Index: components/mus/gles2/command_buffer_driver.cc |
diff --git a/components/mus/gles2/command_buffer_driver.cc b/components/mus/gles2/command_buffer_driver.cc |
deleted file mode 100644 |
index 1c35904e9f63b9c82b844f72b8a857216ec735bc..0000000000000000000000000000000000000000 |
--- a/components/mus/gles2/command_buffer_driver.cc |
+++ /dev/null |
@@ -1,568 +0,0 @@ |
-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "components/mus/gles2/command_buffer_driver.h" |
- |
-#include <stddef.h> |
-#include <utility> |
- |
-#include "base/bind.h" |
-#include "base/memory/shared_memory.h" |
-#include "base/threading/thread_task_runner_handle.h" |
-#include "build/build_config.h" |
-#include "components/mus/common/mojo_buffer_backing.h" |
-#include "components/mus/gles2/gl_surface_adapter.h" |
-#include "components/mus/gles2/gpu_memory_tracker.h" |
-#include "components/mus/gles2/gpu_state.h" |
-#include "gpu/command_buffer/common/gpu_memory_buffer_support.h" |
-#include "gpu/command_buffer/service/command_buffer_service.h" |
-#include "gpu/command_buffer/service/command_executor.h" |
-#include "gpu/command_buffer/service/context_group.h" |
-#include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
-#include "gpu/command_buffer/service/image_manager.h" |
-#include "gpu/command_buffer/service/mailbox_manager.h" |
-#include "gpu/command_buffer/service/query_manager.h" |
-#include "gpu/command_buffer/service/sync_point_manager.h" |
-#include "gpu/command_buffer/service/transfer_buffer_manager.h" |
-#include "mojo/public/cpp/system/platform_handle.h" |
-#include "ui/gfx/buffer_format_util.h" |
-#include "ui/gfx/gpu_memory_buffer.h" |
-#include "ui/gfx/vsync_provider.h" |
-#include "ui/gl/gl_context.h" |
-#include "ui/gl/gl_image_shared_memory.h" |
-#include "ui/gl/gl_surface.h" |
-#include "ui/gl/init/gl_factory.h" |
- |
-#if defined(USE_OZONE) |
-#include "ui/gl/gl_image_ozone_native_pixmap.h" |
-#endif |
- |
-namespace mus { |
- |
-namespace { |
- |
-// The first time polling a fence, delay some extra time to allow other |
-// stubs to process some work, or else the timing of the fences could |
-// allow a pattern of alternating fast and slow frames to occur. |
-const int64_t kHandleMoreWorkPeriodMs = 2; |
-const int64_t kHandleMoreWorkPeriodBusyMs = 1; |
- |
-// Prevents idle work from being starved. |
-const int64_t kMaxTimeSinceIdleMs = 10; |
- |
-} // namespace |
- |
-CommandBufferDriver::Client::~Client() {} |
- |
-CommandBufferDriver::CommandBufferDriver( |
- gpu::CommandBufferNamespace command_buffer_namespace, |
- gpu::CommandBufferId command_buffer_id, |
- gfx::AcceleratedWidget widget, |
- scoped_refptr<GpuState> gpu_state) |
- : command_buffer_namespace_(command_buffer_namespace), |
- command_buffer_id_(command_buffer_id), |
- widget_(widget), |
- client_(nullptr), |
- gpu_state_(gpu_state), |
- previous_processed_num_(0), |
- weak_factory_(this) { |
- DCHECK_EQ(base::ThreadTaskRunnerHandle::Get(), |
- gpu_state_->command_buffer_task_runner()->task_runner()); |
-} |
- |
-CommandBufferDriver::~CommandBufferDriver() { |
- DCHECK(CalledOnValidThread()); |
- DestroyDecoder(); |
-} |
- |
-bool CommandBufferDriver::Initialize( |
- mojo::ScopedSharedBufferHandle shared_state, |
- mojo::Array<int32_t> attribs) { |
- DCHECK(CalledOnValidThread()); |
