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| 1 /* | 1 /* |
| 2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrDrawTarget.h" | 8 #include "GrDrawTarget.h" |
| 9 | 9 |
| 10 #include "GrAuditTrail.h" | 10 #include "GrAuditTrail.h" |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 #include "SkStrokeRec.h" | 26 #include "SkStrokeRec.h" |
| 27 | 27 |
| 28 #include "batches/GrClearBatch.h" | 28 #include "batches/GrClearBatch.h" |
| 29 #include "batches/GrCopySurfaceBatch.h" | 29 #include "batches/GrCopySurfaceBatch.h" |
| 30 #include "batches/GrDiscardBatch.h" | 30 #include "batches/GrDiscardBatch.h" |
| 31 #include "batches/GrDrawBatch.h" | 31 #include "batches/GrDrawBatch.h" |
| 32 #include "batches/GrDrawPathBatch.h" | 32 #include "batches/GrDrawPathBatch.h" |
| 33 #include "batches/GrRectBatchFactory.h" | 33 #include "batches/GrRectBatchFactory.h" |
| 34 #include "batches/GrStencilPathBatch.h" | 34 #include "batches/GrStencilPathBatch.h" |
| 35 | 35 |
| 36 #include "instanced/InstancedRendering.h" |
| 37 |
| 36 //////////////////////////////////////////////////////////////////////////////// | 38 //////////////////////////////////////////////////////////////////////////////// |
| 37 | 39 |
| 38 // Experimentally we have found that most batching occurs within the first 10 co
mparisons. | 40 // Experimentally we have found that most batching occurs within the first 10 co
mparisons. |
| 39 static const int kDefaultMaxBatchLookback = 10; | 41 static const int kDefaultMaxBatchLookback = 10; |
| 40 static const int kDefaultMaxBatchLookahead = 10; | 42 static const int kDefaultMaxBatchLookahead = 10; |
| 41 | 43 |
| 42 GrDrawTarget::GrDrawTarget(GrRenderTarget* rt, GrGpu* gpu, GrResourceProvider* r
esourceProvider, | 44 GrDrawTarget::GrDrawTarget(GrRenderTarget* rt, GrGpu* gpu, GrResourceProvider* r
esourceProvider, |
| 43 GrAuditTrail* auditTrail, const Options& options) | 45 GrAuditTrail* auditTrail, const Options& options) |
| 44 : fGpu(SkRef(gpu)) | 46 : fGpu(SkRef(gpu)) |
| 45 , fResourceProvider(resourceProvider) | 47 , fResourceProvider(resourceProvider) |
| 46 , fAuditTrail(auditTrail) | 48 , fAuditTrail(auditTrail) |
| 47 , fFlags(0) | 49 , fFlags(0) |
| 48 , fRenderTarget(rt) { | 50 , fRenderTarget(rt) |
| 51 , fInstancedRendering(fGpu->createInstancedRenderingIfSupported()) { |
| 49 // TODO: Stop extracting the context (currently needed by GrClipMaskManager) | 52 // TODO: Stop extracting the context (currently needed by GrClipMaskManager) |
| 50 fContext = fGpu->getContext(); | 53 fContext = fGpu->getContext(); |
| 51 | 54 |
| 52 fClipBatchToBounds = options.fClipBatchToBounds; | 55 fClipBatchToBounds = options.fClipBatchToBounds; |
| 53 fDrawBatchBounds = options.fDrawBatchBounds; | 56 fDrawBatchBounds = options.fDrawBatchBounds; |
| 54 fMaxBatchLookback = (options.fMaxBatchLookback < 0) ? kDefaultMaxBatchLookba
ck : | 57 fMaxBatchLookback = (options.fMaxBatchLookback < 0) ? kDefaultMaxBatchLookba
ck : |
| 55 options.fMaxBatchLookb
ack; | 58 options.fMaxBatchLookb
ack; |
| 56 fMaxBatchLookahead = (options.fMaxBatchLookahead < 0) ? kDefaultMaxBatchLook
ahead : | 59 fMaxBatchLookahead = (options.fMaxBatchLookahead < 0) ? kDefaultMaxBatchLook
ahead : |
| 57 options.fMaxBatchLook
ahead; | 60 options.fMaxBatchLook
ahead; |
| 58 | 61 |
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| 194 // but need to be flushed anyway. Closing such drawTargets here will mean ne
w | 197 // but need to be flushed anyway. Closing such drawTargets here will mean ne
w |
