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Issue 2119963002: Move mus to //services/ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "components/mus/ws/scheduled_animation_group.h"
6
7 #include <set>
8
9 #include "components/mus/ws/server_window.h"
10
11 using mus::mojom::AnimationProperty;
12
13 namespace mus {
14 namespace ws {
15 namespace {
16
17 using Sequences = std::vector<ScheduledAnimationSequence>;
18
19 // Gets the value of |property| from |window| into |value|.
20 void GetValueFromWindow(const ServerWindow* window,
21 AnimationProperty property,
22 ScheduledAnimationValue* value) {
23 switch (property) {
24 case AnimationProperty::NONE:
25 NOTREACHED();
26 break;
27 case AnimationProperty::OPACITY:
28 value->float_value = window->opacity();
29 break;
30 case AnimationProperty::TRANSFORM:
31 value->transform = window->transform();
32 break;
33 }
34 }
35
36 // Sets the value of |property| from |value| into |window|.
37 void SetWindowPropertyFromValue(ServerWindow* window,
38 AnimationProperty property,
39 const ScheduledAnimationValue& value) {
40 switch (property) {
41 case AnimationProperty::NONE:
42 break;
43 case AnimationProperty::OPACITY:
44 window->SetOpacity(value.float_value);
45 break;
46 case AnimationProperty::TRANSFORM:
47 window->SetTransform(value.transform);
48 break;
49 }
50 }
51
52 // Sets the value of |property| into |window| between two points.
53 void SetWindowPropertyFromValueBetween(ServerWindow* window,
54 AnimationProperty property,
55 double value,
56 gfx::Tween::Type tween_type,
57 const ScheduledAnimationValue& start,
58 const ScheduledAnimationValue& target) {
59 const double tween_value = gfx::Tween::CalculateValue(tween_type, value);
60 switch (property) {
61 case AnimationProperty::NONE:
62 break;
63 case AnimationProperty::OPACITY:
64 window->SetOpacity(gfx::Tween::FloatValueBetween(
65 tween_value, start.float_value, target.float_value));
66 break;
67 case AnimationProperty::TRANSFORM:
68 window->SetTransform(gfx::Tween::TransformValueBetween(
69 tween_value, start.transform, target.transform));
70 break;
71 }
72 }
73
74 // TODO(mfomitchev): Use struct traits for this?
75 gfx::Tween::Type AnimationTypeToTweenType(mojom::AnimationTweenType type) {
76 switch (type) {
77 case mojom::AnimationTweenType::LINEAR:
78 return gfx::Tween::LINEAR;
79 case mojom::AnimationTweenType::EASE_IN:
80 return gfx::Tween::EASE_IN;
81 case mojom::AnimationTweenType::EASE_OUT:
82 return gfx::Tween::EASE_OUT;
83 case mojom::AnimationTweenType::EASE_IN_OUT:
84 return gfx::Tween::EASE_IN_OUT;
85 }
86 return gfx::Tween::LINEAR;
87 }
88
89 void ConvertToScheduledValue(const mojom::AnimationValue& transport_value,
90 ScheduledAnimationValue* value) {
91 value->float_value = transport_value.float_value;
92 value->transform = transport_value.transform;
93 }
94
95 void ConvertToScheduledElement(const mojom::AnimationElement& transport_element,
96 ScheduledAnimationElement* element) {
97 element->property = transport_element.property;
98 element->duration =
99 base::TimeDelta::FromMicroseconds(transport_element.duration);
100 element->tween_type = AnimationTypeToTweenType(transport_element.tween_type);
101 if (transport_element.property != AnimationProperty::NONE) {
102 if (transport_element.start_value.get()) {
103 element->is_start_valid = true;
104 ConvertToScheduledValue(*transport_element.start_value,
105 &(element->start_value));
106 } else {
107 element->is_start_valid = false;
108 }
109 ConvertToScheduledValue(*transport_element.target_value,
110 &(element->target_value));
111 }
112 }
113
114 bool IsAnimationValueValid(AnimationProperty property,
115 const mojom::AnimationValue& value) {
116 bool result;
117 switch (property) {
118 case AnimationProperty::NONE:
119 NOTREACHED();
120 return false;
121 case AnimationProperty::OPACITY:
122 result = value.float_value >= 0.f && value.float_value <= 1.f;
123 DVLOG_IF(1, !result) << "Invalid AnimationValue for opacity: "
124 << value.float_value;
125 return result;
126 case AnimationProperty::TRANSFORM:
127 return true;
128 }
129 return false;
130 }
131
132 bool IsAnimationElementValid(const mojom::AnimationElement& element) {
133 if (element.property == AnimationProperty::NONE)
134 return true; // None is a pause and doesn't need any values.
