OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_MUS_GLES2_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef SERVICES_UI_GLES2_COMMAND_BUFFER_IMPL_H_ |
6 #define COMPONENTS_MUS_GLES2_COMMAND_BUFFER_IMPL_H_ | 6 #define SERVICES_UI_GLES2_COMMAND_BUFFER_IMPL_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
11 | 11 |
12 #include "base/macros.h" | 12 #include "base/macros.h" |
13 #include "base/memory/weak_ptr.h" | 13 #include "base/memory/weak_ptr.h" |
14 #include "base/single_thread_task_runner.h" | 14 #include "base/single_thread_task_runner.h" |
15 #include "components/mus/gles2/command_buffer_driver.h" | |
16 #include "components/mus/public/interfaces/command_buffer.mojom.h" | |
17 #include "gpu/command_buffer/common/command_buffer.h" | 15 #include "gpu/command_buffer/common/command_buffer.h" |
18 #include "mojo/public/cpp/bindings/binding.h" | 16 #include "mojo/public/cpp/bindings/binding.h" |
| 17 #include "services/ui/gles2/command_buffer_driver.h" |
| 18 #include "services/ui/public/interfaces/command_buffer.mojom.h" |
19 | 19 |
20 namespace mus { | 20 namespace mus { |
21 | 21 |
22 class CommandBufferDriver; | 22 class CommandBufferDriver; |
23 class GpuState; | 23 class GpuState; |
24 | 24 |
25 // This class listens to the CommandBuffer message pipe on a low-latency thread | 25 // This class listens to the CommandBuffer message pipe on a low-latency thread |
26 // so that we can insert sync points without blocking on the GL driver. It | 26 // so that we can insert sync points without blocking on the GL driver. It |
27 // forwards most method calls to the CommandBufferDriver, which runs on the | 27 // forwards most method calls to the CommandBufferDriver, which runs on the |
28 // same thread as the native viewport. | 28 // same thread as the native viewport. |
(...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
116 scoped_refptr<GpuState> gpu_state_; | 116 scoped_refptr<GpuState> gpu_state_; |
117 std::unique_ptr<CommandBufferDriver> driver_; | 117 std::unique_ptr<CommandBufferDriver> driver_; |
118 std::unique_ptr<mojo::Binding<CommandBuffer>> binding_; | 118 std::unique_ptr<mojo::Binding<CommandBuffer>> binding_; |
119 mojom::CommandBufferClientPtr client_; | 119 mojom::CommandBufferClientPtr client_; |
120 | 120 |
121 DISALLOW_COPY_AND_ASSIGN(CommandBufferImpl); | 121 DISALLOW_COPY_AND_ASSIGN(CommandBufferImpl); |
122 }; | 122 }; |
123 | 123 |
124 } // namespace mus | 124 } // namespace mus |
125 | 125 |
126 #endif // COMPONENTS_MUS_GLES2_COMMAND_BUFFER_IMPL_H_ | 126 #endif // SERVICES_UI_GLES2_COMMAND_BUFFER_IMPL_H_ |
OLD | NEW |