52 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } |
51 | 53 |
52 GrGLPathRendering* glPathRendering() { | 54 GrGLPathRendering* glPathRendering() { |
53 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); | 55 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); |
54 return static_cast<GrGLPathRendering*>(pathRendering()); | 56 return static_cast<GrGLPathRendering*>(pathRendering()); |
55 } | 57 } |
56 | 58 |
| 59 gr_instanced::InstancedRendering* createInstancedRenderingIfSupported() over
ride; |
| 60 |
57 // Used by GrGLProgram to configure OpenGL state. | 61 // Used by GrGLProgram to configure OpenGL state. |
58 void bindTexture(int unitIdx, const GrTextureParams& params, bool allowSRGBI
nputs, | 62 void bindTexture(int unitIdx, const GrTextureParams& params, bool allowSRGBI
nputs, |
59 GrGLTexture* texture); | 63 GrGLTexture* texture); |
60 | 64 |
61 void bindTexelBuffer(int unitIdx, GrPixelConfig, GrGLBuffer*); | 65 void bindTexelBuffer(int unitIdx, GrPixelConfig, GrGLBuffer*); |
62 | 66 |
63 void generateMipmaps(const GrTextureParams& params, bool allowSRGBInputs, Gr
GLTexture* texture); | 67 void generateMipmaps(const GrTextureParams& params, bool allowSRGBInputs, Gr
GLTexture* texture); |
64 | 68 |
65 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, | 69 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, |
66 GrPixelConfig readConfig, DrawPreference*, | 70 GrPixelConfig readConfig, DrawPreference*, |
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590 SkAutoTUnref<GrGLBuffer> fArrayBuffer; | 594 SkAutoTUnref<GrGLBuffer> fArrayBuffer; |
591 } fPLSSetupProgram; | 595 } fPLSSetupProgram; |
592 | 596 |
593 bool fHWPLSEnabled; | 597 bool fHWPLSEnabled; |
594 bool fPLSHasBeenUsed; | 598 bool fPLSHasBeenUsed; |
595 | 599 |
596 float fHWMinSampleShading; | 600 float fHWMinSampleShading; |
597 | 601 |
598 typedef GrGpu INHERITED; | 602 typedef GrGpu INHERITED; |
599 friend class GrGLPathRendering; // For accessing setTextureUnit. | 603 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 604 friend class gr_instanced::GLInstancedRendering; // For accessing flushGLSta
te. |
600 }; | 605 }; |
601 | 606 |
602 #endif | 607 #endif |
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