- gpu::gles2::ContextCreationAttribHelper attrib_helper; |
- if (!attrib_helper.Parse(attribs.storage())) |
- return false; |
- // TODO(piman): attribs can't currently represent gpu_preference. |
- |
- const bool offscreen = widget_ == gfx::kNullAcceleratedWidget; |
- if (offscreen) { |
- surface_ = gl::init::CreateOffscreenGLSurface(gfx::Size(0, 0)); |
- } else { |
-#if defined(USE_OZONE) |
- scoped_refptr<gl::GLSurface> underlying_surface = |
- gl::init::CreateSurfacelessViewGLSurface(widget_); |
- if (!underlying_surface) |
- underlying_surface = gl::init::CreateViewGLSurface(widget_); |
-#else |
- scoped_refptr<gl::GLSurface> underlying_surface = |
- gl::init::CreateViewGLSurface(widget_); |
-#endif |
- scoped_refptr<GLSurfaceAdapterMus> surface_adapter = |
- new GLSurfaceAdapterMus(underlying_surface); |
- surface_adapter->SetGpuCompletedSwapBuffersCallback( |
- base::Bind(&CommandBufferDriver::OnGpuCompletedSwapBuffers, |
- weak_factory_.GetWeakPtr())); |
- surface_ = surface_adapter; |
- |
- gfx::VSyncProvider* vsync_provider = |
- surface_ ? surface_->GetVSyncProvider() : nullptr; |
- if (vsync_provider) { |
- vsync_provider->GetVSyncParameters( |
- base::Bind(&CommandBufferDriver::OnUpdateVSyncParameters, |
- weak_factory_.GetWeakPtr())); |
- } |
- } |
- |
- if (!surface_.get()) |
- return false; |
- |
- // TODO(piman): virtual contexts. |
- context_ = gl::init::CreateGLContext( |
- gpu_state_->share_group(), surface_.get(), attrib_helper.gpu_preference); |
- if (!context_.get()) |
- return false; |
- |
- if (!context_->MakeCurrent(surface_.get())) |
- return false; |
- |
- // TODO(piman): ShaderTranslatorCache is currently per-ContextGroup but |
- // only needs to be per-thread. |
- const bool bind_generates_resource = attrib_helper.bind_generates_resource; |
- scoped_refptr<gpu::gles2::FeatureInfo> feature_info = |
- new gpu::gles2::FeatureInfo(gpu_state_->gpu_driver_bug_workarounds()); |
- // TODO(erikchen): The ContextGroup needs a reference to the |
- // GpuMemoryBufferManager. |
- scoped_refptr<gpu::gles2::ContextGroup> context_group = |
- new gpu::gles2::ContextGroup( |
- gpu_state_->gpu_preferences(), gpu_state_->mailbox_manager(), |
- new GpuMemoryTracker, |
- new gpu::gles2::ShaderTranslatorCache(gpu_state_->gpu_preferences()), |
- new gpu::gles2::FramebufferCompletenessCache, feature_info, |
- bind_generates_resource, nullptr); |
- |
- command_buffer_.reset( |
- new gpu::CommandBufferService(context_group->transfer_buffer_manager())); |
- |
- decoder_.reset(::gpu::gles2::GLES2Decoder::Create(context_group.get())); |
- executor_.reset(new gpu::CommandExecutor(command_buffer_.get(), |
- decoder_.get(), decoder_.get())); |
- sync_point_order_data_ = gpu::SyncPointOrderData::Create(); |
- sync_point_client_ = gpu_state_->sync_point_manager()->CreateSyncPointClient( |
- sync_point_order_data_, GetNamespaceID(), command_buffer_id_); |
- decoder_->set_engine(executor_.get()); |
- decoder_->SetFenceSyncReleaseCallback(base::Bind( |
- &CommandBufferDriver::OnFenceSyncRelease, base::Unretained(this))); |
- decoder_->SetWaitFenceSyncCallback(base::Bind( |
- &CommandBufferDriver::OnWaitFenceSync, base::Unretained(this))); |
- decoder_->SetDescheduleUntilFinishedCallback(base::Bind( |
- &CommandBufferDriver::OnDescheduleUntilFinished, base::Unretained(this))); |
