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Side by Side Diff: ash/mus/screenlock_layout.cc

Issue 2119963002: Move mus to //services/ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 5 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/mus/screenlock_layout.h" 5 #include "ash/mus/screenlock_layout.h"
6 6
7 #include "ash/mus/property_util.h" 7 #include "ash/mus/property_util.h"
8 #include "components/mus/public/cpp/property_type_converters.h" 8 #include "services/ui/public/cpp/property_type_converters.h"
9 #include "components/mus/public/cpp/window.h" 9 #include "services/ui/public/cpp/window.h"
10 #include "components/mus/public/cpp/window_property.h" 10 #include "services/ui/public/cpp/window_property.h"
11 #include "ui/gfx/geometry/rect.h" 11 #include "ui/gfx/geometry/rect.h"
12 12
13 namespace ash { 13 namespace ash {
14 namespace mus { 14 namespace mus {
15 15
16 ScreenlockLayout::ScreenlockLayout(::mus::Window* owner) 16 ScreenlockLayout::ScreenlockLayout(::mus::Window* owner)
17 : LayoutManager(owner) {} 17 : LayoutManager(owner) {}
18 ScreenlockLayout::~ScreenlockLayout() {} 18 ScreenlockLayout::~ScreenlockLayout() {}
19 19
20 // We explicitly don't make assertions about the number of children in this 20 // We explicitly don't make assertions about the number of children in this
21 // layout as the number of children can vary when the application providing the 21 // layout as the number of children can vary when the application providing the
22 // screenlock restarts. 22 // screenlock restarts.
23 23
24 void ScreenlockLayout::LayoutWindow(::mus::Window* window) { 24 void ScreenlockLayout::LayoutWindow(::mus::Window* window) {
25 gfx::Rect bounds = owner()->bounds(); 25 gfx::Rect bounds = owner()->bounds();
26 bounds.Inset(-25, -25); 26 bounds.Inset(-25, -25);
27 window->SetBounds(bounds); 27 window->SetBounds(bounds);
28 } 28 }
29 29
30 } // namespace mus 30 } // namespace mus
31 } // namespace ash 31 } // namespace ash
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