Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(310)

Unified Diff: components/mus/ws/window_server.cc

Issue 2119963002: Move mus to //services/ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « components/mus/ws/window_server.h ('k') | components/mus/ws/window_server_delegate.h » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: components/mus/ws/window_server.cc
diff --git a/components/mus/ws/window_server.cc b/components/mus/ws/window_server.cc
deleted file mode 100644
index 77ef0e2595cf0366fadea9606cd8399f148a1b54..0000000000000000000000000000000000000000
--- a/components/mus/ws/window_server.cc
+++ /dev/null
@@ -1,707 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "components/mus/ws/window_server.h"
-
-#include <set>
-#include <string>
-
-#include "base/logging.h"
-#include "base/memory/ptr_util.h"
-#include "base/stl_util.h"
-#include "components/mus/ws/display.h"
-#include "components/mus/ws/display_binding.h"
-#include "components/mus/ws/display_manager.h"
-#include "components/mus/ws/operation.h"
-#include "components/mus/ws/server_window.h"
-#include "components/mus/ws/user_activity_monitor.h"
-#include "components/mus/ws/window_coordinate_conversions.h"
-#include "components/mus/ws/window_manager_access_policy.h"
-#include "components/mus/ws/window_manager_display_root.h"
-#include "components/mus/ws/window_manager_state.h"
-#include "components/mus/ws/window_manager_window_tree_factory.h"
-#include "components/mus/ws/window_server_delegate.h"
-#include "components/mus/ws/window_tree.h"
-#include "components/mus/ws/window_tree_binding.h"
-#include "services/shell/public/cpp/connection.h"
-#include "ui/gfx/geometry/size_conversions.h"
-
-namespace mus {
-namespace ws {
-
-WindowServer::WindowServer(
- WindowServerDelegate* delegate,
- const scoped_refptr<mus::SurfacesState>& surfaces_state)
- : delegate_(delegate),
- surfaces_state_(surfaces_state),
- next_client_id_(1),
- display_manager_(new DisplayManager(this, &user_id_tracker_)),
- current_operation_(nullptr),
- in_destructor_(false),
- next_wm_change_id_(0),
- window_manager_window_tree_factory_set_(this, &user_id_tracker_) {
- user_id_tracker_.AddObserver(this);
- OnUserIdAdded(user_id_tracker_.active_id());
-}
-
-WindowServer::~WindowServer() {
- in_destructor_ = true;
-
- // Destroys the window trees results in querying for the display. Tear down
- // the displays first so that the trees are notified of the display going
- // away while the display is still valid.
- display_manager_->DestroyAllDisplays();
-
- while (!tree_map_.empty())
- DestroyTree(tree_map_.begin()->second.get());
-
- display_manager_.reset();
-}
-
-ServerWindow* WindowServer::CreateServerWindow(
- const WindowId& id,
- const std::map<std::string, std::vector<uint8_t>>& properties) {
- ServerWindow* window = new ServerWindow(this, id, properties);
- window->AddObserver(this);
- return window;
-}
-
-ClientSpecificId WindowServer::GetAndAdvanceNextClientId() {
- const ClientSpecificId id = next_client_id_++;
- DCHECK_LT(id, next_client_id_);
- return id;
-}
-
-WindowTree* WindowServer::EmbedAtWindow(
- ServerWindow* root,
- const UserId& user_id,
- mojom::WindowTreeClientPtr client,
- uint32_t flags,
- std::unique_ptr<AccessPolicy> access_policy) {
- std::unique_ptr<WindowTree> tree_ptr(
- new WindowTree(this, user_id, root, std::move(access_policy)));
- WindowTree* tree = tree_ptr.get();
- if (flags & mojom::kEmbedFlagEmbedderInterceptsEvents)
- tree->set_embedder_intercepts_events();
-
- mojom::WindowTreePtr window_tree_ptr;
- mojom::WindowTreeRequest window_tree_request = GetProxy(&window_tree_ptr);
- std::unique_ptr<WindowTreeBinding> binding =
