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Unified Diff: components/mus/ws/platform_display.h

Issue 2119963002: Move mus to //services/ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 6 months ago
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Index: components/mus/ws/platform_display.h
diff --git a/components/mus/ws/platform_display.h b/components/mus/ws/platform_display.h
deleted file mode 100644
index e16a46c193687d300d7628f30966eec5f9d4edc3..0000000000000000000000000000000000000000
--- a/components/mus/ws/platform_display.h
+++ /dev/null
@@ -1,195 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_
-#define COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_
-
-#include <stdint.h>
-
-#include <map>
-#include <memory>
-
-#include "base/macros.h"
-#include "base/memory/weak_ptr.h"
-#include "base/strings/string16.h"
-#include "base/timer/timer.h"
-#include "build/build_config.h"
-#include "cc/surfaces/surface.h"
-#include "components/mus/public/interfaces/window_manager.mojom.h"
-#include "components/mus/public/interfaces/window_manager_constants.mojom.h"
-#include "components/mus/public/interfaces/window_tree.mojom.h"
-#include "components/mus/ws/platform_display_delegate.h"
-#include "components/mus/ws/platform_display_init_params.h"
-#include "ui/gfx/geometry/rect.h"
-#include "ui/platform_window/platform_window_delegate.h"
-
-namespace cc {
-class CompositorFrame;
-class CopyOutputRequest;
-class SurfaceIdAllocator;
-class SurfaceManager;
-} // namespace cc
-
-namespace gles2 {
-class GpuState;
-} // namespace gles2
-
-namespace shell {
-class Connector;
-} // namespace shell
-
-namespace ui {
-class CursorLoader;
-class PlatformWindow;
-struct TextInputState;
-} // namespace ui
-
-namespace mus {
-
-class GpuState;
-class SurfacesState;
-class DisplayCompositor;
-
-namespace ws {
-
-class EventDispatcher;
-class PlatformDisplayFactory;
-class ServerWindow;
-
-struct ViewportMetrics {
- gfx::Size size_in_pixels;
- float device_scale_factor = 0.f;
-};
-
-// PlatformDisplay is used to connect the root ServerWindow to a display.
-class PlatformDisplay {
- public:
- virtual ~PlatformDisplay() {}
-
- static PlatformDisplay* Create(const PlatformDisplayInitParams& init_params);
-
- virtual void Init(PlatformDisplayDelegate* delegate) = 0;
-
- // Schedules a paint for the specified region in the coordinates of |window|.
- virtual void SchedulePaint(const ServerWindow* window,
- const gfx::Rect& bounds) = 0;
-
- virtual void SetViewportSize(const gfx::Size& size) = 0;
-
- virtual void SetTitle(const base::string16& title) = 0;
-
- virtual void SetCapture() = 0;
-
- virtual void ReleaseCapture() = 0;
-
- virtual void SetCursorById(int32_t cursor) = 0;
-
- virtual mojom::Rotation GetRotation() = 0;
-
- virtual float GetDeviceScaleFactor() = 0;
-
- virtual void UpdateTextInputState(const ui::TextInputState& state) = 0;
- virtual void SetImeVisibility(bool visible) = 0;
-
- // Returns true if a compositor frame has been submitted but not drawn yet.
- virtual bool IsFramePending() const = 0;
-
- virtual void RequestCopyOfOutput(
- std::unique_ptr<cc::CopyOutputRequest> output_request) = 0;
-
- virtual int64_t GetDisplayId() const = 0;
-
- // Overrides factory for testing. Default (NULL) value indicates regular
- // (non-test) environment.
- static void set_factory_for_testing(PlatformDisplayFactory* factory) {
- PlatformDisplay::factory_ = factory;
- }
-
- private:
- // Static factory instance (always NULL for non-test).
- static PlatformDisplayFactory* factory_;
-};
-
-// PlatformDisplay implementation that connects to the services necessary to
-// actually display.
-class DefaultPlatformDisplay : public PlatformDisplay,
- public ui::PlatformWindowDelegate {
- public:
- explicit DefaultPlatformDisplay(const PlatformDisplayInitParams& init_params);
- ~DefaultPlatformDisplay() override;
-
- // PlatformDisplay:
- void Init(PlatformDisplayDelegate* delegate) override;
- void SchedulePaint(const ServerWindow* window,
- const gfx::Rect& bounds) override;
- void SetViewportSize(const gfx::Size& size) override;
- void SetTitle(const base::string16& title) override;
- void SetCapture() override;
- void ReleaseCapture() override;
- void SetCursorById(int32_t cursor) override;
- float GetDeviceScaleFactor() override;
- mojom::Rotation GetRotation() override;
- void UpdateTextInputState(const ui::TextInputState& state) override;
- void SetImeVisibility(bool visible) override;
- bool IsFramePending() const override;
- void RequestCopyOfOutput(
- std::unique_ptr<cc::CopyOutputRequest> output_request) override;
- int64_t GetDisplayId() const override;
-
- private:
- void WantToDraw();
-
- // This method initiates a top level redraw of the display.
- // TODO(fsamuel): This should use vblank as a signal rather than a timer
- // http://crbug.com/533042
- void Draw();
-
- // This is called after cc::Display has completed generating a new frame
- // for the display. TODO(fsamuel): Idle time processing should happen here
- // if there is budget for it.
- void DidDraw(cc::SurfaceDrawStatus status);
- void UpdateMetrics(const gfx::Size& size, float device_scale_factor);
- cc::CompositorFrame GenerateCompositorFrame();
-
- // ui::PlatformWindowDelegate:
- void OnBoundsChanged(const gfx::Rect& new_bounds) override;
- void OnDamageRect(const gfx::Rect& damaged_region) override;
- void DispatchEvent(ui::Event* event) override;
- void OnCloseRequest() override;
- void OnClosed() override;
- void OnWindowStateChanged(ui::PlatformWindowState new_state) override;
- void OnLostCapture() override;
- void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget,
- float device_scale_factor) override;
- void OnAcceleratedWidgetDestroyed() override;
- void OnActivationChanged(bool active) override;
-
- int64_t display_id_;
-
- scoped_refptr<GpuState> gpu_state_;
- scoped_refptr<SurfacesState> surfaces_state_;
- PlatformDisplayDelegate* delegate_;
-
- ViewportMetrics metrics_;
- gfx::Rect dirty_rect_;
- base::Timer draw_timer_;
- bool frame_pending_;
-
- std::unique_ptr<DisplayCompositor> display_compositor_;
- std::unique_ptr<ui::PlatformWindow> platform_window_;
-
-#if !defined(OS_ANDROID)
- std::unique_ptr<ui::CursorLoader> cursor_loader_;
-#endif
-
- base::WeakPtrFactory<DefaultPlatformDisplay> weak_factory_;
-
- DISALLOW_COPY_AND_ASSIGN(DefaultPlatformDisplay);
-};
-
-} // namespace ws
-
-} // namespace mus
-
-#endif // COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_
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