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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 module mus.mojom; | |
6 | |
7 import "cc/ipc/surface_id.mojom"; | |
8 import "components/mus/public/interfaces/cursor.mojom"; | |
9 import "components/mus/public/interfaces/event_matcher.mojom"; | |
10 import "components/mus/public/interfaces/mus_constants.mojom"; | |
11 import "components/mus/public/interfaces/surface.mojom"; | |
12 import "components/mus/public/interfaces/window_manager.mojom"; | |
13 import "components/mus/public/interfaces/window_manager_constants.mojom"; | |
14 import "components/mus/public/interfaces/window_tree_constants.mojom"; | |
15 import "ui/events/mojo/event.mojom"; | |
16 import "ui/gfx/geometry/mojo/geometry.mojom"; | |
17 import "ui/platform_window/mojo/text_input_state.mojom"; | |
18 | |
19 // Windows are identified by a uint32. The upper 16 bits are the connection id, | |
20 // and the lower 16 the id assigned by the client. | |
21 // | |
22 // The root window is identified with a connection id of 0, and value of 1. | |
23 // | |
24 // Most functions to the WindowTree take a change_id parameter. When | |
25 // WindowTree completes processing of a function WindowTree calls | |
26 // WindowTreeClient::OnChangeCompleted() with the change_id supplied by the | |
27 // client and the result of the function. This allows the client to track | |
28 // whether the call succeeded or not. Calls are done via the client interface | |
29 // rather than a callback to ensure ordering. The server does not interpret the | |
30 // change id in anyway, it is up to the client to assign a value and use it. | |
31 // Generally the change id is an ever increasing integer. | |
32 interface WindowTree { | |
33 // Creates a new window with the specified id. It is up to the client to | |
34 // ensure the id is unique to the connection (the id need not be globally | |
35 // unique). Additionally the connection id (embedded in |window_id|) must | |
36 // match that of the connection. | |
37 // Errors: | |
38 // ERROR_CODE_VALUE_IN_USE: a window already exists with the specified id. | |
39 // ERROR_CODE_ILLEGAL_ARGUMENT: The connection part of |window_id| does not | |
40 // match the connection id of the client. | |
41 NewWindow(uint32 change_id, | |
42 uint32 window_id, | |
43 map<string, array<uint8>>? properties); | |
44 | |
45 // Requests the WindowManager to create a new top level window. On success | |
46 // OnTopLevelCreated() is called with the WindowData for the new window. On | |
47 // failure OnChangeCompleted() is called. | |
48 // TODO(sky): this likely needs context, maybe in |properties|. | |
49 NewTopLevelWindow(uint32 change_id, | |
50 uint32 window_id, | |
51 map<string, array<uint8>> properties); | |
52 | |
53 // Deletes a window. This does not recurse. No hierarchy change notifications | |
54 // are sent as a result of this. Only the connection that created the window | |
55 // can delete it. | |
56 DeleteWindow(uint32 change_id, uint32 window_id); | |
57 | |
58 // Requests input event capture for the given |window_id|. Capture is only | |
59 // allowed if the window is processing an event. When a window gains capture, | |
60 // current input events are canceled. The given window will receive all | |
61 // subsequent input until an alternate window is set via SetCapture, or | |
62 // ReleaseCapture is called for |window_id|. OnLostCapture is called to notify | |
63 // of capture ending. | |
64 SetCapture(uint32 change_id, uint32 window_id); | |
65 | |
66 // Releases input event capture for the given |window_id|. This does nothing | |
67 // if |window_id| does not currently have capture. | |
68 ReleaseCapture(uint32 change_id, uint32 window_id); | |
69 | |
70 // Sets an observer that monitors all events, even if they are not targeted | |
71 // at a window in this tree. If an event matchs |matcher| the observer reports | |