- delegate_->CreateWindowTreeBinding(
- WindowServerDelegate::BindingType::EMBED, this, tree,
- &window_tree_request, &client);
- if (!binding) {
- binding.reset(new ws::DefaultWindowTreeBinding(
- tree, this, std::move(window_tree_request), std::move(client)));
- }
-
- AddTree(std::move(tree_ptr), std::move(binding), std::move(window_tree_ptr));
- OnTreeMessagedClient(tree->id());
- return tree;
-}
-
-void WindowServer::AddTree(std::unique_ptr<WindowTree> tree_impl_ptr,
- std::unique_ptr<WindowTreeBinding> binding,
- mojom::WindowTreePtr tree_ptr) {
- CHECK_EQ(0u, tree_map_.count(tree_impl_ptr->id()));
- WindowTree* tree = tree_impl_ptr.get();
- tree_map_[tree->id()] = std::move(tree_impl_ptr);
- tree->Init(std::move(binding), std::move(tree_ptr));
-}
-
-WindowTree* WindowServer::CreateTreeForWindowManager(
- const UserId& user_id,
- mojom::WindowTreeRequest window_tree_request,
- mojom::WindowTreeClientPtr window_tree_client) {
- std::unique_ptr<WindowTree> window_tree(new WindowTree(
- this, user_id, nullptr, base::WrapUnique(new WindowManagerAccessPolicy)));
- std::unique_ptr<WindowTreeBinding> window_tree_binding =
- delegate_->CreateWindowTreeBinding(
- WindowServerDelegate::BindingType::WINDOW_MANAGER, this,
- window_tree.get(), &window_tree_request, &window_tree_client);
- if (!window_tree_binding) {
- window_tree_binding.reset(new DefaultWindowTreeBinding(
- window_tree.get(), this, std::move(window_tree_request),
- std::move(window_tree_client)));
- }
- WindowTree* window_tree_ptr = window_tree.get();
- AddTree(std::move(window_tree), std::move(window_tree_binding), nullptr);
- window_tree_ptr->ConfigureWindowManager();
- return window_tree_ptr;
-}
-
-void WindowServer::DestroyTree(WindowTree* tree) {
- std::unique_ptr<WindowTree> tree_ptr;
- {
- auto iter = tree_map_.find(tree->id());
- DCHECK(iter != tree_map_.end());
- tree_ptr = std::move(iter->second);
- tree_map_.erase(iter);
- }
-
- // Notify remaining connections so that they can cleanup.
- for (auto& pair : tree_map_)
- pair.second->OnWindowDestroyingTreeImpl(tree);
-
- // Notify the hosts, taking care to only notify each host once.
- std::set<Display*> displays_notified;
- for (auto* root : tree->roots()) {
- // WindowTree holds its roots as a const, which is right as WindowTree
- // doesn't need to modify the window. OTOH we do. We could look up the
- // window using the id to get non-const version, but instead we cast.
- Display* display =
- display_manager_->GetDisplayContaining(const_cast<ServerWindow*>(root));
- if (display && displays_notified.count(display) == 0) {
- display->OnWillDestroyTree(tree);
- displays_notified.insert(display);
- }
- }
-
- window_manager_window_tree_factory_set_.DeleteFactoryAssociatedWithTree(tree);
-
- // Remove any requests from the client that resulted in a call to the window
- // manager and we haven't gotten a response back yet.
- std::set<uint32_t> to_remove;
- for (auto& pair : in_flight_wm_change_map_) {
- if (pair.second.client_id == tree->id())
- to_remove.insert(pair.first);
- }
- for (uint32_t id : to_remove)
- in_flight_wm_change_map_.erase(id);
-}
-
-WindowTree* WindowServer::GetTreeWithId(ClientSpecificId client_id) {
- auto iter = tree_map_.find(client_id);
- return iter == tree_map_.end() ? nullptr : iter->second.get();
-}
-
-WindowTree* WindowServer::GetTreeWithClientName(
- const std::string& client_name) {
- for (const auto& entry : tree_map_) {
- if (entry.second->name() == client_name)
- return entry.second.get();
- }
- return nullptr;
-}
-
-ServerWindow* WindowServer::GetWindow(const WindowId& id) {
- // kInvalidClientId is used for Display and WindowManager nodes.