- decoder_->SetRescheduleAfterFinishedCallback(base::Bind( |
- &CommandBufferDriver::OnRescheduleAfterFinished, base::Unretained(this))); |
- |
- gpu::gles2::DisallowedFeatures disallowed_features; |
- |
- if (!decoder_->Initialize(surface_, context_, offscreen, disallowed_features, |
- attrib_helper)) |
- return false; |
- |
- command_buffer_->SetPutOffsetChangeCallback(base::Bind( |
- &gpu::CommandExecutor::PutChanged, base::Unretained(executor_.get()))); |
- command_buffer_->SetGetBufferChangeCallback(base::Bind( |
- &gpu::CommandExecutor::SetGetBuffer, base::Unretained(executor_.get()))); |
- command_buffer_->SetParseErrorCallback( |
- base::Bind(&CommandBufferDriver::OnParseError, base::Unretained(this))); |
- |
- // TODO(piman): other callbacks |
- |
- const size_t kSize = sizeof(gpu::CommandBufferSharedState); |
- std::unique_ptr<gpu::BufferBacking> backing( |
- MojoBufferBacking::Create(std::move(shared_state), kSize)); |
- if (!backing) |
- return false; |
- |
- command_buffer_->SetSharedStateBuffer(std::move(backing)); |
- gpu_state_->driver_manager()->AddDriver(this); |
- return true; |
-} |
- |
-void CommandBufferDriver::SetGetBuffer(int32_t buffer) { |
- DCHECK(CalledOnValidThread()); |
- command_buffer_->SetGetBuffer(buffer); |
-} |
- |
-void CommandBufferDriver::Flush(int32_t put_offset) { |
- DCHECK(CalledOnValidThread()); |
- if (!MakeCurrent()) |
- return; |
- |
- command_buffer_->Flush(put_offset); |
- ProcessPendingAndIdleWork(); |
-} |
- |
-void CommandBufferDriver::RegisterTransferBuffer( |
- int32_t id, |
- mojo::ScopedSharedBufferHandle transfer_buffer, |
- uint32_t size) { |
- DCHECK(CalledOnValidThread()); |
- // Take ownership of the memory and map it into this process. |
- // This validates the size. |
- std::unique_ptr<gpu::BufferBacking> backing( |
- MojoBufferBacking::Create(std::move(transfer_buffer), size)); |
- if (!backing) { |
- DVLOG(0) << "Failed to map shared memory."; |
- return; |
- } |
- command_buffer_->RegisterTransferBuffer(id, std::move(backing)); |
-} |
- |
-void CommandBufferDriver::DestroyTransferBuffer(int32_t id) { |
- DCHECK(CalledOnValidThread()); |
- command_buffer_->DestroyTransferBuffer(id); |
-} |
- |
-void CommandBufferDriver::CreateImage(int32_t id, |
- mojo::ScopedHandle memory_handle, |
- int32_t type, |
- const gfx::Size& size, |
- int32_t format, |
- int32_t internal_format) { |
- DCHECK(CalledOnValidThread()); |
- if (!MakeCurrent()) |
- return; |
- |
- gpu::gles2::ImageManager* image_manager = decoder_->GetImageManager(); |
- if (image_manager->LookupImage(id)) { |
- LOG(ERROR) << "Image already exists with same ID."; |
- return; |
- } |
- |
- gfx::BufferFormat gpu_format = static_cast<gfx::BufferFormat>(format); |
- if (!gpu::IsGpuMemoryBufferFormatSupported(gpu_format, |
- decoder_->GetCapabilities())) { |
- LOG(ERROR) << "Format is not supported."; |
- return; |
- } |
- |
- if (!gpu::IsImageSizeValidForGpuMemoryBufferFormat(size, gpu_format)) { |
- LOG(ERROR) << "Invalid image size for format."; |
- return; |
- } |
- |
- if (!gpu::IsImageFormatCompatibleWithGpuMemoryBufferFormat(internal_format, |
- gpu_format)) { |
- LOG(ERROR) << "Incompatible image format."; |
- return; |
- } |
- |
- if (type != gfx::SHARED_MEMORY_BUFFER) { |
- NOTIMPLEMENTED(); |
- return; |
- } |
- |
- base::PlatformFile platform_file; |