135 if (element.start_value.get() &&
136 !IsAnimationValueValid(element.property, *element.start_value))
137 return false;
138 // For all other properties we require a target.
139 return element.target_value.get() &&
140 IsAnimationValueValid(element.property, *element.target_value);
141 }
142
143 bool IsAnimationSequenceValid(const mojom::AnimationSequence& sequence) {
144 if (sequence.elements.size() == 0) {
145 DVLOG(1) << "Empty or null AnimationSequence - invalid.";
146 return false;
147 }
148
149 for (size_t i = 0; i < sequence.elements.size(); ++i) {
150 if (!IsAnimationElementValid(*sequence.elements[i]))
151 return false;
152 }
153 return true;
154 }
155
156 bool IsAnimationGroupValid(const mojom::AnimationGroup& transport_group) {
157 if (transport_group.sequences.size() == 0) {
158 DVLOG(1) << "Empty or null AnimationGroup - invalid; window_id="
159 << transport_group.window_id;
160 return false;
161 }
162 for (size_t i = 0; i < transport_group.sequences.size(); ++i) {
163 if (!IsAnimationSequenceValid(*transport_group.sequences[i]))
164 return false;
165 }
166 return true;
167 }
168
169 // If the start value for |element| isn't valid, the value for the property
170 // is obtained from |window| and placed into |element|.
171 void GetStartValueFromWindowIfNecessary(const ServerWindow* window,
172 ScheduledAnimationElement* element) {
173 if (element->property != AnimationProperty::NONE &&
174 !element->is_start_valid) {
175 GetValueFromWindow(window, element->property, &(element->start_value));
176 }
177 }
178
179 void GetScheduledAnimationProperties(const Sequences& sequences,
180 std::set<AnimationProperty>* properties) {
181 for (const ScheduledAnimationSequence& sequence : sequences) {
182 for (const ScheduledAnimationElement& element : sequence.elements)
183 properties->insert(element.property);
184 }
185 }
186
187 // Set |window|'s specified |property| to the value resulting from running all
188 // the |sequences|.
189 void SetPropertyToTargetProperty(ServerWindow* window,
190 mojom::AnimationProperty property,
191 const Sequences& sequences) {
192 // NOTE: this doesn't deal with |cycle_count| quite right, but I'm honestly
193 // not sure we really want to support the same property in multiple sequences
194 // animating at once so I'm not dealing.
195 base::TimeDelta max_end_duration;
196 std::unique_ptr<ScheduledAnimationValue> value;
197 for (const ScheduledAnimationSequence& sequence : sequences) {
198 base::TimeDelta duration;
199 for (const ScheduledAnimationElement& element : sequence.elements) {
200 if (element.property != property)
201 continue;
202
203 duration += element.duration;
204 if (duration > max_end_duration) {
205 max_end_duration = duration;
206 value.reset(new ScheduledAnimationValue(element.target_value));
207 }
208 }
209 }
210 if (value.get())
211 SetWindowPropertyFromValue(window, property, *value);
212 }
213
214 void ConvertSequenceToScheduled(
215 const mojom::AnimationSequence& transport_sequence,
216 base::TimeTicks now,
217 ScheduledAnimationSequence* sequence) {
218 sequence->run_until_stopped = transport_sequence.cycle_count == 0u;
219 sequence->cycle_count = transport_sequence.cycle_count;
220 DCHECK_NE(0u, transport_sequence.elements.size());
221 sequence->elements.resize(transport_sequence.elements.size());
222
223 base::TimeTicks element_start_time = now;
224 for (size_t i = 0; i < transport_sequence.elements.size(); ++i) {
225 ConvertToScheduledElement(*(transport_sequence.elements[i].get()),
226 &(sequence->elements[i]));
227 sequence->elements[i].start_time = element_start_time;
228 sequence->duration += sequence->elements[i].duration;
229 element_start_time += sequence->elements[i].duration;
230 }
231 }
232
233 bool AdvanceSequence(ServerWindow* window,
234 ScheduledAnimationSequence* sequence,
235 base::TimeTicks now) {
236 ScheduledAnimationElement* element =
237 &(sequence->elements[sequence->current_index]);
238 while (element->start_time + element->duration < now) {
239 SetWindowPropertyFromValue(window, element->property,
240 element->target_value);
241 if (++sequence->current_index == sequence->elements.size()) {
242 if (!sequence->run_until_stopped && --sequence->cycle_count == 0) {
243 return false;
244 }
245
246 sequence->current_index = 0;
247 }
248 sequence->elements[sequence->current_index].start_time =
249 element->start_time + element->duration;
250 element = &(sequence->elements[sequence->current_index]);
251 GetStartValueFromWindowIfNecessary(window, element);
252
253 // It's possible for the delta between now and |last_tick_time_| to be very
254 // big (could happen if machine sleeps and is woken up much later). Normally
255 // the repeat count is smallish, so we don't bother optimizing it. OTOH if
256 // a sequence repeats forever we optimize it lest we get stuck in this loop
257 // for a very long time.
