| Index: components/mus/ws/animation_runner_unittest.cc
|
| diff --git a/components/mus/ws/animation_runner_unittest.cc b/components/mus/ws/animation_runner_unittest.cc
|
| deleted file mode 100644
|
| index 660a920b313356f518f7e541b89d3eaf1abe969d..0000000000000000000000000000000000000000
|
| --- a/components/mus/ws/animation_runner_unittest.cc
|
| +++ /dev/null
|
| @@ -1,639 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "components/mus/ws/animation_runner.h"
|
| -
|
| -#include "base/strings/stringprintf.h"
|
| -#include "components/mus/public/interfaces/window_manager_constants.mojom.h"
|
| -#include "components/mus/ws/animation_runner_observer.h"
|
| -#include "components/mus/ws/scheduled_animation_group.h"
|
| -#include "components/mus/ws/server_window.h"
|
| -#include "components/mus/ws/test_server_window_delegate.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -
|
| -using base::TimeDelta;
|
| -
|
| -namespace mus {
|
| -using mojom::AnimationProperty;
|
| -using mojom::AnimationTweenType;
|
| -using mojom::AnimationElement;
|
| -using mojom::AnimationGroup;
|
| -using mojom::AnimationProperty;
|
| -using mojom::AnimationSequence;
|
| -using mojom::AnimationTweenType;
|
| -using mojom::AnimationValue;
|
| -using mojom::AnimationValuePtr;
|
| -
|
| -namespace ws {
|
| -namespace {
|
| -
|
| -class TestAnimationRunnerObserver : public AnimationRunnerObserver {
|
| - public:
|
| - TestAnimationRunnerObserver() {}
|
| - ~TestAnimationRunnerObserver() override {}
|
| -
|
| - std::vector<std::string>* changes() { return &changes_; }
|
| - std::vector<uint32_t>* change_ids() { return &change_ids_; }
|
| -
|
| - void clear_changes() {
|
| - changes_.clear();
|
| - change_ids_.clear();
|
| - }
|
| -
|
| - // AnimationRunnerDelgate:
|
| - void OnAnimationScheduled(uint32_t id) override {
|
| - change_ids_.push_back(id);
|
| - changes_.push_back("scheduled");
|
| - }
|
| - void OnAnimationDone(uint32_t id) override {
|
| - change_ids_.push_back(id);
|
| - changes_.push_back("done");
|
| - }
|
| - void OnAnimationInterrupted(uint32_t id) override {
|
| - change_ids_.push_back(id);
|
| - changes_.push_back("interrupted");
|
| - }
|
| - void OnAnimationCanceled(uint32_t id) override {
|
| - change_ids_.push_back(id);
|
| - changes_.push_back("canceled");
|
| - }
|
| -
|
| - private:
|
| - std::vector<uint32_t> change_ids_;
|
| - std::vector<std::string> changes_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(TestAnimationRunnerObserver);
|
| -};
|
| -
|
| -// Creates an AnimationValuePtr from the specified float value.
|
| -AnimationValuePtr FloatAnimationValue(float float_value) {
|
| - AnimationValuePtr value(AnimationValue::New());
|
| - value->float_value = float_value;
|
| - return value;
|
| -}
|
| -
|
| -// Creates an AnimationValuePtr from the specified transform.
|
| -AnimationValuePtr TransformAnimationValue(const gfx::Transform& transform) {
|
| - AnimationValuePtr value(AnimationValue::New());
|
| - value->transform = transform;
|
| - return value;
|
| -}
|
| -
|
| -// Adds an AnimationElement to |group|s last sequence with the specified value.
