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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef COMPONENTS_MUS_WS_PLATFORM_SCREEN_H_ | |
6 #define COMPONENTS_MUS_WS_PLATFORM_SCREEN_H_ | |
7 | |
8 #include <stdint.h> | |
9 | |
10 #include "base/callback.h" | |
11 | |
12 namespace gfx { | |
13 class Rect; | |
14 } | |
15 | |
16 namespace mus { | |
17 namespace ws { | |
18 | |
19 // PlatformScreen provides the necessary functionality to configure all | |
20 // attached physical displays. | |
21 class PlatformScreen { | |
22 public: | |
23 virtual ~PlatformScreen() {} | |
24 | |
25 // Creates a PlatformScreen instance. | |
26 static std::unique_ptr<PlatformScreen> Create(); | |
27 | |
28 // Initializes platform specific screen resources. | |
29 virtual void Init() = 0; | |
30 | |
31 using ConfiguredDisplayCallback = | |
32 base::Callback<void(int64_t, const gfx::Rect&)>; | |
33 | |
34 // ConfigurePhysicalDisplay() configures a single physical display and returns | |
35 // its id and bounds for it via |callback|. | |
36 virtual void ConfigurePhysicalDisplay( | |
37 const ConfiguredDisplayCallback& callback) = 0; | |
38 }; | |
39 | |
40 } // namespace ws | |
41 } // namespace mus | |
42 | |
43 #endif // COMPONENTS_MUS_WS_PLATFORM_SCREEN_H_ | |
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