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Unified Diff: components/mus/ws/event_dispatcher_delegate.h

Issue 2119963002: Move mus to //services/ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 6 months ago
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Index: components/mus/ws/event_dispatcher_delegate.h
diff --git a/components/mus/ws/event_dispatcher_delegate.h b/components/mus/ws/event_dispatcher_delegate.h
deleted file mode 100644
index 1d31fb99d509602490e7d62411285e9edc738863..0000000000000000000000000000000000000000
--- a/components/mus/ws/event_dispatcher_delegate.h
+++ /dev/null
@@ -1,73 +0,0 @@
-// Copyright 2015 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef COMPONENTS_MUS_WS_EVENT_DISPATCHER_DELEGATE_H_
-#define COMPONENTS_MUS_WS_EVENT_DISPATCHER_DELEGATE_H_
-
-#include <stdint.h>
-
-#include "components/mus/common/types.h"
-
-namespace gfx {
-class Point;
-}
-
-namespace ui {
-class Event;
-}
-
-namespace mus {
-namespace ws {
-
-class Accelerator;
-class ServerWindow;
-
-// Used by EventDispatcher for mocking in tests.
-class EventDispatcherDelegate {
- public:
- virtual void OnAccelerator(uint32_t accelerator, const ui::Event& event) = 0;
-
- virtual void SetFocusedWindowFromEventDispatcher(ServerWindow* window) = 0;
- virtual ServerWindow* GetFocusedWindowForEventDispatcher() = 0;
-
- // Called when capture should be set on the native display. |window| is the
- // window capture is being set on.
- virtual void SetNativeCapture(ServerWindow* window) = 0;
- // Called when the native display is having capture released. There is no
- // longer a ServerWindow holding capture.
- virtual void ReleaseNativeCapture() = 0;
- // Called when |window| has lost capture. The native display may still be
- // holding capture. The delegate should not change native display capture.
- // ReleaseNativeCapture() is invoked if appropriate.
- virtual void OnServerWindowCaptureLost(ServerWindow* window) = 0;
-
- virtual void OnMouseCursorLocationChanged(const gfx::Point& point) = 0;
-
- // Dispatches an event to the specific client.
- virtual void DispatchInputEventToWindow(ServerWindow* target,
- ClientSpecificId client_id,
- const ui::Event& event,
- Accelerator* accelerator) = 0;
-
- // Returns the id of the client to send events to. |in_nonclient_area| is
- // true if the event occurred in the non-client area of the window.
- virtual ClientSpecificId GetEventTargetClientId(const ServerWindow* window,
- bool in_nonclient_area) = 0;
-
- // Returns the window to start searching from at the specified location, or
- // null if there is a no window containing |location|.
- virtual ServerWindow* GetRootWindowContaining(const gfx::Point& location) = 0;
-
- // Called when event dispatch could not find a target. OnAccelerator may still
- // be called.
- virtual void OnEventTargetNotFound(const ui::Event& event) = 0;
-
- protected:
- virtual ~EventDispatcherDelegate() {}
-};
-
-} // namespace ws
-} // namespace mus
-
-#endif // COMPONENTS_MUS_WS_EVENT_DISPATCHER_DELEGATE_H_
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