Index: services/ui/ws/platform_display.cc |
diff --git a/components/mus/ws/platform_display.cc b/services/ui/ws/platform_display.cc |
similarity index 96% |
rename from components/mus/ws/platform_display.cc |
rename to services/ui/ws/platform_display.cc |
index 84ca1fde8baed6174e5c60bc5eab9f252b3e0203..f1f7601084dc009cc4e63a1ef3c4f1726c609dc9 100644 |
--- a/components/mus/ws/platform_display.cc |
+++ b/services/ui/ws/platform_display.cc |
@@ -2,7 +2,7 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "components/mus/ws/platform_display.h" |
+#include "services/ui/ws/platform_display.h" |
#include "base/numerics/safe_conversions.h" |
#include "build/build_config.h" |
@@ -13,17 +13,17 @@ |
#include "cc/quads/render_pass.h" |
#include "cc/quads/shared_quad_state.h" |
#include "cc/quads/surface_draw_quad.h" |
-#include "components/mus/gles2/gpu_state.h" |
-#include "components/mus/public/interfaces/gpu.mojom.h" |
-#include "components/mus/surfaces/display_compositor.h" |
-#include "components/mus/surfaces/surfaces_state.h" |
-#include "components/mus/ws/platform_display_factory.h" |
-#include "components/mus/ws/server_window.h" |
-#include "components/mus/ws/server_window_surface.h" |
-#include "components/mus/ws/server_window_surface_manager.h" |
-#include "components/mus/ws/window_coordinate_conversions.h" |
#include "services/shell/public/cpp/connection.h" |
#include "services/shell/public/cpp/connector.h" |
+#include "services/ui/gles2/gpu_state.h" |
+#include "services/ui/public/interfaces/gpu.mojom.h" |
+#include "services/ui/surfaces/display_compositor.h" |
+#include "services/ui/surfaces/surfaces_state.h" |
+#include "services/ui/ws/platform_display_factory.h" |
+#include "services/ui/ws/server_window.h" |
+#include "services/ui/ws/server_window_surface.h" |
+#include "services/ui/ws/server_window_surface_manager.h" |
+#include "services/ui/ws/window_coordinate_conversions.h" |
#include "third_party/skia/include/core/SkXfermode.h" |
#include "ui/base/cursor/cursor_loader.h" |
#include "ui/display/display.h" |