|
| -void AddElement(AnimationGroup* group,
|
| - TimeDelta time,
|
| - AnimationValuePtr start_value,
|
| - AnimationValuePtr target_value,
|
| - AnimationProperty property,
|
| - AnimationTweenType tween_type) {
|
| - AnimationSequence& sequence =
|
| - *(group->sequences[group->sequences.size() - 1]);
|
| - sequence.elements.push_back(AnimationElement::New());
|
| - AnimationElement& element =
|
| - *(sequence.elements[sequence.elements.size() - 1]);
|
| - element.property = property;
|
| - element.duration = time.InMicroseconds();
|
| - element.tween_type = tween_type;
|
| - element.start_value = std::move(start_value);
|
| - element.target_value = std::move(target_value);
|
| -}
|
| -
|
| -void AddOpacityElement(AnimationGroup* group,
|
| - TimeDelta time,
|
| - AnimationValuePtr start_value,
|
| - AnimationValuePtr target_value) {
|
| - AddElement(group, time, std::move(start_value), std::move(target_value),
|
| - AnimationProperty::OPACITY, AnimationTweenType::LINEAR);
|
| -}
|
| -
|
| -void AddTransformElement(AnimationGroup* group,
|
| - TimeDelta time,
|
| - AnimationValuePtr start_value,
|
| - AnimationValuePtr target_value) {
|
| - AddElement(group, time, std::move(start_value), std::move(target_value),
|
| - AnimationProperty::TRANSFORM, AnimationTweenType::LINEAR);
|
| -}
|
| -
|
| -void AddPauseElement(AnimationGroup* group, TimeDelta time) {
|
| - AddElement(group, time, AnimationValuePtr(), AnimationValuePtr(),
|
| - AnimationProperty::NONE, AnimationTweenType::LINEAR);
|
| -}
|
| -
|
| -void InitGroupForWindow(AnimationGroup* group,
|
| - const WindowId& id,
|
| - int cycle_count) {
|
| - group->window_id = WindowIdToTransportId(id);
|
| - group->sequences.push_back(AnimationSequence::New());
|
| - group->sequences[group->sequences.size() - 1]->cycle_count = cycle_count;
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -class AnimationRunnerTest : public testing::Test {
|
| - public:
|
| - AnimationRunnerTest()
|
| - : initial_time_(base::TimeTicks::Now()), runner_(initial_time_) {
|
| - runner_.AddObserver(&runner_observer_);
|
| - }
|
| - ~AnimationRunnerTest() override { runner_.RemoveObserver(&runner_observer_); }
|
| -
|
| - protected:
|
| - // Convenience to schedule an animation for a single window/group pair.
|
| - AnimationRunner::AnimationId ScheduleForSingleWindow(
|
| - ServerWindow* window,
|
| - const AnimationGroup* group,
|
| - base::TimeTicks now) {
|
| - std::vector<AnimationRunner::WindowAndAnimationPair> pairs;
|
| - pairs.push_back(std::make_pair(window, group));
|
| - return runner_.Schedule(pairs, now);
|
| - }
|
| -
|
| - // If |id| is valid and there is only one window schedule against the
|
| - // animation it is returned; otherwise returns null.
|
| - ServerWindow* GetSingleWindowAnimating(AnimationRunner::AnimationId id) {
|
| - std::set<ServerWindow*> windows(runner_.GetWindowsAnimating(id));
|
| - return windows.size() == 1 ? *windows.begin() : nullptr;
|
| - }
|
| -
|
| - const base::TimeTicks initial_time_;
|
| - TestAnimationRunnerObserver runner_observer_;
|
| - AnimationRunner runner_;
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(AnimationRunnerTest);
|
| -};
|
| -
|
| -// Opacity from 1 to .5 over 1000.
|
| -TEST_F(AnimationRunnerTest, SingleProperty) {
|
| - TestServerWindowDelegate window_delegate;
|
| - ServerWindow window(&window_delegate, WindowId());
|
| -
|
| - AnimationGroup group;
|
| - InitGroupForWindow(&group, window.id(), 1);
|
| - AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| - AnimationValuePtr(), FloatAnimationValue(.5));
|
| -
|
| - const uint32_t animation_id =
|
| - ScheduleForSingleWindow(&window, &group, initial_time_);
|
| -
|
| - ASSERT_EQ(1u, runner_observer_.changes()->size());
|
| - EXPECT_EQ("scheduled", runner_observer_.changes()->at(0));
|
| - EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
|
| - runner_observer_.clear_changes();
|
| -
|
| - EXPECT_TRUE(runner_.HasAnimations());
|
| -
|
| - // Opacity should still be 1 (the initial value).