- MojoResult unwrap_result = mojo::UnwrapPlatformFile(std::move(memory_handle), |
- &platform_file); |
- if (unwrap_result != MOJO_RESULT_OK) { |
- NOTREACHED(); |
- return; |
- } |
- |
-#if defined(OS_WIN) |
- base::SharedMemoryHandle handle(platform_file, base::GetCurrentProcId()); |
-#else |
- base::FileDescriptor handle(platform_file, false); |
-#endif |
- |
- scoped_refptr<gl::GLImageSharedMemory> image = |
- new gl::GLImageSharedMemory(size, internal_format); |
- // TODO(jam): also need a mojo enum for this enum |
- if (!image->Initialize( |
- handle, gfx::GpuMemoryBufferId(id), gpu_format, 0, |
- gfx::RowSizeForBufferFormat(size.width(), gpu_format, 0))) { |
- NOTREACHED(); |
- return; |
- } |
- |
- image_manager->AddImage(image.get(), id); |
-} |
- |
-// TODO(rjkroege): It is conceivable that this code belongs in |
-// ozone_gpu_memory_buffer.cc |
-void CommandBufferDriver::CreateImageNativeOzone(int32_t id, |
- int32_t type, |
- gfx::Size size, |
- gfx::BufferFormat format, |
- uint32_t internal_format, |
- ui::NativePixmap* pixmap) { |
-#if defined(USE_OZONE) |
- gpu::gles2::ImageManager* image_manager = decoder_->GetImageManager(); |
- if (image_manager->LookupImage(id)) { |
- LOG(ERROR) << "Image already exists with same ID."; |
- return; |
- } |
- |
- scoped_refptr<gl::GLImageOzoneNativePixmap> image = |
- new gl::GLImageOzoneNativePixmap(size, internal_format); |
- if (!image->Initialize(pixmap, format)) { |
- NOTREACHED(); |
- return; |
- } |
- |
- image_manager->AddImage(image.get(), id); |
-#endif |
-} |
- |
-void CommandBufferDriver::DestroyImage(int32_t id) { |
- DCHECK(CalledOnValidThread()); |
- gpu::gles2::ImageManager* image_manager = decoder_->GetImageManager(); |
- if (!image_manager->LookupImage(id)) { |
- LOG(ERROR) << "Image with ID doesn't exist."; |
- return; |
- } |
- if (!MakeCurrent()) |
- return; |
- image_manager->RemoveImage(id); |
-} |
- |
-bool CommandBufferDriver::IsScheduled() const { |
- DCHECK(CalledOnValidThread()); |
- DCHECK(executor_); |
- return executor_->scheduled(); |
-} |
- |
-bool CommandBufferDriver::HasUnprocessedCommands() const { |
- DCHECK(CalledOnValidThread()); |
- if (command_buffer_) { |
- gpu::CommandBuffer::State state = GetLastState(); |
- return command_buffer_->GetPutOffset() != state.get_offset && |
- !gpu::error::IsError(state.error); |
- } |
- return false; |
-} |
- |
-gpu::Capabilities CommandBufferDriver::GetCapabilities() const { |
- DCHECK(CalledOnValidThread()); |
- return decoder_->GetCapabilities(); |
-} |
- |
-gpu::CommandBuffer::State CommandBufferDriver::GetLastState() const { |
- DCHECK(CalledOnValidThread()); |
- return command_buffer_->GetLastState(); |
-} |
- |
-uint32_t CommandBufferDriver::GetUnprocessedOrderNum() const { |
- DCHECK(CalledOnValidThread()); |
- return sync_point_order_data_->unprocessed_order_num(); |
-} |
- |
-uint32_t CommandBufferDriver::GetProcessedOrderNum() const { |
- DCHECK(CalledOnValidThread()); |
- return sync_point_order_data_->processed_order_num(); |
-} |
- |
-bool CommandBufferDriver::MakeCurrent() { |
- DCHECK(CalledOnValidThread()); |
- if (!decoder_) |
- return false; |
- if (decoder_->MakeCurrent()) |
- return true; |
- DLOG(ERROR) << "Context lost because MakeCurrent failed."; |
- gpu::error::ContextLostReason reason = |
