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Side by Side Diff: components/mus/public/interfaces/animations.mojom

Issue 2119963002: Move mus to //services/ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 5 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 module mus.mojom;
6
7 import "ui/gfx/mojo/transform.mojom";
8
9 enum AnimationTweenType {
10 LINEAR,
11 EASE_IN,
12 EASE_OUT,
13 EASE_IN_OUT,
14 };
15
16 enum AnimationProperty {
17 // Used for pausing.
18 NONE,
19 OPACITY,
20 TRANSFORM,
21 };
22
23 struct AnimationValue {
24 float float_value;
25 gfx.mojom.Transform? transform;
26 };
27
28 // Identifies how a particular property should be animated between a start and
29 // target value.
30 struct AnimationElement {
31 AnimationProperty property;
32
33 // Duration is in microseconds.
34 int64 duration;
35
36 AnimationTweenType tween_type;
37
38 // If not specified the start value is taken from either the current value
39 // (for the first element) or the target_value of the previous element.
40 AnimationValue? start_value;
41
42 // target_value may be null when property is NONE.
43 AnimationValue? target_value;
44 };
45
46 // An AnimationSequence consists of a number of AnimationElements to animate.
47 // Each element is animated serially.
48 struct AnimationSequence {
49 // Number of times to run the sequence. Value of 0 means run until
50 // explicitly stopped.
51 uint32 cycle_count;
52
53 array<AnimationElement> elements;
54 };
55
56 // AnimationGroup identifies a window and a set of AnimationSequences to apply
57 // to the window. Each sequence is run in parallel.
58 struct AnimationGroup {
59 uint32 window_id;
60 array<AnimationSequence> sequences;
61 };
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