72 // it to the WindowTreeClient via OnWindowInputEvent (if the event target is | |
73 // this window tree) or OnEventObserved (if the target is another tree). The | |
74 // client must supply a non-zero |observer_id|, which is reported back with | |
75 // observed events. Set the matcher to null to clear the observer. | |
76 SetEventObserver(EventMatcher? matcher, uint32 observer_id); | |
77 | |
78 // Sets the specified bounds of the specified window. | |
79 SetWindowBounds(uint32 change_id, uint32 window_id, gfx.mojom.Rect bounds); | |
80 | |
81 // Sets the client area of the specified window. The client area is specified | |
82 // by way of insets. Everything outside of the insets, and not in | |
83 // |additional_client_areas| is considered non-client area. | |
84 // TODO(sky): convert additional_client_areas to a path. | |
85 SetClientArea(uint32 window_id, | |
86 gfx.mojom.Insets insets, | |
87 array<gfx.mojom.Rect>? additional_client_areas); | |
88 | |
89 // Mouse events outside a hit test mask do not hit the window. The |mask| is | |
90 // in window local coordinates. Pass null to clear the mask. | |
91 // TODO(jamescook): Convert |mask| to a path. http://crbug.com/613210 | |
92 SetHitTestMask(uint32 window_id, gfx.mojom.Rect? mask); | |
93 | |
94 // Sets the visibility of the specified window to |visible|. Connections are | |
95 // allowed to change the visibility of any window they have created, as well | |
96 // as any of their roots. | |
97 SetWindowVisibility(uint32 change_id, uint32 window_id, bool visible); | |
98 | |
99 // Sets an individual named property. Setting an individual property to null | |
100 // deletes the property. | |
101 SetWindowProperty(uint32 change_id, | |
102 uint32 window_id, | |
103 string name, | |
104 array<uint8>? value); | |
105 | |
106 // Sets the opacity of the specified window to |opacity|. | |
107 SetWindowOpacity(uint32 change_id, uint32 window_id, float opacity); | |
108 | |
109 // Attaches a Surface to a particular window. | |
110 AttachSurface(uint32 window_id, | |
111 SurfaceType type, | |
112 Surface& surface, | |
113 SurfaceClient client); | |
114 | |
115 // Reparents a window. | |
116 // This fails for any of the following reasons: | |
117 // . |parent| or |child| does not identify a valid window. | |
118 // . |child| is an ancestor of |parent|. | |
119 // . |child| is already a child of |parent|. | |
120 // | |
121 // This may result in a connection getting OnWindowDeleted(). See | |
122 // RemoveWindowFromParent for details. | |
123 AddWindow(uint32 change_id, uint32 parent, uint32 child); | |
124 | |
125 // Removes a window from its current parent. This fails if the window is not | |
126 // valid or the window already has no parent. | |
127 // | |
128 // Removing a window from a parent may result in OnWindowDeleted() being sent | |
129 // to other connections. For example, connection A has windows 1 and 2, with 2 | |
130 // a child of 1. Connection B has a root 1. If 2 is removed from 1 then B gets | |
131 // OnWindowDeleted(). This is done as window 2 is effectively no longer | |
132 // visible to connection B. | |
133 RemoveWindowFromParent(uint32 change_id, uint32 window_id); | |
134 | |
135 // Ties the lifetime of |transient_window_id| to the lifetime of |window_id|. | |
136 // This also places |transient_window_id| on top of |window_id|. | |
137 // This fails for any of the following reasons: | |
138 // . |window_id| or |transient_window_id| does not identify a valid window. | |
139 // . |transient_window_id| is an ancestor of |window_id|. | |
140 // . |transient_window_id| is modal to system. | |
141 AddTransientWindow(uint32 change_id, | |
142 uint32 window_id, | |
143 uint32 transient_window_id); | |
144 | |
145 // Decouples the lifetime of |transient_window_id| from its transient parent. | |
146 // This does not change transient window's position in the window hierarchy. | |
147 RemoveTransientWindowFromParent(uint32 change_id, uint32 transient_window_id); | |
