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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ | |
| 6 #define CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ | |
| 7 | |
| 8 #include <stdint.h> | |
| 9 | |
| 10 #include <memory> | |
| 11 #include <string> | |
| 12 #include <vector> | |
| 13 | |
| 14 #include "base/macros.h" | |
| 15 #include "base/memory/weak_ptr.h" | |
| 16 #include "base/time/time.h" | |
| 17 #include "content/common/content_export.h" | |
| 18 #include "content/common/websocket.h" | |
| 19 | |
| 20 class GURL; | |
| 21 | |
| 22 namespace url { | |
| 23 class Origin; | |
| 24 } // namespace url | |
| 25 | |
| 26 namespace net { | |
| 27 class WebSocketChannel; | |
| 28 class URLRequestContext; | |
| 29 } // namespace net | |
| 30 | |
| 31 namespace IPC { | |
| 32 class Message; | |
| 33 } // namespace IPC | |
| 34 | |
| 35 namespace content { | |
| 36 | |
| 37 class WebSocketBlobSender; | |
| 38 class WebSocketDispatcherHost; | |
| 39 | |
| 40 // Host of net::WebSocketChannel. The lifetime of an instance of this class is | |
| 41 // completely controlled by the WebSocketDispatcherHost object. | |
| 42 class CONTENT_EXPORT WebSocketHost { | |
| 43 public: | |
| 44 WebSocketHost(int routing_id, | |
| 45 WebSocketDispatcherHost* dispatcher, | |
| 46 net::URLRequestContext* url_request_context, | |
| 47 base::TimeDelta delay); | |
| 48 virtual ~WebSocketHost(); | |
| 49 | |
| 50 // The renderer process is going away. | |
| 51 // This function is virtual for testing. | |
| 52 virtual void GoAway(); | |
| 53 | |
| 54 // General message dispatch. WebSocketDispatcherHost::OnMessageReceived | |
| 55 // delegates to this method after looking up the |routing_id|. | |
| 56 virtual bool OnMessageReceived(const IPC::Message& message); | |
| 57 | |
| 58 int routing_id() const { return routing_id_; } | |
| 59 | |
| 60 bool handshake_succeeded() const { return handshake_succeeded_; } | |
| 61 void OnHandshakeSucceeded() { handshake_succeeded_ = true; } | |
| 62 | |
| 63 private: | |
| 64 class WebSocketEventHandler; | |
| 65 | |
| 66 // Handlers for each message type, dispatched by OnMessageReceived(), as | |
| 67 // defined in content/common/websocket_messages.h | |
| 68 | |
| 69 void OnAddChannelRequest(const GURL& socket_url, | |
| 70 const std::vector<std::string>& requested_protocols, | |
| 71 const url::Origin& origin, | |
| 72 int render_frame_id); | |
| 73 | |
| 74 void AddChannel(const GURL& socket_url, | |
| 75 const std::vector<std::string>& requested_protocols, | |
| 76 const url::Origin& origin, | |
| 77 int render_frame_id); | |
| 78 | |
| 79 void OnSendBlob(const std::string& uuid, uint64_t expected_size); | |
| 80 | |
| 81 void OnSendFrame(bool fin, | |
| 82 WebSocketMessageType type, | |
| 83 const std::vector<char>& data); | |
| 84 | |
| 85 void OnFlowControl(int64_t quota); | |
| 86 | |
| 87 void OnDropChannel(bool was_clean, uint16_t code, const std::string& reason); | |
| 88 | |
| 89 void BlobSendComplete(int result); | |
| 90 | |
| 91 // non-NULL if and only if this object is currently in "blob sending mode". | |
| 92 std::unique_ptr<WebSocketBlobSender> blob_sender_; | |
| 93 | |
| 94 // The channel we use to send events to the network. | |
| 95 std::unique_ptr<net::WebSocketChannel> channel_; | |
| 96 | |
| 97 // The WebSocketHostDispatcher that created this object. | |
| 98 WebSocketDispatcherHost* const dispatcher_; | |
| 99 | |
| 100 // The URL request context for the channel. | |
| 101 net::URLRequestContext* const url_request_context_; | |
| 102 | |
| 103 // The ID used to route messages. | |
| 104 const int routing_id_; | |
| 105 | |
| 106 // Delay used for per-renderer WebSocket throttling. | |
| 107 base::TimeDelta delay_; | |
| 108 | |
| 109 // SendFlowControl() is delayed when OnFlowControl() is called before | |
| 110 // AddChannel() is called. | |
| 111 // Zero indicates there is no pending SendFlowControl(). | |
| 112 int64_t pending_flow_control_quota_; | |
| 113 | |
| 114 // handshake_succeeded_ is set and used by WebSocketDispatcherHost | |
| 115 // to manage counters for per-renderer WebSocket throttling. | |
| 116 bool handshake_succeeded_; | |
| 117 | |
| 118 base::WeakPtrFactory<WebSocketHost> weak_ptr_factory_; | |
| 119 | |
| 120 DISALLOW_COPY_AND_ASSIGN(WebSocketHost); | |
| 121 }; | |
| 122 | |
| 123 } // namespace content | |
| 124 | |
| 125 #endif // CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ | |
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