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Unified Diff: ui/views/accessibility/native_view_accessibility.cc

Issue 2119413004: a11y: Exclude children of nested keyboard accessible controls from a11y tree. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix widget children. Created 3 years, 11 months ago
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Index: ui/views/accessibility/native_view_accessibility.cc
diff --git a/ui/views/accessibility/native_view_accessibility.cc b/ui/views/accessibility/native_view_accessibility.cc
index 1d5c11a415de6507e384cb15a305141282dbc192..bb7b61c87470d17da09aacc6a31b1c20e08e8e00 100644
--- a/ui/views/accessibility/native_view_accessibility.cc
+++ b/ui/views/accessibility/native_view_accessibility.cc
@@ -13,12 +13,71 @@
namespace views {
-#if !defined(PLATFORM_HAS_NATIVE_VIEW_ACCESSIBILITY_IMPL)
+namespace {
+
+typedef std::map<View*, NativeViewAccessibility*> NativeViewAccessibilityMap;
tapted 2017/01/11 18:27:39 Although this feels natural for me... I think the
Patti Lor 2017/02/21 03:29:16 Done - sorry, you've told me this before ><
+
// static
tapted 2017/01/11 18:27:39 remove comment
Patti Lor 2017/02/21 03:29:16 Done.
-NativeViewAccessibility* NativeViewAccessibility::Create(View* view) {
- return new NativeViewAccessibility(view);
+NativeViewAccessibilityMap& GetNativeViewAccessibilityMap() {
+ CR_DEFINE_STATIC_LOCAL(NativeViewAccessibilityMap, views_to_nva, ());
+ return views_to_nva;
+}
+
+bool IsAccessibilityFocusableWhenEnabled(View* view) {
+ return view->focus_behavior() != View::FocusBehavior::NEVER &&
+ view->IsDrawn();
+}
+
+// Used to determine if a View should be ignored by accessibility clients by
+// being a non-keyboard-focusable child of a keyboard-focusable ancestor.
+bool IsViewUnfocusableChildOfFocusableAncestor(View* view) {
+ if (IsAccessibilityFocusableWhenEnabled(view))
+ return false;
+
+ while (view->parent()) {
+ view = view->parent();
+ if (IsAccessibilityFocusableWhenEnabled(view))
+ return true;
+ }
+ return false;
+}
+
+// Convenience method for checking if a View should be ignored by a11y.
+bool IsViewA11yIgnored(View* view) {
+ return NativeViewAccessibility::GetOrCreate(view)->GetData().role ==
+ ui::AX_ROLE_IGNORED;
+}
+
+// Recursively gets a list of unignored gfx::NativeViewAccessible children of a
+// given View. If a child is ignored, its children will be used instead.
+std::vector<gfx::NativeViewAccessible> GetUnignoredA11yChildren(View* view) {
+ std::vector<gfx::NativeViewAccessible> children;
+ for (int i = 0; i < view->child_count(); ++i) {
+ View* child = view->child_at(i);
+ if (IsViewA11yIgnored(child)) {
+ std::vector<gfx::NativeViewAccessible> grandchildren =
+ GetUnignoredA11yChildren(child);
+ children.insert(children.end(), grandchildren.begin(),
+ grandchildren.end());
+ } else {
+ children.push_back(child->GetNativeViewAccessible());
+ }
+ }
+ return children;
+}
+
+} // namespace
+
+// static
+NativeViewAccessibility* NativeViewAccessibility::GetOrCreate(View* view) {
+ NativeViewAccessibilityMap& views_to_nva = GetNativeViewAccessibilityMap();
+ NativeViewAccessibilityMap::iterator it = views_to_nva.find(view);
+ if (it != views_to_nva.end())
+ return (*it).second;
+ NativeViewAccessibility* nva = Create(view);
+ views_to_nva.insert(std::make_pair(view, nva));
+ return nva;
}
tapted 2017/01/11 18:27:39 since the mapped_type is a primitive type, I think
Patti Lor 2017/02/21 03:29:16 Deleted, not needed any more.
-#endif // !defined(PLATFORM_HAS_NATIVE_VIEW_ACCESSIBILITY_IMPL)
NativeViewAccessibility::NativeViewAccessibility(View* view)
: view_(view),
@@ -32,16 +91,17 @@ NativeViewAccessibility::~NativeViewAccessibility() {
ax_node_->Destroy();
if (parent_widget_)
parent_widget_->RemoveObserver(this);
+
+ // Remove this instance from the map when it's destroyed. Don't bother
+ // checking if the erase was successful because tests may create an instance
+ // directly instead of using GetOrCreate(), so it wouldn't exist in the map.