- if (id.client_id == kInvalidClientId) {
- for (Display* display : display_manager_->displays()) {
- ServerWindow* window = display->GetRootWithId(id);
- if (window)
- return window;
- }
- }
- WindowTree* tree = GetTreeWithId(id.client_id);
- return tree ? tree->GetWindow(id) : nullptr;
-}
-
-void WindowServer::SchedulePaint(ServerWindow* window,
- const gfx::Rect& bounds) {
- Display* display = display_manager_->GetDisplayContaining(window);
- if (display)
- display->SchedulePaint(window, bounds);
-}
-
-void WindowServer::OnTreeMessagedClient(ClientSpecificId id) {
- if (current_operation_)
- current_operation_->MarkTreeAsMessaged(id);
-}
-
-bool WindowServer::DidTreeMessageClient(ClientSpecificId id) const {
- return current_operation_ && current_operation_->DidMessageTree(id);
-}
-
-const WindowTree* WindowServer::GetTreeWithRoot(
- const ServerWindow* window) const {
- if (!window)
- return nullptr;
- for (auto& pair : tree_map_) {
- if (pair.second->HasRoot(window))
- return pair.second.get();
- }
- return nullptr;
-}
-
-void WindowServer::OnFirstWindowManagerWindowTreeFactoryReady() {
- if (display_manager_->has_active_or_pending_displays())
- return;
-
- // We've been supplied a WindowManagerFactory and no displays have been
- // created yet. Treat this as a signal to create a Display.
- // TODO(sky): we need a better way to determine this, most likely a switch.
- delegate_->CreateDefaultDisplays();
-}
-
-UserActivityMonitor* WindowServer::GetUserActivityMonitorForUser(
- const UserId& user_id) {
- DCHECK_GT(activity_monitor_map_.count(user_id), 0u);
- return activity_monitor_map_[user_id].get();
-}
-
-bool WindowServer::SetFocusedWindow(ServerWindow* window) {
- // TODO(sky): this should fail if there is modal dialog active and |window|
- // is outside that.
- ServerWindow* currently_focused = GetFocusedWindow();
- Display* focused_display =
- currently_focused
- ? display_manager_->GetDisplayContaining(currently_focused)
- : nullptr;
- if (!window)
- return focused_display ? focused_display->SetFocusedWindow(nullptr) : true;
-
- Display* display = display_manager_->GetDisplayContaining(window);
- DCHECK(display); // It's assumed callers do validation before calling this.
- const bool result = display->SetFocusedWindow(window);
- // If the focus actually changed, and focus was in another display, then we
- // need to notify the previously focused display so that it cleans up state
- // and notifies appropriately.
- if (result && display->GetFocusedWindow() && display != focused_display &&
- focused_display) {
- const bool cleared_focus = focused_display->SetFocusedWindow(nullptr);
- DCHECK(cleared_focus);
- }
- return result;
-}
-
-ServerWindow* WindowServer::GetFocusedWindow() {
- for (Display* display : display_manager_->displays()) {
- ServerWindow* focused_window = display->GetFocusedWindow();
- if (focused_window)
- return focused_window;
- }
- return nullptr;
-}
-
-uint32_t WindowServer::GenerateWindowManagerChangeId(
- WindowTree* source,
- uint32_t client_change_id) {
- const uint32_t wm_change_id = next_wm_change_id_++;
- in_flight_wm_change_map_[wm_change_id] = {source->id(), client_change_id};
- return wm_change_id;
-}
-
-void WindowServer::WindowManagerChangeCompleted(
- uint32_t window_manager_change_id,
- bool success) {
- InFlightWindowManagerChange change;
- if (!GetAndClearInFlightWindowManagerChange(window_manager_change_id,
- &change)) {
- return;
- }
-
- WindowTree* tree = GetTreeWithId(change.client_id);
- tree->OnChangeCompleted(change.client_change_id, success);
-}
-
-void WindowServer::WindowManagerCreatedTopLevelWindow(
- WindowTree* wm_tree,
- uint32_t window_manager_change_id,
- const ServerWindow* window) {
- InFlightWindowManagerChange change;
- if (!GetAndClearInFlightWindowManagerChange(window_manager_change_id,
- &change)) {
- return;
- }
- if (!window) {
- WindowManagerSentBogusMessage();
- return;
- }
-
- WindowTree* tree = GetTreeWithId(change.client_id);
- // The window manager should have created the window already, and it should
- // be ready for embedding.