148 | |
149 // Sets |window_id| to be modal. If the window has a transient parent, then | |
150 // the window is modal to the transient parent. Otherwise, the window is modal | |
151 // to the system. This releases capture if necessary. | |
152 // This fails for any of the following reasons: | |
153 // . |window_id| does not identify a valid window. | |
154 // . Client does not have a valid user id (i.e., it is an embedded app). | |
155 SetModal(uint32 change_id, uint32 window_id); | |
156 | |
157 // Reorders a window in its parent, relative to |relative_window_id| according | |
158 // to |direction|. Only the connection that created the window's parent can | |
159 // reorder its children. | |
160 ReorderWindow(uint32 change_id, | |
161 uint32 window_id, | |
162 uint32 relative_window_id, | |
163 OrderDirection direction); | |
164 | |
165 // Returns the windows comprising the tree starting at |window_id|. | |
166 // |window_id| is the first result in the return value, unless |window_id| is | |
167 // invalid, in which case an empty vector is returned. The windows are visited | |
168 // using a depth first search (pre-order). | |
169 GetWindowTree(uint32 window_id) => (array<WindowData> windows); | |
170 | |
171 // A connection may grant access to another connection by way of Embed(). | |
172 // Embed() results in the supplied WindowTreeClient being configured with a | |
173 // root window of |window_id|. The supplied WindowTreeClient may create child | |
174 // windows and do other various tree operations (including Embed()), but does | |
175 // not see nor have access to any of the windows above the embed point. | |
176 // | |
177 // The caller must have created |window_id|. If not the request fails and the | |
178 // response is false. | |
179 // | |
180 // The embedder can dictate the behaviour of the embedded client by setting | |
181 // the appropriate embed flags (e.g. kEmbedFlagEmbedderInterceptsEvents). | |
182 // | |
183 // When a connection embeds a WindowTreeClient the originating connection no | |
184 // longer has privileges to access or see any of the children of the window. | |
185 // If the window had existing children the children are removed. The | |
186 // WindowManager gets to see the whole tree. | |
187 // | |
188 // A window may only have one embedding in it at a time. Subsequent calls to | |
189 // Embed() for the same window result in the currently embedded | |
190 // WindowTreeClient being removed. The embedded app is told this by way of | |
191 // OnUnembed(), which is followed by OnWindowDeleted() (as the connection no | |
192 // longer has access to the window). | |
193 // | |
194 // The embedder can detect when the embedded app disconnects by way of | |
195 // OnEmbeddedAppDisconnected(). | |
196 // | |
197 // The callback returns whether the embedding was successful. | |
198 Embed(uint32 window_id, WindowTreeClient client, uint32 embed_flags) | |
199 => (bool success); | |
200 | |
201 // Sets focus to the specified window, use 0 to clear focus. For a window to | |
202 // get focus the following has to happen: the window is drawn, the window has | |
203 // been marked as focusable (see SetCanFocus()) and the window is in a | |
204 // container the WindowManager has identified as allowing activation | |
205 // (see WindowManagerClient::AddActivationParent()). | |
206 SetFocus(uint32 change_id, uint32 window_id); | |
207 | |
208 // Marks the specified window as being able to receive focus. | |
209 SetCanFocus(uint32 window_id, bool can_focus); | |
210 | |
211 // Sets the cursor when the pointer is inside |window_id| to a system standard | |
212 // cursor provided by the window manager. | |
213 SetPredefinedCursor(uint32 change_id, uint32 window_id, Cursor cursor_id); | |
214 | |
215 // TODO(erg): Additional cursor methods. Image based cursors, visibility, | |
216 // and cursor locking. | |
217 | |
218 // Set text input state for the given window. | |