| 195 // drawTargets will be created to replace them if the SkGpuDevice(s) write t
o them again. | 198 // drawTargets will be created to replace them if the SkGpuDevice(s) write t
o them again. |
| 196 this->makeClosed(); | 199 this->makeClosed(); |
| 197 | 200 |
| 198 // Loop over the batches that haven't yet generated their geometry | 201 // Loop over the batches that haven't yet generated their geometry |
| 199 for (int i = 0; i < fBatches.count(); ++i) { | 202 for (int i = 0; i < fBatches.count(); ++i) { |
| 200 if (fBatches[i]) { | 203 if (fBatches[i]) { |
| 201 fBatches[i]->prepare(flushState); | 204 fBatches[i]->prepare(flushState); |
| 202 } | 205 } |
| 203 } | 206 } |
| 207 |
| 208 if (fInstancedRendering) { |
| 209 fInstancedRendering->beginFlush(flushState->resourceProvider()); |
| 210 } |
| 204 } | 211 } |
| 205 | 212 |
| 206 void GrDrawTarget::drawBatches(GrBatchFlushState* flushState) { | 213 void GrDrawTarget::drawBatches(GrBatchFlushState* flushState) { |
| 207 // Draw all the generated geometry. | 214 // Draw all the generated geometry. |
| 208 SkRandom random; | 215 SkRandom random; |
| 209 GrRenderTarget* currentRT = nullptr; | 216 GrRenderTarget* currentRT = nullptr; |
| 210 SkAutoTDelete<GrGpuCommandBuffer> commandBuffer; | 217 SkAutoTDelete<GrGpuCommandBuffer> commandBuffer; |
| 211 SkRect bounds = SkRect::MakeEmpty(); | 218 SkRect bounds = SkRect::MakeEmpty(); |
| 212 for (int i = 0; i < fBatches.count(); ++i) { | 219 for (int i = 0; i < fBatches.count(); ++i) { |
| 213 if (!fBatches[i]) { | 220 if (!fBatches[i]) { |
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| 262 commandBuffer->submit(iBounds); | 269 commandBuffer->submit(iBounds); |
| 263 } | 270 } |
| 264 flushState->setCommandBuffer(nullptr); | 271 flushState->setCommandBuffer(nullptr); |
| 265 } | 272 } |
| 266 | 273 |
| 267 fGpu->finishDrawTarget(); | 274 fGpu->finishDrawTarget(); |
| 268 } | 275 } |
| 269 | 276 |
| 270 void GrDrawTarget::reset() { | 277 void GrDrawTarget::reset() { |
| 271 fBatches.reset(); | 278 fBatches.reset(); |
| 279 if (fInstancedRendering) { |
| 280 fInstancedRendering->endFlush(); |
| 281 } |
| 272 } | 282 } |
| 273 | 283 |
| 274 void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder, | 284 void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder, |
| 275 GrDrawContext* drawContext, | 285 GrDrawContext* drawContext, |
| 276 const GrClip& clip, | 286 const GrClip& clip, |
| 277 GrDrawBatch* batch) { | 287 GrDrawBatch* batch) { |
| 278 // Setup clip | 288 // Setup clip |
| 279 GrAppliedClip appliedClip; | 289 GrAppliedClip appliedClip; |
| 280 if (!clip.apply(fContext, pipelineBuilder, drawContext, &batch->bounds(), &a
ppliedClip)) { | 290 if (!clip.apply(fContext, pipelineBuilder, drawContext, &batch->bounds(), &a
ppliedClip)) { |
| 281 return; | 291 return; |
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| 562 } | 572 } |
| 563 } | 573 } |
| 564 | 574 |
| 565 /////////////////////////////////////////////////////////////////////////////// | 575 /////////////////////////////////////////////////////////////////////////////// |
| 566 | 576 |
| 567 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend
erTarget* rt) { | 577 void GrDrawTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend
erTarget* rt) { |
| 568 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt); | 578 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt); |
| 569 this->recordBatch(batch); | 579 this->recordBatch(batch); |
| 570 batch->unref(); | 580 batch->unref(); |
| 571 } | 581 } |
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