- if (!tree->IsWaitingForNewTopLevelWindow(window_manager_change_id) ||
- !window || window->id().client_id != wm_tree->id() ||
- !window->children().empty() || GetTreeWithRoot(window)) {
- WindowManagerSentBogusMessage();
- return;
- }
-
- tree->OnWindowManagerCreatedTopLevelWindow(window_manager_change_id,
- change.client_change_id, window);
-}
-
-void WindowServer::ProcessWindowBoundsChanged(const ServerWindow* window,
- const gfx::Rect& old_bounds,
- const gfx::Rect& new_bounds) {
- for (auto& pair : tree_map_) {
- pair.second->ProcessWindowBoundsChanged(window, old_bounds, new_bounds,
- IsOperationSource(pair.first));
- }
-}
-
-void WindowServer::ProcessClientAreaChanged(
- const ServerWindow* window,
- const gfx::Insets& new_client_area,
- const std::vector<gfx::Rect>& new_additional_client_areas) {
- for (auto& pair : tree_map_) {
- pair.second->ProcessClientAreaChanged(window, new_client_area,
- new_additional_client_areas,
- IsOperationSource(pair.first));
- }
-}
-
-void WindowServer::ProcessLostCapture(const ServerWindow* window) {
- for (auto& pair : tree_map_)
- pair.second->ProcessLostCapture(window, IsOperationSource(pair.first));
-}
-
-void WindowServer::ProcessWillChangeWindowHierarchy(
- const ServerWindow* window,
- const ServerWindow* new_parent,
- const ServerWindow* old_parent) {
- for (auto& pair : tree_map_) {
- pair.second->ProcessWillChangeWindowHierarchy(
- window, new_parent, old_parent, IsOperationSource(pair.first));
- }
-}
-
-void WindowServer::ProcessWindowHierarchyChanged(
- const ServerWindow* window,
- const ServerWindow* new_parent,
- const ServerWindow* old_parent) {
- for (auto& pair : tree_map_) {
- pair.second->ProcessWindowHierarchyChanged(window, new_parent, old_parent,
- IsOperationSource(pair.first));
- }
-}
-
-void WindowServer::ProcessWindowReorder(const ServerWindow* window,
- const ServerWindow* relative_window,
- const mojom::OrderDirection direction) {
- // We'll probably do a bit of reshuffling when we add a transient window.
- if ((current_operation_type() == OperationType::ADD_TRANSIENT_WINDOW) ||
- (current_operation_type() ==
- OperationType::REMOVE_TRANSIENT_WINDOW_FROM_PARENT)) {
- return;
- }
- for (auto& pair : tree_map_) {
- pair.second->ProcessWindowReorder(window, relative_window, direction,
- IsOperationSource(pair.first));
- }
-}
-
-void WindowServer::ProcessWindowDeleted(const ServerWindow* window) {
- for (auto& pair : tree_map_)
- pair.second->ProcessWindowDeleted(window, IsOperationSource(pair.first));
-}
-
-void WindowServer::ProcessWillChangeWindowPredefinedCursor(ServerWindow* window,
- int32_t cursor_id) {
- for (auto& pair : tree_map_) {
- pair.second->ProcessCursorChanged(window, cursor_id,
- IsOperationSource(pair.first));
- }
-}
-
-void WindowServer::SendToEventObservers(const ui::Event& event,
- const UserId& user_id,
- WindowTree* ignore_tree) {
- for (auto& pair : tree_map_) {
- WindowTree* tree = pair.second.get();
- if (tree->user_id() == user_id && tree != ignore_tree)
- tree->SendToEventObserver(event);
- }
-}
-
-void WindowServer::SetPaintCallback(
- const base::Callback<void(ServerWindow*)>& callback) {
- DCHECK(delegate_->IsTestConfig()) << "Paint callbacks are expensive, and "
- << "allowed only in tests.";
- DCHECK(window_paint_callback_.is_null() || callback.is_null());
- window_paint_callback_ = callback;
-}
-
-bool WindowServer::GetAndClearInFlightWindowManagerChange(
- uint32_t window_manager_change_id,
- InFlightWindowManagerChange* change) {
- // There are valid reasons as to why we wouldn't know about the id. The
- // most likely is the client disconnected before the response from the window
- // manager came back.
- auto iter = in_flight_wm_change_map_.find(window_manager_change_id);
- if (iter == in_flight_wm_change_map_.end())
- return false;
-
- *change = iter->second;
- in_flight_wm_change_map_.erase(iter);
- return true;
-}
-
-void WindowServer::PrepareForOperation(Operation* op) {
- // Should only ever have one change in flight.
- CHECK(!current_operation_);
- current_operation_ = op;
-}
-
-void WindowServer::FinishOperation() {
- // PrepareForOperation/FinishOperation should be balanced.