|
| - EXPECT_EQ(1.f, window.opacity());
|
| -
|
| - // Animate half way.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
|
| -
|
| - EXPECT_EQ(.75f, window.opacity());
|
| - EXPECT_TRUE(runner_observer_.changes()->empty());
|
| -
|
| - // Run well past the end. Value should progress to end and delegate should
|
| - // be notified.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromSeconds(10));
|
| - EXPECT_EQ(.5f, window.opacity());
|
| -
|
| - ASSERT_EQ(1u, runner_observer_.changes()->size());
|
| - EXPECT_EQ("done", runner_observer_.changes()->at(0));
|
| - EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
|
| -
|
| - EXPECT_FALSE(runner_.HasAnimations());
|
| -}
|
| -
|
| -// Opacity from 1 to .5, followed by transform from identity to 2x,3x.
|
| -TEST_F(AnimationRunnerTest, TwoPropertiesInSequence) {
|
| - TestServerWindowDelegate window_delegate;
|
| - ServerWindow window(&window_delegate, WindowId());
|
| -
|
| - AnimationGroup group;
|
| - InitGroupForWindow(&group, window.id(), 1);
|
| - AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| - AnimationValuePtr(), FloatAnimationValue(.5f));
|
| -
|
| - gfx::Transform done_transform;
|
| - done_transform.Scale(2, 4);
|
| - AddTransformElement(&group, TimeDelta::FromMicroseconds(2000),
|
| - AnimationValuePtr(),
|
| - TransformAnimationValue(done_transform));
|
| -
|
| - const uint32_t animation_id =
|
| - ScheduleForSingleWindow(&window, &group, initial_time_);
|
| - runner_observer_.clear_changes();
|
| -
|
| - // Nothing in the window should have changed yet.
|
| - EXPECT_EQ(1.f, window.opacity());
|
| - EXPECT_TRUE(window.transform().IsIdentity());
|
| -
|
| - // Animate half way from through opacity animation.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
|
| -
|
| - EXPECT_EQ(.75f, window.opacity());
|
| - EXPECT_TRUE(window.transform().IsIdentity());
|
| -
|
| - // Finish first element (opacity).
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000));
|
| - EXPECT_EQ(.5f, window.opacity());
|
| - EXPECT_TRUE(window.transform().IsIdentity());
|
| -
|
| - // Half way through second (transform).
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2000));
|
| - EXPECT_EQ(.5f, window.opacity());
|
| - gfx::Transform half_way_transform;
|
| - half_way_transform.Scale(1.5, 2.5);
|
| - EXPECT_EQ(half_way_transform, window.transform());
|
| -
|
| - EXPECT_TRUE(runner_observer_.changes()->empty());
|
| -
|
| - // To end.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3500));
|
| - EXPECT_EQ(.5f, window.opacity());
|
| - EXPECT_EQ(done_transform, window.transform());
|
| -
|
| - ASSERT_EQ(1u, runner_observer_.changes()->size());
|
| - EXPECT_EQ("done", runner_observer_.changes()->at(0));
|
| - EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
|
| -}
|
| -
|
| -// Opacity from .5 to 1 over 1000, transform to 2x,4x over 500.
|
| -TEST_F(AnimationRunnerTest, TwoPropertiesInParallel) {
|
| - TestServerWindowDelegate window_delegate;
|
| - ServerWindow window(&window_delegate, WindowId(1, 1));
|
| -
|
| - AnimationGroup group;
|
| - InitGroupForWindow(&group, window.id(), 1);
|
| - AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| - FloatAnimationValue(.5f), FloatAnimationValue(1));
|
| -
|
| - group.sequences.push_back(AnimationSequence::New());
|
| - group.sequences[1]->cycle_count = 1;
|
| - gfx::Transform done_transform;
|
| - done_transform.Scale(2, 4);
|
| - AddTransformElement(&group, TimeDelta::FromMicroseconds(500),
|
| - AnimationValuePtr(),
|
| - TransformAnimationValue(done_transform));
|
| -
|
| - const uint32_t animation_id =
|
| - ScheduleForSingleWindow(&window, &group, initial_time_);
|
| -
|
| - runner_observer_.clear_changes();
|
| -
|
| - // Nothing in the window should have changed yet.
