| Index: components/mus/surfaces/surfaces_state.h
|
| diff --git a/components/mus/surfaces/surfaces_state.h b/components/mus/surfaces/surfaces_state.h
|
| deleted file mode 100644
|
| index daaf5587ab641c7c89daf6e7c1d01459b1946b10..0000000000000000000000000000000000000000
|
| --- a/components/mus/surfaces/surfaces_state.h
|
| +++ /dev/null
|
| @@ -1,49 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_
|
| -#define COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_
|
| -
|
| -#include <stdint.h>
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "cc/surfaces/surface_manager.h"
|
| -
|
| -namespace cc {
|
| -class SurfaceHittest;
|
| -class SurfaceManager;
|
| -} // namespace cc
|
| -
|
| -namespace mus {
|
| -
|
| -// The SurfacesState object is an object global to the Window Manager app that
|
| -// holds the SurfaceManager and allocates new Surfaces namespaces.
|
| -// This object lives on the main thread of the Window Manager.
|
| -// TODO(rjkroege, fsamuel): This object will need to change to support multiple
|
| -// displays.
|
| -class SurfacesState : public base::RefCounted<SurfacesState> {
|
| - public:
|
| - SurfacesState();
|
| -
|
| - uint32_t next_id_namespace() { return next_id_namespace_++; }
|
| -
|
| - cc::SurfaceManager* manager() { return &manager_; }
|
| -
|
| - private:
|
| - friend class base::RefCounted<SurfacesState>;
|
| - ~SurfacesState();
|
| -
|
| - // A Surface ID is an unsigned 64-bit int where the high 32-bits are generated
|
| - // by the Surfaces service, and the low 32-bits are generated by the process
|
| - // that requested the Surface.
|
| - uint32_t next_id_namespace_;
|
| - cc::SurfaceManager manager_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(SurfacesState);
|
| -};
|
| -
|
| -} // namespace mus
|
| -
|
| -#endif // COMPONENTS_MUS_SURFACES_SURFACES_STATE_H_
|
|
|