- CHECK(current_operation_);
- current_operation_ = nullptr;
-}
-
-void WindowServer::UpdateNativeCursorFromMouseLocation(ServerWindow* window) {
- WindowManagerDisplayRoot* display_root =
- display_manager_->GetWindowManagerDisplayRoot(window);
- if (display_root) {
- EventDispatcher* event_dispatcher =
- display_root->window_manager_state()->event_dispatcher();
- event_dispatcher->UpdateCursorProviderByLastKnownLocation();
- int32_t cursor_id = 0;
- if (event_dispatcher->GetCurrentMouseCursor(&cursor_id))
- display_root->display()->UpdateNativeCursor(cursor_id);
- }
-}
-
-void WindowServer::UpdateNativeCursorIfOver(ServerWindow* window) {
- WindowManagerDisplayRoot* display_root =
- display_manager_->GetWindowManagerDisplayRoot(window);
- if (!display_root)
- return;
-
- EventDispatcher* event_dispatcher =
- display_root->window_manager_state()->event_dispatcher();
- if (window != event_dispatcher->mouse_cursor_source_window())
- return;
-
- event_dispatcher->UpdateNonClientAreaForCurrentWindow();
- int32_t cursor_id = 0;
- if (event_dispatcher->GetCurrentMouseCursor(&cursor_id))
- display_root->display()->UpdateNativeCursor(cursor_id);
-}
-
-mus::SurfacesState* WindowServer::GetSurfacesState() {
- return surfaces_state_.get();
-}
-
-void WindowServer::OnScheduleWindowPaint(ServerWindow* window) {
- if (in_destructor_)
- return;
-
- SchedulePaint(window, gfx::Rect(window->bounds().size()));
- if (!window_paint_callback_.is_null())
- window_paint_callback_.Run(window);
-}
-
-const ServerWindow* WindowServer::GetRootWindow(
- const ServerWindow* window) const {
- const Display* display = display_manager_->GetDisplayContaining(window);
- return display ? display->root_window() : nullptr;
-}
-
-void WindowServer::ScheduleSurfaceDestruction(ServerWindow* window) {
- Display* display = display_manager_->GetDisplayContaining(window);
- if (display)
- display->ScheduleSurfaceDestruction(window);
-}
-
-void WindowServer::OnWindowDestroyed(ServerWindow* window) {
- ProcessWindowDeleted(window);
-}
-
-void WindowServer::OnWillChangeWindowHierarchy(ServerWindow* window,
- ServerWindow* new_parent,
- ServerWindow* old_parent) {
- if (in_destructor_)
- return;
-
- ProcessWillChangeWindowHierarchy(window, new_parent, old_parent);
-}
-
-void WindowServer::OnWindowHierarchyChanged(ServerWindow* window,
- ServerWindow* new_parent,
- ServerWindow* old_parent) {
- if (in_destructor_)
- return;
-
- WindowManagerDisplayRoot* display_root =
- display_manager_->GetWindowManagerDisplayRoot(window);
- if (display_root)
- display_root->window_manager_state()
- ->ReleaseCaptureBlockedByAnyModalWindow();
-
- ProcessWindowHierarchyChanged(window, new_parent, old_parent);
-
- // TODO(beng): optimize.
- if (old_parent)
- SchedulePaint(old_parent, gfx::Rect(old_parent->bounds().size()));
- if (new_parent)
- SchedulePaint(new_parent, gfx::Rect(new_parent->bounds().size()));
-
- UpdateNativeCursorFromMouseLocation(window);
-}
-
-void WindowServer::OnWindowBoundsChanged(ServerWindow* window,
- const gfx::Rect& old_bounds,
- const gfx::Rect& new_bounds) {
- if (in_destructor_)
- return;
-
- ProcessWindowBoundsChanged(window, old_bounds, new_bounds);
- if (!window->parent())
- return;
-
- SchedulePaint(window->parent(), old_bounds);
- SchedulePaint(window->parent(), new_bounds);
-
- UpdateNativeCursorFromMouseLocation(window);
-}
-
-void WindowServer::OnWindowClientAreaChanged(
- ServerWindow* window,
- const gfx::Insets& new_client_area,
- const std::vector<gfx::Rect>& new_additional_client_areas) {
- if (in_destructor_)
- return;
-
- ProcessClientAreaChanged(window, new_client_area,
- new_additional_client_areas);
-
- UpdateNativeCursorIfOver(window);
-}
-
-void WindowServer::OnWindowReordered(ServerWindow* window,
- ServerWindow* relative,
- mojom::OrderDirection direction) {
- ProcessWindowReorder(window, relative, direction);
- if (!in_destructor_)
- SchedulePaint(window, gfx::Rect(window->bounds().size()));
- UpdateNativeCursorFromMouseLocation(window);
-}
-
-void WindowServer::OnWillChangeWindowVisibility(ServerWindow* window) {
- if (in_destructor_)
- return;
-
- // Need to repaint if the window was drawn (which means it's in the process of
- // hiding) or the window is transitioning to drawn.