- static_cast<gpu::error::ContextLostReason>( |
- decoder_->GetContextLostReason()); |
- command_buffer_->SetContextLostReason(reason); |
- command_buffer_->SetParseError(gpu::error::kLostContext); |
- OnContextLost(reason); |
- return false; |
-} |
- |
-void CommandBufferDriver::ProcessPendingAndIdleWork() { |
- DCHECK(CalledOnValidThread()); |
- executor_->ProcessPendingQueries(); |
- ScheduleDelayedWork( |
- base::TimeDelta::FromMilliseconds(kHandleMoreWorkPeriodMs)); |
-} |
- |
-void CommandBufferDriver::ScheduleDelayedWork(base::TimeDelta delay) { |
- DCHECK(CalledOnValidThread()); |
- const bool has_more_work = |
- executor_->HasPendingQueries() || executor_->HasMoreIdleWork(); |
- if (!has_more_work) { |
- last_idle_time_ = base::TimeTicks(); |
- return; |
- } |
- |
- const base::TimeTicks current_time = base::TimeTicks::Now(); |
- // |process_delayed_work_time_| is set if processing of delayed work is |
- // already scheduled. Just update the time if already scheduled. |
- if (!process_delayed_work_time_.is_null()) { |
- process_delayed_work_time_ = current_time + delay; |
- return; |
- } |
- |
- // Idle when no messages are processed between now and when PollWork is |
- // called. |
- previous_processed_num_ = |
- gpu_state_->driver_manager()->GetProcessedOrderNum(); |
- |
- if (last_idle_time_.is_null()) |
- last_idle_time_ = current_time; |
- |
- // scheduled() returns true after passing all unschedule fences and this is |
- // when we can start performing idle work. Idle work is done synchronously |
- // so we can set delay to 0 and instead poll for more work at the rate idle |
- // work is performed. This also ensures that idle work is done as |
- // efficiently as possible without any unnecessary delays. |
- if (executor_->scheduled() && executor_->HasMoreIdleWork()) |
- delay = base::TimeDelta(); |
- |
- process_delayed_work_time_ = current_time + delay; |
- gpu_state_->command_buffer_task_runner()->task_runner()->PostDelayedTask( |
- FROM_HERE, |
- base::Bind(&CommandBufferDriver::PollWork, weak_factory_.GetWeakPtr()), |
- delay); |
-} |
- |
-void CommandBufferDriver::PollWork() { |
- DCHECK(CalledOnValidThread()); |
- // Post another delayed task if we have not yet reached the time at which |
- // we should process delayed work. |
- base::TimeTicks current_time = base::TimeTicks::Now(); |
- DCHECK(!process_delayed_work_time_.is_null()); |
- if (process_delayed_work_time_ > current_time) { |
- gpu_state_->command_buffer_task_runner()->task_runner()->PostDelayedTask( |
- FROM_HERE, |
- base::Bind(&CommandBufferDriver::PollWork, weak_factory_.GetWeakPtr()), |
- process_delayed_work_time_ - current_time); |
- return; |
- } |
- process_delayed_work_time_ = base::TimeTicks(); |
- PerformWork(); |
-} |
- |
-void CommandBufferDriver::PerformWork() { |
- DCHECK(CalledOnValidThread()); |
- if (!MakeCurrent()) |
- return; |
- |
- if (executor_) { |
- const uint32_t current_unprocessed_num = |
- gpu_state_->driver_manager()->GetUnprocessedOrderNum(); |
- // We're idle when no messages were processed or scheduled. |
- bool is_idle = (previous_processed_num_ == current_unprocessed_num); |
- if (!is_idle && !last_idle_time_.is_null()) { |
- base::TimeDelta time_since_idle = |
- base::TimeTicks::Now() - last_idle_time_; |
- base::TimeDelta max_time_since_idle = |