258 if (sequence->run_until_stopped && sequence->current_index == 0) {
259 element->start_time =
260 now - base::TimeDelta::FromMicroseconds(
261 (now - element->start_time).InMicroseconds() %
262 sequence->duration.InMicroseconds());
263 }
264 }
265 return true;
266 }
267
268 } // namespace
269
270 ScheduledAnimationValue::ScheduledAnimationValue() : float_value(0) {}
271 ScheduledAnimationValue::~ScheduledAnimationValue() {}
272
273 ScheduledAnimationElement::ScheduledAnimationElement()
274 : property(AnimationProperty::OPACITY),
275 tween_type(gfx::Tween::EASE_IN),
276 is_start_valid(false) {}
277 ScheduledAnimationElement::ScheduledAnimationElement(
278 const ScheduledAnimationElement& other) = default;
279 ScheduledAnimationElement::~ScheduledAnimationElement() {}
280
281 ScheduledAnimationSequence::ScheduledAnimationSequence()
282 : run_until_stopped(false), cycle_count(0), current_index(0u) {}
283 ScheduledAnimationSequence::ScheduledAnimationSequence(
284 const ScheduledAnimationSequence& other) = default;
285 ScheduledAnimationSequence::~ScheduledAnimationSequence() {}
286
287 ScheduledAnimationGroup::~ScheduledAnimationGroup() {}
288
289 // static
290 std::unique_ptr<ScheduledAnimationGroup> ScheduledAnimationGroup::Create(
291 ServerWindow* window,
292 base::TimeTicks now,
293 uint32_t id,
294 const mojom::AnimationGroup& transport_group) {
295 if (!IsAnimationGroupValid(transport_group))
296 return nullptr;
297
298 std::unique_ptr<ScheduledAnimationGroup> group(
299 new ScheduledAnimationGroup(window, id, now));
300 group->sequences_.resize(transport_group.sequences.size());
301 for (size_t i = 0; i < transport_group.sequences.size(); ++i) {
302 const mojom::AnimationSequence& transport_sequence(
303 *(transport_group.sequences[i]));
304 DCHECK_NE(0u, transport_sequence.elements.size());
305 ConvertSequenceToScheduled(transport_sequence, now, &group->sequences_[i]);
306 }
307 return group;
308 }
309
310 void ScheduledAnimationGroup::ObtainStartValues() {
311 for (ScheduledAnimationSequence& sequence : sequences_)
312 GetStartValueFromWindowIfNecessary(window_, &(sequence.elements[0]));
313 }
314
315 void ScheduledAnimationGroup::SetValuesToTargetValuesForPropertiesNotIn(
316 const ScheduledAnimationGroup& other) {
317 std::set<AnimationProperty> our_properties;
318 GetScheduledAnimationProperties(sequences_, &our_properties);
319
320 std::set<AnimationProperty> other_properties;
321 GetScheduledAnimationProperties(other.sequences_, &other_properties);
322
323 for (AnimationProperty property : our_properties) {
324 if (other_properties.count(property) == 0 &&
325 property != AnimationProperty::NONE) {
326 SetPropertyToTargetProperty(window_, property, sequences_);
327 }
328 }
329 }
330
331 bool ScheduledAnimationGroup::Tick(base::TimeTicks time) {
332 for (Sequences::iterator i = sequences_.begin(); i != sequences_.end();) {
333 if (!AdvanceSequence(window_, &(*i), time)) {
334 i = sequences_.erase(i);
335 continue;
336 }
337 const ScheduledAnimationElement& active_element(
338 i->elements[i->current_index]);
339 const double percent =
340 (time - active_element.start_time).InMillisecondsF() /
341 active_element.duration.InMillisecondsF();
342 SetWindowPropertyFromValueBetween(
343 window_, active_element.property, percent, active_element.tween_type,
344 active_element.start_value, active_element.target_value);
345 ++i;
346 }
347 return sequences_.empty();
348 }
349
350 ScheduledAnimationGroup::ScheduledAnimationGroup(ServerWindow* window,
351 uint32_t id,
352 base::TimeTicks time_scheduled)
353 : window_(window), id_(id), time_scheduled_(time_scheduled) {}
354
355 } // namespace ws
356 } // namespace mus
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