- if (window->parent() &&
- (window->IsDrawn() ||
- (!window->visible() && window->parent()->IsDrawn()))) {
- SchedulePaint(window->parent(), window->bounds());
- }
-
- for (auto& pair : tree_map_) {
- pair.second->ProcessWillChangeWindowVisibility(
- window, IsOperationSource(pair.first));
- }
-}
-
-void WindowServer::OnWindowOpacityChanged(ServerWindow* window,
- float old_opacity,
- float new_opacity) {
- DCHECK(!in_destructor_);
-
- for (auto& pair : tree_map_) {
- pair.second->ProcessWindowOpacityChanged(window, old_opacity, new_opacity,
- IsOperationSource(pair.first));
- }
-}
-
-void WindowServer::OnWindowVisibilityChanged(ServerWindow* window) {
- if (in_destructor_)
- return;
-
- WindowManagerDisplayRoot* display_root =
- display_manager_->GetWindowManagerDisplayRoot(window);
- if (display_root)
- display_root->window_manager_state()->ReleaseCaptureBlockedByModalWindow(
- window);
-}
-
-void WindowServer::OnWindowPredefinedCursorChanged(ServerWindow* window,
- int32_t cursor_id) {
- if (in_destructor_)
- return;
-
- ProcessWillChangeWindowPredefinedCursor(window, cursor_id);
-
- UpdateNativeCursorIfOver(window);
-}
-
-void WindowServer::OnWindowNonClientCursorChanged(ServerWindow* window,
- int32_t cursor_id) {
- if (in_destructor_)
- return;
-
- UpdateNativeCursorIfOver(window);
-}
-
-void WindowServer::OnWindowSharedPropertyChanged(
- ServerWindow* window,
- const std::string& name,
- const std::vector<uint8_t>* new_data) {
- for (auto& pair : tree_map_) {
- pair.second->ProcessWindowPropertyChanged(window, name, new_data,
- IsOperationSource(pair.first));
- }
-}
-
-void WindowServer::OnWindowTextInputStateChanged(
- ServerWindow* window,
- const ui::TextInputState& state) {
- Display* display = display_manager_->GetDisplayContaining(window);
- display->UpdateTextInputState(window, state);
-}
-
-void WindowServer::OnTransientWindowAdded(ServerWindow* window,
- ServerWindow* transient_child) {
- for (auto& pair : tree_map_) {
- pair.second->ProcessTransientWindowAdded(window, transient_child,
- IsOperationSource(pair.first));
- }
-}
-
-void WindowServer::OnTransientWindowRemoved(ServerWindow* window,
- ServerWindow* transient_child) {
- // If we're deleting a window, then this is a superfluous message.
- if (current_operation_type() == OperationType::DELETE_WINDOW)
- return;
- for (auto& pair : tree_map_) {
- pair.second->ProcessTransientWindowRemoved(window, transient_child,
- IsOperationSource(pair.first));
- }
-}
-
-void WindowServer::OnFirstDisplayReady() {
- delegate_->OnFirstDisplayReady();
-}
-
-void WindowServer::OnNoMoreDisplays() {
- delegate_->OnNoMoreDisplays();
-}
-
-bool WindowServer::GetFrameDecorationsForUser(
- const UserId& user_id,
- mojom::FrameDecorationValuesPtr* values) {
- WindowManagerState* window_manager_state =
- window_manager_window_tree_factory_set_.GetWindowManagerStateForUser(
- user_id);
- if (!window_manager_state)
- return false;
- if (values && window_manager_state->got_frame_decoration_values())
- *values = window_manager_state->frame_decoration_values().Clone();
- return window_manager_state->got_frame_decoration_values();
-}
-
-WindowManagerState* WindowServer::GetWindowManagerStateForUser(
- const UserId& user_id) {
- return window_manager_window_tree_factory_set_.GetWindowManagerStateForUser(
- user_id);
-}
-
-void WindowServer::OnActiveUserIdChanged(const UserId& previously_active_id,
- const UserId& active_id) {}
-
-void WindowServer::OnUserIdAdded(const UserId& id) {
- activity_monitor_map_[id] = base::MakeUnique<UserActivityMonitor>(nullptr);
-}
-
-void WindowServer::OnUserIdRemoved(const UserId& id) {
- activity_monitor_map_.erase(id);
-}
-
-} // namespace ws
-} // namespace mus
« no previous file with comments | « components/mus/ws/window_server.h ('k') | components/mus/ws/window_server_delegate.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698