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Unified Diff: components/mus/gles2/ozone_gpu_memory_buffer.h

Issue 2119963002: Move mus to //services/ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 6 months ago
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Index: components/mus/gles2/ozone_gpu_memory_buffer.h
diff --git a/components/mus/gles2/ozone_gpu_memory_buffer.h b/components/mus/gles2/ozone_gpu_memory_buffer.h
deleted file mode 100644
index c5b2ea8a24babae903551e029508ca93aeb2aeb2..0000000000000000000000000000000000000000
--- a/components/mus/gles2/ozone_gpu_memory_buffer.h
+++ /dev/null
@@ -1,71 +0,0 @@
-// Copyright 2016 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef COMPONENTS_MUS_GLES2_OZONE_GPU_MEMORY_BUFFER_
-#define COMPONENTS_MUS_GLES2_OZONE_GPU_MEMORY_BUFFER_
-
-#include <memory>
-
-#include "components/mus/common/gpu_memory_buffer_impl.h"
-#include "ui/gfx/geometry/size.h"
-#include "ui/gfx/gpu_memory_buffer.h"
-#include "ui/gfx/native_widget_types.h"
-
-namespace ui {
-class ClientNativePixmap;
-class NativePixmap;
-} // namespace ui
-
-namespace mus {
-
-// A not-mojo GpuMemoryBuffer implementation solely for use internally to mus
-// for scanout buffers. Note that OzoneGpuMemoryBuffer is for use on the client
-// (aka CC thread).
-class OzoneGpuMemoryBuffer : public mus::GpuMemoryBufferImpl {
- public:
- ~OzoneGpuMemoryBuffer() override;
-
- // gfx::GpuMemoryBuffer implementation
- bool Map() override;
- void Unmap() override;
- void* memory(size_t plane) override;
- int stride(size_t plane) const override;
- gfx::GpuMemoryBufferHandle GetHandle() const override;
-
- // Returns the type of this GpuMemoryBufferImpl.
- gfx::GpuMemoryBufferType GetBufferType() const override;
- scoped_refptr<ui::NativePixmap> GetNativePixmap() override;
-
- // Create a NativeBuffer. The implementation (mus-specific) will call directly
- // into ozone to allocate the buffer. See the version in the .cc file.
- static std::unique_ptr<gfx::GpuMemoryBuffer> CreateOzoneGpuMemoryBuffer(
- const gfx::Size& size,
- gfx::BufferFormat format,
- gfx::BufferUsage usage,
- gfx::AcceleratedWidget widget);
-
- // Cribbed from content/common/gpu/client/gpu_memory_buffer_impl.h
- static OzoneGpuMemoryBuffer* FromClientBuffer(ClientBuffer buffer);
-
- private:
- // TODO(rjkroege): It is conceivable that we do not need an |id| here. It
- // would seem to be a legacy of content leaking into gfx. In a mojo context,
- // perhaps it should be a mojo handle instead.
- OzoneGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
- const gfx::Size& size,
- gfx::BufferFormat format,
- std::unique_ptr<ui::ClientNativePixmap> client_pixmap,
- scoped_refptr<ui::NativePixmap> native_pixmap);
-
- // The real backing buffer.
- // From content/common/gpu/client/gpu_memory_buffer_impl_ozone_native_pixmap.h
- std::unique_ptr<ui::ClientNativePixmap> client_pixmap_;
- scoped_refptr<ui::NativePixmap> native_pixmap_;
-
- DISALLOW_COPY_AND_ASSIGN(OzoneGpuMemoryBuffer);
-};
-
-} // namespace mus
-
-#endif // COMPONENTS_MUS_GLES2_OZONE_GPU_MEMORY_BUFFER_
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