|
| - EXPECT_EQ(1.f, window.opacity());
|
| - EXPECT_TRUE(window.transform().IsIdentity());
|
| -
|
| - // Animate to 250, which is 1/4 way through opacity and half way through
|
| - // transform.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(250));
|
| -
|
| - EXPECT_EQ(.625f, window.opacity());
|
| - gfx::Transform half_way_transform;
|
| - half_way_transform.Scale(1.5, 2.5);
|
| - EXPECT_EQ(half_way_transform, window.transform());
|
| -
|
| - // Animate to 500, which is 1/2 way through opacity and transform done.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
|
| - EXPECT_EQ(.75f, window.opacity());
|
| - EXPECT_EQ(done_transform, window.transform());
|
| -
|
| - // Animate to 750, which is 3/4 way through opacity and transform done.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(750));
|
| - EXPECT_EQ(.875f, window.opacity());
|
| - EXPECT_EQ(done_transform, window.transform());
|
| -
|
| - EXPECT_TRUE(runner_observer_.changes()->empty());
|
| -
|
| - // To end.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3500));
|
| - EXPECT_EQ(1.f, window.opacity());
|
| - EXPECT_EQ(done_transform, window.transform());
|
| -
|
| - ASSERT_EQ(1u, runner_observer_.changes()->size());
|
| - EXPECT_EQ("done", runner_observer_.changes()->at(0));
|
| - EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
|
| -}
|
| -
|
| -// Opacity from .5 to 1 over 1000, pause for 500, 1 to .5 over 500, with a cycle
|
| -// count of 3.
|
| -TEST_F(AnimationRunnerTest, Cycles) {
|
| - TestServerWindowDelegate window_delegate;
|
| - ServerWindow window(&window_delegate, WindowId(1, 2));
|
| -
|
| - window.SetOpacity(.5f);
|
| -
|
| - AnimationGroup group;
|
| - InitGroupForWindow(&group, window.id(), 3);
|
| - AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| - AnimationValuePtr(), FloatAnimationValue(1));
|
| - AddPauseElement(&group, TimeDelta::FromMicroseconds(500));
|
| - AddOpacityElement(&group, TimeDelta::FromMicroseconds(500),
|
| - AnimationValuePtr(), FloatAnimationValue(.5));
|
| -
|
| - ScheduleForSingleWindow(&window, &group, initial_time_);
|
| - runner_observer_.clear_changes();
|
| -
|
| - // Nothing in the window should have changed yet.
|
| - EXPECT_EQ(.5f, window.opacity());
|
| -
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
|
| - EXPECT_EQ(.75f, window.opacity());
|
| -
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1250));
|
| - EXPECT_EQ(1.f, window.opacity());
|
| -
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1750));
|
| - EXPECT_EQ(.75f, window.opacity());
|
| -
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2500));
|
| - EXPECT_EQ(.75f, window.opacity());
|
| -
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3250));
|
| - EXPECT_EQ(1.f, window.opacity());
|
| -
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3750));
|
| - EXPECT_EQ(.75f, window.opacity());
|
| -
|
| - // Animate to the end.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(6500));
|
| - EXPECT_EQ(.5f, window.opacity());
|
| -
|
| - ASSERT_EQ(1u, runner_observer_.changes()->size());
|
| - EXPECT_EQ("done", runner_observer_.changes()->at(0));
|
| -}
|
| -
|
| -// Verifies scheduling the same window twice sends an interrupt.
|
| -TEST_F(AnimationRunnerTest, ScheduleTwice) {
|
| - TestServerWindowDelegate window_delegate;
|
| - ServerWindow window(&window_delegate, WindowId(1, 2));
|
| -
|
| - AnimationGroup group;
|
| - InitGroupForWindow(&group, window.id(), 1);
|
| - AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| - AnimationValuePtr(), FloatAnimationValue(.5));
|
| -
|
| - const uint32_t animation_id =
|
| - ScheduleForSingleWindow(&window, &group, initial_time_);
|
| - runner_observer_.clear_changes();
|
| -
|
| - // Animate half way.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
|
| -
|
| - EXPECT_EQ(.75f, window.opacity());
|
| - EXPECT_TRUE(runner_observer_.changes()->empty());
|
| -
|
| - // Schedule again. We should get an interrupt, but opacity shouldn't change.
