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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "components/mus/ws/window_coordinate_conversions.h" | |
| 6 | |
| 7 #include "components/mus/ws/server_window.h" | |
| 8 #include "components/mus/ws/server_window_delegate.h" | |
| 9 #include "components/mus/ws/test_server_window_delegate.h" | |
| 10 #include "testing/gtest/include/gtest/gtest.h" | |
| 11 #include "ui/gfx/geometry/point_f.h" | |
| 12 #include "ui/gfx/geometry/rect.h" | |
| 13 | |
| 14 namespace mus { | |
| 15 | |
| 16 namespace ws { | |
| 17 | |
| 18 using WindowCoordinateConversionsTest = testing::Test; | |
| 19 | |
| 20 TEST_F(WindowCoordinateConversionsTest, ConvertRectBetweenWindows) { | |
| 21 TestServerWindowDelegate d1, d2, d3; | |
| 22 ServerWindow v1(&d1, WindowId()), v2(&d2, WindowId()), v3(&d3, WindowId()); | |
| 23 v1.SetBounds(gfx::Rect(1, 2, 100, 100)); | |
| 24 v2.SetBounds(gfx::Rect(3, 4, 100, 100)); | |
| 25 v3.SetBounds(gfx::Rect(5, 6, 100, 100)); | |
| 26 v1.Add(&v2); | |
| 27 v2.Add(&v3); | |
| 28 | |
| 29 EXPECT_EQ(gfx::Rect(2, 1, 8, 9), | |
| 30 ConvertRectBetweenWindows(&v1, &v3, gfx::Rect(10, 11, 8, 9))); | |
| 31 | |
| 32 EXPECT_EQ(gfx::Rect(18, 21, 8, 9), | |
| 33 ConvertRectBetweenWindows(&v3, &v1, gfx::Rect(10, 11, 8, 9))); | |
| 34 } | |
| 35 | |
| 36 TEST_F(WindowCoordinateConversionsTest, ConvertPointFBetweenWindows) { | |
| 37 TestServerWindowDelegate d1, d2, d3; | |
| 38 ServerWindow v1(&d1, WindowId()), v2(&d2, WindowId()), v3(&d3, WindowId()); | |
| 39 v1.SetBounds(gfx::Rect(1, 2, 100, 100)); | |
| 40 v2.SetBounds(gfx::Rect(3, 4, 100, 100)); | |
| 41 v3.SetBounds(gfx::Rect(5, 6, 100, 100)); | |
| 42 v1.Add(&v2); | |
| 43 v2.Add(&v3); | |
| 44 | |
| 45 { | |
| 46 const gfx::PointF result( | |
| 47 ConvertPointFBetweenWindows(&v1, &v3, gfx::PointF(10.5f, 11.9f))); | |
| 48 EXPECT_FLOAT_EQ(2.5f, result.x()); | |
| 49 EXPECT_FLOAT_EQ(1.9f, result.y()); | |
| 50 } | |
| 51 | |
| 52 { | |
| 53 const gfx::PointF result( | |
| 54 ConvertPointFBetweenWindows(&v3, &v1, gfx::PointF(10.2f, 11.4f))); | |
| 55 EXPECT_FLOAT_EQ(18.2f, result.x()); | |
| 56 EXPECT_FLOAT_EQ(21.4f, result.y()); | |
| 57 } | |
| 58 } | |
| 59 | |
| 60 } // namespace ws | |
| 61 | |
| 62 } // namespace mus | |
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