- base::TimeDelta::FromMilliseconds(kMaxTimeSinceIdleMs); |
- // Force idle when it's been too long since last time we were idle. |
- if (time_since_idle > max_time_since_idle) |
- is_idle = true; |
- } |
- |
- if (is_idle) { |
- last_idle_time_ = base::TimeTicks::Now(); |
- executor_->PerformIdleWork(); |
- } |
- executor_->ProcessPendingQueries(); |
- } |
- |
- ScheduleDelayedWork( |
- base::TimeDelta::FromMilliseconds(kHandleMoreWorkPeriodBusyMs)); |
-} |
- |
-void CommandBufferDriver::DestroyDecoder() { |
- DCHECK(CalledOnValidThread()); |
- if (decoder_) { |
- gpu_state_->driver_manager()->RemoveDriver(this); |
- bool have_context = decoder_->MakeCurrent(); |
- decoder_->Destroy(have_context); |
- decoder_.reset(); |
- } |
-} |
- |
-void CommandBufferDriver::OnUpdateVSyncParameters( |
- const base::TimeTicks timebase, |
- const base::TimeDelta interval) { |
- DCHECK(CalledOnValidThread()); |
- if (client_) |
- client_->UpdateVSyncParameters(timebase, interval); |
-} |
- |
-void CommandBufferDriver::OnFenceSyncRelease(uint64_t release) { |
- DCHECK(CalledOnValidThread()); |
- if (!sync_point_client_->client_state()->IsFenceSyncReleased(release)) |
- sync_point_client_->ReleaseFenceSync(release); |
-} |
- |
-bool CommandBufferDriver::OnWaitFenceSync( |
- gpu::CommandBufferNamespace namespace_id, |
- gpu::CommandBufferId command_buffer_id, |
- uint64_t release) { |
- DCHECK(CalledOnValidThread()); |
- DCHECK(IsScheduled()); |
- gpu::SyncPointManager* sync_point_manager = gpu_state_->sync_point_manager(); |
- DCHECK(sync_point_manager); |
- |
- scoped_refptr<gpu::SyncPointClientState> release_state = |
- sync_point_manager->GetSyncPointClientState(namespace_id, |
- command_buffer_id); |
- |
- if (!release_state) |
- return true; |
- |
- executor_->SetScheduled(false); |
- sync_point_client_->Wait(release_state.get(), release, |
- base::Bind(&gpu::CommandExecutor::SetScheduled, |
- executor_->AsWeakPtr(), true)); |
- return executor_->scheduled(); |
-} |
- |
-void CommandBufferDriver::OnDescheduleUntilFinished() { |
- DCHECK(CalledOnValidThread()); |
- DCHECK(IsScheduled()); |
- DCHECK(executor_->HasMoreIdleWork()); |
- |
- executor_->SetScheduled(false); |
-} |
- |
-void CommandBufferDriver::OnRescheduleAfterFinished() { |
- DCHECK(CalledOnValidThread()); |
- DCHECK(!executor_->scheduled()); |
- |
- executor_->SetScheduled(true); |
-} |
- |
-void CommandBufferDriver::OnParseError() { |
- DCHECK(CalledOnValidThread()); |
- gpu::CommandBuffer::State state = GetLastState(); |
- OnContextLost(state.context_lost_reason); |
-} |
- |
-void CommandBufferDriver::OnContextLost(uint32_t reason) { |
- DCHECK(CalledOnValidThread()); |
- if (client_) |
- client_->DidLoseContext(reason); |
-} |
- |
-void CommandBufferDriver::SignalQuery(uint32_t query_id, |
- const base::Closure& callback) { |
- DCHECK(CalledOnValidThread()); |
- |
- gpu::gles2::QueryManager* query_manager = decoder_->GetQueryManager(); |
- gpu::gles2::QueryManager::Query* query = query_manager->GetQuery(query_id); |
- if (query) |
- query->AddCallback(callback); |
- else |
- callback.Run(); |
-} |
- |
-void CommandBufferDriver::OnGpuCompletedSwapBuffers(gfx::SwapResult result) { |
- DCHECK(CalledOnValidThread()); |
- if (client_) { |
- client_->OnGpuCompletedSwapBuffers(result); |
- } |
-} |
- |
-} // namespace mus |