219 SetWindowTextInputState(uint32 window_id, mojo.TextInputState state); | |
220 | |
221 // Set the input method editor UI (software keyboard, etc) visibility. | |
222 // If state is non-null, the specified window's text input state is updated. | |
223 // Otherwise the existing state is used. | |
224 SetImeVisibility(uint32 window_id, bool visible, mojo.TextInputState? state); | |
225 | |
226 // See documentation for WindowTreeClient::OnWindowInputEvent(). | |
227 OnWindowInputEventAck(uint32 event_id, EventResult result); | |
228 | |
229 // See description of WindowManager for details. | |
230 GetWindowManagerClient(associated WindowManagerClient& internal); | |
231 | |
232 // Returns a shared memory segment that contains two 16-bit ints packed into a | |
233 // single Atomic32, which represent the current location of the mouse cursor | |
234 // where the location is (x << 16) | y. | |
235 GetCursorLocationMemory() => (handle<shared_buffer> cursor_buffer); | |
236 }; | |
237 | |
238 // Changes to windows are not sent to the connection that originated the | |
239 // change. For example, if connection 1 changes the bounds of a window by | |
240 // calling SetWindowBounds(), connection 1 does not receive | |
241 // OnWindowBoundsChanged(). | |
242 interface WindowTreeClient { | |
243 // Invoked when the client application has been embedded at |root|. | |
244 // See Embed() on WindowTree for more details. |tree| will be a handle back to | |
245 // the window manager service, unless the connection is to the root connection | |
246 // in which case it will be null. |parent_drawn| is true if roots parent is | |
247 // drawn, see OnParentDrawnStateChanged() for details. |display_id| identifies | |
248 // the display this root window is on. | |
249 OnEmbed(uint16 connection_id, | |
250 WindowData root, | |
251 WindowTree? tree, | |
252 int64 display_id, | |
253 uint32 focused_window, | |
254 bool parent_drawn); | |
255 | |
256 // Invoked when the application embedded at |window| is disconnected. In other | |
257 // words the embedded app closes the connection to the server. This is called | |
258 // on the connection that created |window| as well as any ancestors that have | |
259 // the embed root policy. | |
260 OnEmbeddedAppDisconnected(uint32 window); | |
261 | |
262 // Sent when another connection is embedded in the Window this connection was | |
263 // previously embedded in. See Embed() for more information. | |
264 OnUnembed(uint32 window); | |
265 | |
266 // Sent when a window loses capture. | |
267 OnLostCapture(uint32 window); | |
268 | |
269 // Called in response to NewTopLevelWindow() successfully completing. | |
270 // |parent_drawn| is true if the parent of the window is drawn, see | |
271 // OnDrawnStateChanged() for details. |display_id| identifies the display this | |
272 // window is on. | |
273 OnTopLevelCreated(uint32 change_id, | |
274 WindowData data, | |
275 int64 display_id, | |
276 bool parent_drawn); | |
277 | |
278 // Invoked when a window's bounds have changed. | |
279 OnWindowBoundsChanged(uint32 window, | |
280 gfx.mojom.Rect old_bounds, | |
281 gfx.mojom.Rect new_bounds); | |
282 | |
283 OnClientAreaChanged(uint32 window_id, | |
284 gfx.mojom.Insets new_client_area, | |
285 array<gfx.mojom.Rect> new_additional_client_areas); | |
286 | |
287 OnTransientWindowAdded(uint32 window_id, | |
288 uint32 transient_window_id); | |
289 | |
290 OnTransientWindowRemoved(uint32 window_id, | |
291 uint32 transient_window_id); | |
292 | |
293 // Invoked when a change is done to the hierarchy. A value of 0 is used to | |
294 // identify a null window. For example, if the old_parent is NULL, 0 is | |
295 // supplied. | |
296 // |windows| contains any windows that are that the client has not been told | |
297 // about. This is not sent for hierarchy changes of windows not known to this | |
298 // client or not attached to the tree. | |
299 OnWindowHierarchyChanged(uint32 window, | |