|
| - const uint32_t animation2_id = ScheduleForSingleWindow(
|
| - &window, &group, initial_time_ + TimeDelta::FromMicroseconds(500));
|
| -
|
| - // Id should have changed.
|
| - EXPECT_NE(animation_id, animation2_id);
|
| -
|
| - EXPECT_FALSE(runner_.IsAnimating(animation_id));
|
| - EXPECT_EQ(&window, GetSingleWindowAnimating(animation2_id));
|
| -
|
| - EXPECT_EQ(.75f, window.opacity());
|
| - EXPECT_EQ(2u, runner_observer_.changes()->size());
|
| - EXPECT_EQ("interrupted", runner_observer_.changes()->at(0));
|
| - EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
|
| - EXPECT_EQ("scheduled", runner_observer_.changes()->at(1));
|
| - EXPECT_EQ(animation2_id, runner_observer_.change_ids()->at(1));
|
| - runner_observer_.clear_changes();
|
| -
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000));
|
| - EXPECT_EQ(.625f, window.opacity());
|
| - EXPECT_TRUE(runner_observer_.changes()->empty());
|
| -
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2000));
|
| - EXPECT_EQ(.5f, window.opacity());
|
| - EXPECT_EQ(1u, runner_observer_.changes()->size());
|
| - EXPECT_EQ("done", runner_observer_.changes()->at(0));
|
| - EXPECT_EQ(animation2_id, runner_observer_.change_ids()->at(0));
|
| -}
|
| -
|
| -// Verifies Remove() works.
|
| -TEST_F(AnimationRunnerTest, CancelAnimationForWindow) {
|
| - // Create an animation and advance it part way.
|
| - TestServerWindowDelegate window_delegate;
|
| - ServerWindow window(&window_delegate, WindowId());
|
| - AnimationGroup group;
|
| - InitGroupForWindow(&group, window.id(), 1);
|
| - AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| - AnimationValuePtr(), FloatAnimationValue(.5));
|
| -
|
| - const uint32_t animation_id =
|
| - ScheduleForSingleWindow(&window, &group, initial_time_);
|
| - runner_observer_.clear_changes();
|
| - EXPECT_EQ(&window, GetSingleWindowAnimating(animation_id));
|
| -
|
| - EXPECT_TRUE(runner_.HasAnimations());
|
| -
|
| - // Animate half way.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
|
| - EXPECT_EQ(.75f, window.opacity());
|
| - EXPECT_TRUE(runner_observer_.changes()->empty());
|
| -
|
| - // Cancel the animation.
|
| - runner_.CancelAnimationForWindow(&window);
|
| -
|
| - EXPECT_FALSE(runner_.HasAnimations());
|
| - EXPECT_EQ(nullptr, GetSingleWindowAnimating(animation_id));
|
| -
|
| - EXPECT_EQ(.75f, window.opacity());
|
| -
|
| - EXPECT_EQ(1u, runner_observer_.changes()->size());
|
| - EXPECT_EQ("canceled", runner_observer_.changes()->at(0));
|
| - EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
|
| -}
|
| -
|
| -// Verifies a tick with a very large delta and a sequence that repeats forever
|
| -// doesn't take a long time.
|
| -TEST_F(AnimationRunnerTest, InfiniteRepeatWithHugeGap) {
|
| - TestServerWindowDelegate window_delegate;
|
| - ServerWindow window(&window_delegate, WindowId(1, 2));
|
| -
|
| - window.SetOpacity(.5f);
|
| -
|
| - AnimationGroup group;
|
| - InitGroupForWindow(&group, window.id(), 0);
|
| - AddOpacityElement(&group, TimeDelta::FromMicroseconds(500),
|
| - AnimationValuePtr(), FloatAnimationValue(1));
|
| - AddOpacityElement(&group, TimeDelta::FromMicroseconds(500),
|
| - AnimationValuePtr(), FloatAnimationValue(.5));
|
| -
|
| - ScheduleForSingleWindow(&window, &group, initial_time_);
|
| - runner_observer_.clear_changes();
|
| -
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000000000750));
|
| -
|
| - EXPECT_EQ(.75f, window.opacity());
|
| -
|
| - ASSERT_EQ(0u, runner_observer_.changes()->size());
|
| -}
|
| -
|
| -// Verifies a second schedule sets any properties that are no longer animating
|
| -// to their final value.
