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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "components/mus/ws/window_coordinate_conversions.h" | |
6 | |
7 #include "components/mus/ws/server_window.h" | |
8 #include "ui/gfx/geometry/point.h" | |
9 #include "ui/gfx/geometry/point_conversions.h" | |
10 #include "ui/gfx/geometry/point_f.h" | |
11 #include "ui/gfx/geometry/rect.h" | |
12 #include "ui/gfx/geometry/vector2d.h" | |
13 #include "ui/gfx/geometry/vector2d_f.h" | |
14 | |
15 namespace mus { | |
16 | |
17 namespace ws { | |
18 | |
19 namespace { | |
20 | |
21 gfx::Vector2dF CalculateOffsetToAncestor(const ServerWindow* window, | |
22 const ServerWindow* ancestor) { | |
23 DCHECK(ancestor->Contains(window)); | |
24 gfx::Vector2d result; | |
25 for (const ServerWindow* v = window; v != ancestor; v = v->parent()) | |
26 result += v->bounds().OffsetFromOrigin(); | |
27 return gfx::Vector2dF(result.x(), result.y()); | |
28 } | |
29 | |
30 } // namespace | |
31 | |
32 gfx::Point ConvertPointBetweenWindows(const ServerWindow* from, | |
33 const ServerWindow* to, | |
34 const gfx::Point& point) { | |
35 return gfx::ToFlooredPoint( | |
36 ConvertPointFBetweenWindows(from, to, gfx::PointF(point.x(), point.y()))); | |
37 } | |
38 | |
39 gfx::PointF ConvertPointFBetweenWindows(const ServerWindow* from, | |
40 const ServerWindow* to, | |
41 const gfx::PointF& point) { | |
42 DCHECK(from); | |
43 DCHECK(to); | |
44 if (from == to) | |
45 return point; | |
46 | |
47 if (from->Contains(to)) { | |
48 const gfx::Vector2dF offset(CalculateOffsetToAncestor(to, from)); | |
49 return point - offset; | |
50 } | |
51 DCHECK(to->Contains(from)); | |
52 const gfx::Vector2dF offset(CalculateOffsetToAncestor(from, to)); | |
53 return point + offset; | |
54 } | |
55 | |
56 gfx::Rect ConvertRectBetweenWindows(const ServerWindow* from, | |
57 const ServerWindow* to, | |
58 const gfx::Rect& rect) { | |
59 DCHECK(from); | |
60 DCHECK(to); | |
61 if (from == to) | |
62 return rect; | |
63 | |
64 const gfx::Point top_left( | |
65 ConvertPointBetweenWindows(from, to, rect.origin())); | |
66 const gfx::Point bottom_right(gfx::ToCeiledPoint(ConvertPointFBetweenWindows( | |
67 from, to, gfx::PointF(rect.right(), rect.bottom())))); | |
68 return gfx::Rect(top_left.x(), top_left.y(), bottom_right.x() - top_left.x(), | |
69 bottom_right.y() - top_left.y()); | |
70 } | |
71 | |
72 } // namespace ws | |
73 | |
74 } // namespace mus | |
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