300 uint32 old_parent, | |
301 uint32 new_parent, | |
302 array<WindowData> windows); | |
303 | |
304 // Invoked when the order of windows within a parent changes. | |
305 OnWindowReordered(uint32 window_id, | |
306 uint32 relative_window_id, | |
307 OrderDirection direction); | |
308 | |
309 // Invoked when a window is deleted. | |
310 OnWindowDeleted(uint32 window); | |
311 | |
312 // Invoked when the visibility of the specified window changes. | |
313 OnWindowVisibilityChanged(uint32 window, bool visible); | |
314 | |
315 // Invoked when the opacity of the specified window has changed. | |
316 OnWindowOpacityChanged(uint32 window, float old_opacity, float new_opacity); | |
317 | |
318 // Invoked when the drawn state of |window|'s parent changes. The drawn state | |
319 // is determined by the visibility of a Window and the Windows ancestors. A | |
320 // Window is drawn if all ancestors are visible, not drawn if any ancestor is | |
321 // hidden. | |
322 // | |
323 // The initial drawn state is communicated by way of OnTopLevelCreated() or | |
324 // OnEmbed(). | |
325 // | |
326 // This function is only called for root Windows as the drawn state of all | |
327 // other windows can be determined from their parent. | |
328 OnWindowParentDrawnStateChanged(uint32 window, bool drawn); | |
329 | |
330 // Invoked when a window property is changed. If this change is a removal, | |
331 // |new_data| is null. | |
332 OnWindowSharedPropertyChanged(uint32 window, | |
333 string name, | |
334 array<uint8>? new_data); | |
335 | |
336 // Invoked when an event is targeted at the specified window. The client must | |
337 // call WindowTree::OnWindowInputEventAck() with the same |event_id| to notify | |
338 // that the event has been processed, and with an EventResult value to notify | |
339 // if the event was consumed. |event_observer_id| is non-zero if the event | |
340 // also matched the active event observer for this client. The client will not | |
341 // receive farther events until the event is ack'ed. | |
342 OnWindowInputEvent(uint32 event_id, | |
343 uint32 window, | |
344 ui.mojom.Event event, | |
345 uint32 event_observer_id); | |
346 | |
347 // Invoked when an |event| is sent via the EventObserver and not targeted at a | |
348 // specific window. The |event_observer_id| is the one supplied to | |
349 // SetEventObserver. The client should not acknowledge these events. | |
350 OnEventObserved(ui.mojom.Event event, uint32 event_observer_id); | |
351 | |
352 // Called in two distinct cases: when a window known to the connection gains | |
353 // focus, or when focus moves from a window known to the connection to a | |
354 // window not known to the connection. In the later case |focused_window_id| | |
355 // is 0. As with other functions this is only called if the client did not | |
356 // initiate the change. | |
357 OnWindowFocused(uint32 focused_window_id); | |
358 | |
359 OnWindowPredefinedCursorChanged(uint32 window_id, Cursor cursor_id); | |
360 | |
361 // A change initiated from the client has completed. See description of | |
362 // change ids for details. | |
363 OnChangeCompleted(uint32 change_id, bool success); | |
364 | |
365 // The WindowManager is requesting the specified window to close. If the | |
366 // client allows the change it should delete the window. | |
367 RequestClose(uint32 window_id); | |
368 | |
369 // See description of WindowManager for details. | |
370 GetWindowManager(associated WindowManager& internal); | |
371 }; | |
372 | |
373 // Mus provides this interface as a way for clients to connect and obtain a | |
374 // WindowTree handle with a supplied WindowTreeClient handle. The | |
375 // WindowTreeClient has no roots, use NewTopLevelWindow() to create one. | |
376 interface WindowTreeFactory { | |
377 CreateWindowTree(WindowTree& tree_request, WindowTreeClient client); | |
378 }; | |
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