|
| -TEST_F(AnimationRunnerTest, RescheduleSetsPropertiesToFinalValue) {
|
| - TestServerWindowDelegate window_delegate;
|
| - ServerWindow window(&window_delegate, WindowId());
|
| -
|
| - AnimationGroup group;
|
| - InitGroupForWindow(&group, window.id(), 1);
|
| - AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| - AnimationValuePtr(), FloatAnimationValue(.5));
|
| -
|
| - gfx::Transform done_transform;
|
| - done_transform.Scale(2, 4);
|
| - AddTransformElement(&group, TimeDelta::FromMicroseconds(500),
|
| - AnimationValuePtr(),
|
| - TransformAnimationValue(done_transform));
|
| -
|
| - ScheduleForSingleWindow(&window, &group, initial_time_);
|
| -
|
| - // Schedule() again, this time without animating opacity.
|
| - group.sequences[0]->elements[0]->property = AnimationProperty::NONE;
|
| - ScheduleForSingleWindow(&window, &group, initial_time_);
|
| -
|
| - // Opacity should go to final value.
|
| - EXPECT_EQ(.5f, window.opacity());
|
| - // Transform shouldn't have changed since newly scheduled animation also has
|
| - // transform in it.
|
| - EXPECT_TRUE(window.transform().IsIdentity());
|
| -}
|
| -
|
| -// Opacity from 1 to .5 over 1000 of v1 and v2 transform to 2x,4x over 500.
|
| -TEST_F(AnimationRunnerTest, TwoWindows) {
|
| - TestServerWindowDelegate window_delegate;
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| - ServerWindow window1(&window_delegate, WindowId());
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| - ServerWindow window2(&window_delegate, WindowId(1, 2));
|
| -
|
| - AnimationGroup group1;
|
| - InitGroupForWindow(&group1, window1.id(), 1);
|
| - AddOpacityElement(&group1, TimeDelta::FromMicroseconds(1000),
|
| - AnimationValuePtr(), FloatAnimationValue(.5));
|
| -
|
| - AnimationGroup group2;
|
| - InitGroupForWindow(&group2, window2.id(), 1);
|
| - gfx::Transform done_transform;
|
| - done_transform.Scale(2, 4);
|
| - AddTransformElement(&group2, TimeDelta::FromMicroseconds(500),
|
| - AnimationValuePtr(),
|
| - TransformAnimationValue(done_transform));
|
| -
|
| - std::vector<AnimationRunner::WindowAndAnimationPair> pairs;
|
| - pairs.push_back(std::make_pair(&window1, &group1));
|
| - pairs.push_back(std::make_pair(&window2, &group2));
|
| -
|
| - const uint32_t animation_id = runner_.Schedule(pairs, initial_time_);
|
| -
|
| - ASSERT_EQ(1u, runner_observer_.changes()->size());
|
| - EXPECT_EQ("scheduled", runner_observer_.changes()->at(0));
|
| - EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
|
| - runner_observer_.clear_changes();
|
| -
|
| - EXPECT_TRUE(runner_.HasAnimations());
|
| - EXPECT_TRUE(runner_.IsAnimating(animation_id));
|
| -
|
| - // Properties should be at the initial value.
