Index: components/mus/surfaces/display_compositor.h |
diff --git a/components/mus/surfaces/display_compositor.h b/components/mus/surfaces/display_compositor.h |
deleted file mode 100644 |
index 27d1eebf3cfd285519d6be250394878291016224..0000000000000000000000000000000000000000 |
--- a/components/mus/surfaces/display_compositor.h |
+++ /dev/null |
@@ -1,80 +0,0 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef COMPONENTS_MUS_SURFACES_DISPLAY_COMPOSITOR_H_ |
-#define COMPONENTS_MUS_SURFACES_DISPLAY_COMPOSITOR_H_ |
- |
-#include "cc/surfaces/display_client.h" |
-#include "cc/surfaces/surface.h" |
-#include "cc/surfaces/surface_factory.h" |
-#include "cc/surfaces/surface_factory_client.h" |
-#include "cc/surfaces/surface_id_allocator.h" |
-#include "components/mus/gles2/gpu_state.h" |
-#include "components/mus/surfaces/surfaces_state.h" |
-#include "ui/gfx/native_widget_types.h" |
- |
-namespace cc { |
-class Display; |
-} |
- |
-namespace mus { |
- |
-// TODO(fsamuel): This should become a mojo interface for the mus-gpu split. |
-// TODO(fsamuel): This should not be a SurfaceFactoryClient. |
-// The DisplayCompositor receives CompositorFrames from all sources, |
-// creates a top-level CompositorFrame once per tick, and generates graphical |
-// output. |
-class DisplayCompositor : public cc::SurfaceFactoryClient, |
- public cc::DisplayClient { |
- public: |
- DisplayCompositor(scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
- gfx::AcceleratedWidget widget, |
- const scoped_refptr<GpuState>& gpu_state, |
- const scoped_refptr<SurfacesState>& surfaces_state); |
- ~DisplayCompositor() override; |
- |
- // DisplayCompositor embedders submit a CompositorFrame when content on the |
- // display should be changed. A well-behaving embedder should only submit |
- // a CompositorFrame once per BeginFrame tick. The callback is called the |
- // first time this frame is used to draw, or if the frame is discarded. |
- void SubmitCompositorFrame( |
- cc::CompositorFrame frame, |
- const base::Callback<void(cc::SurfaceDrawStatus)>& callback); |
- |
- // TODO(fsamuel): This is used for surface hittesting and should not be |
- // exposed outside of DisplayCompositor. |
- const cc::SurfaceId& surface_id() const { return surface_id_; } |
- |
- // This requests the display CompositorFrame be rendered and given to the |
- // callback within CopyOutputRequest. |
- void RequestCopyOfOutput( |
- std::unique_ptr<cc::CopyOutputRequest> output_request); |
- |
- // TODO(fsamuel): Invent an async way to create a SurfaceNamespace |
- // A SurfaceNamespace can create CompositorFrameSinks where the client can |
- // make up the ID. |
- |
- private: |
- // SurfaceFactoryClient implementation. |
- void ReturnResources(const cc::ReturnedResourceArray& resources) override; |
- void SetBeginFrameSource(cc::BeginFrameSource* begin_frame_source) override; |
- |
- // DisplayClient implementation. |
- void DisplayOutputSurfaceLost() override; |
- void DisplaySetMemoryPolicy(const cc::ManagedMemoryPolicy& policy) override; |
- |
- scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
- scoped_refptr<SurfacesState> surfaces_state_; |
- cc::SurfaceFactory factory_; |
- cc::SurfaceIdAllocator allocator_; |
- cc::SurfaceId surface_id_; |
- |
- gfx::Size display_size_; |
- std::unique_ptr<cc::Display> display_; |
- DISALLOW_COPY_AND_ASSIGN(DisplayCompositor); |
-}; |
- |
-} // namespace mus |
- |
-#endif // COMPONENTS_MUS_SURFACES_DISPLAY_COMPOSITOR_H_ |