|
| - EXPECT_EQ(1.f, window1.opacity());
|
| - EXPECT_TRUE(window2.transform().IsIdentity());
|
| -
|
| - // Animate 250ms in, which is quarter way for opacity and half way for
|
| - // transform.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(250));
|
| - EXPECT_EQ(.875f, window1.opacity());
|
| - gfx::Transform half_way_transform;
|
| - half_way_transform.Scale(1.5, 2.5);
|
| - EXPECT_EQ(half_way_transform, window2.transform());
|
| - std::set<ServerWindow*> windows_animating(
|
| - runner_.GetWindowsAnimating(animation_id));
|
| - EXPECT_EQ(2u, windows_animating.size());
|
| - EXPECT_EQ(1u, windows_animating.count(&window1));
|
| - EXPECT_EQ(1u, windows_animating.count(&window2));
|
| -
|
| - // Animate 750ms in, window1 should be done 3/4 done, and window2 done.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(750));
|
| - EXPECT_EQ(.625, window1.opacity());
|
| - EXPECT_EQ(done_transform, window2.transform());
|
| - windows_animating = runner_.GetWindowsAnimating(animation_id);
|
| - EXPECT_EQ(1u, windows_animating.size());
|
| - EXPECT_EQ(1u, windows_animating.count(&window1));
|
| - EXPECT_TRUE(runner_.HasAnimations());
|
| - EXPECT_TRUE(runner_.IsAnimating(animation_id));
|
| -
|
| - // Animate to end.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1750));
|
| - EXPECT_EQ(.5, window1.opacity());
|
| - EXPECT_EQ(done_transform, window2.transform());
|
| - windows_animating = runner_.GetWindowsAnimating(animation_id);
|
| - EXPECT_TRUE(windows_animating.empty());
|
| - EXPECT_FALSE(runner_.HasAnimations());
|
| - EXPECT_FALSE(runner_.IsAnimating(animation_id));
|
| -}
|
| -
|
| -TEST_F(AnimationRunnerTest, Reschedule) {
|
| - TestServerWindowDelegate window_delegate;
|
| - ServerWindow window(&window_delegate, WindowId());
|
| -
|
| - // Animation from 1-0 over 1ms and in parallel transform to 2x,4x over 1ms.
|
| - AnimationGroup group;
|
| - InitGroupForWindow(&group, window.id(), 1);
|
| - AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| - AnimationValuePtr(), FloatAnimationValue(0));
|
| - group.sequences.push_back(AnimationSequence::New());
|
| - group.sequences[1]->cycle_count = 1;
|
| - gfx::Transform done_transform;
|
| - done_transform.Scale(2, 4);
|
| - AddTransformElement(&group, TimeDelta::FromMicroseconds(1000),
|
| - AnimationValuePtr(),
|
| - TransformAnimationValue(done_transform));
|
| - const uint32_t animation_id1 =
|
| - ScheduleForSingleWindow(&window, &group, initial_time_);
|
| -
|
| - // Animate half way in.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
|
| - EXPECT_EQ(.5f, window.opacity());
|
| - gfx::Transform half_way_transform;
|
| - half_way_transform.Scale(1.5, 2.5);
|
| - EXPECT_EQ(half_way_transform, window.transform());
|
| -
|
| - runner_observer_.clear_changes();
|
| -
|
| - // Schedule the same window animating opacity to 1.
|
| - AnimationGroup group2;
|
| - InitGroupForWindow(&group2, window.id(), 1);
|
| - AddOpacityElement(&group2, TimeDelta::FromMicroseconds(1000),
|
| - AnimationValuePtr(), FloatAnimationValue(1));
|
| - const uint32_t animation_id2 = ScheduleForSingleWindow(
|
| - &window, &group2, initial_time_ + TimeDelta::FromMicroseconds(500));
|
| -
|
| - // Opacity should remain at .5, but transform should go to end state.
|
| - EXPECT_EQ(.5f, window.opacity());
|
| - EXPECT_EQ(done_transform, window.transform());
|
| -
|
| - ASSERT_EQ(2u, runner_observer_.changes()->size());
|
| - EXPECT_EQ("interrupted", runner_observer_.changes()->at(0));
|
| - EXPECT_EQ(animation_id1, runner_observer_.change_ids()->at(0));
|
| - EXPECT_EQ("scheduled", runner_observer_.changes()->at(1));
|
| - EXPECT_EQ(animation_id2, runner_observer_.change_ids()->at(1));
|
| - runner_observer_.clear_changes();
|
| -
|
| - // Animate half way through new sequence. Opacity should be the only thing
|
| - // changing.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000));
|
| - EXPECT_EQ(.75f, window.opacity());
|
| - EXPECT_EQ(done_transform, window.transform());
|
| - ASSERT_EQ(0u, runner_observer_.changes()->size());
|
| -
|
| - // Animate to end.
|
| - runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2000));
|
| - ASSERT_EQ(1u, runner_observer_.changes()->size());
|
| - EXPECT_EQ("done", runner_observer_.changes()->at(0));
|
| - EXPECT_EQ(animation_id2, runner_observer_.change_ids()->at(0));
|
| -}
|
| -
|
| -} // ws
|
| -} // mus
|
|
|