+ GetNativeViewAccessibilityMap().erase(view_);
}
gfx::NativeViewAccessible NativeViewAccessibility::GetNativeObject() {
return ax_node_ ? ax_node_->GetNativeViewAccessible() : nullptr;
}
-void NativeViewAccessibility::Destroy() {
- delete this;
-}
-
void NativeViewAccessibility::NotifyAccessibilityEvent(ui::AXEvent event_type) {
if (ax_node_)
ax_node_->NotifyAccessibilityEvent(event_type);
@@ -80,19 +140,25 @@ const ui::AXNodeData& NativeViewAccessibility::GetData() {
base::UTF16ToUTF8(description));
if (view_->IsAccessibilityFocusable())
- data_.state |= (1 << ui::AX_STATE_FOCUSABLE);
+ data_.AddStateFlag(ui::AX_STATE_FOCUSABLE);
if (!view_->enabled())
- data_.state |= (1 << ui::AX_STATE_DISABLED);
+ data_.AddStateFlag(ui::AX_STATE_DISABLED);
if (!view_->IsDrawn())
- data_.state |= (1 << ui::AX_STATE_INVISIBLE);
+ data_.AddStateFlag(ui::AX_STATE_INVISIBLE);
+
+ // Make sure this element is excluded from the a11y tree if there's a
+ // focusable parent. All keyboard focusable elements should be leaf nodes.
+ // Exceptions to this rule will themselves be accessibility focusable.
+ if (IsViewUnfocusableChildOfFocusableAncestor(view_))
+ data_.role = ui::AX_ROLE_IGNORED;
return data_;
}
int NativeViewAccessibility::GetChildCount() {
- int child_count = view_->child_count();
+ int child_count = GetUnignoredA11yChildren(view_).size();
std::vector<Widget*> child_widgets;
PopulateChildWidgetVector(&child_widgets);
@@ -102,15 +168,19 @@ int NativeViewAccessibility::GetChildCount() {
}
gfx::NativeViewAccessible NativeViewAccessibility::ChildAtIndex(int index) {
- // If this is a root view, our widget might have child widgets. Include
+ if (GetChildCount() == 0)
+ return nullptr;
+
+ // Include the child widgets that may be present if this is a RootView.
std::vector<Widget*> child_widgets;
PopulateChildWidgetVector(&child_widgets);
int child_widget_count = static_cast<int>(child_widgets.size());
tapted 2017/01/11 18:27:39 i don't know why this static_cast is here - I don'
Patti Lor 2017/02/21 03:29:16 Done.
tapted 2017/01/11 18:27:39 We can avoid multiple calls to GetUnignoredA11yChi
Patti Lor 2017/02/21 03:29:16 Done.
- if (index < view_->child_count()) {
- return view_->child_at(index)->GetNativeViewAccessible();
- } else if (index < view_->child_count() + child_widget_count) {
- Widget* child_widget = child_widgets[index - view_->child_count()];
+ int child_view_count = GetChildCount() - child_widget_count;
+ if (index < child_view_count) {
+ return GetUnignoredA11yChildren(view_)[index];
+ } else if (index < (child_view_count + child_widget_count)) {
+ Widget* child_widget = child_widgets[index - child_view_count];
return child_widget->GetRootView()->GetNativeViewAccessible();
}
@@ -124,8 +194,12 @@ gfx::NativeWindow NativeViewAccessibility::GetTopLevelWidget() {
}
gfx::NativeViewAccessible NativeViewAccessibility::GetParent() {
- if (view_->parent())
- return view_->parent()->GetNativeViewAccessible();
+ View* parent_view = view_->parent();
+ if (parent_view) {
+ if (IsViewA11yIgnored(parent_view))
+ return GetOrCreate(parent_view)->GetParent();
+ return parent_view->GetNativeViewAccessible();
+ }
// TODO: move this to NativeViewAccessibilityMac.
#if defined(OS_MACOSX)
@@ -140,7 +214,7 @@ gfx::NativeViewAccessible NativeViewAccessibility::GetParent() {
}
gfx::Vector2d NativeViewAccessibility::GetGlobalCoordinateOffset() {
- return gfx::Vector2d(0, 0); // location is already in screen coordinates.
+ return gfx::Vector2d(0, 0); // Location is already in screen coordinates.
}
gfx::NativeViewAccessible NativeViewAccessibility::HitTestSync(int x, int y) {
@@ -158,14 +232,20 @@ gfx::NativeViewAccessible NativeViewAccessibility::HitTestSync(int x, int y) {
return child_root_view->GetNativeViewAccessible();
}
+ if (GetChildCount() == 0) {
+ if (IsViewA11yIgnored(view_))
+ return nullptr;
+ return GetNativeObject();
+ }
+
gfx::Point point(x, y);
View::ConvertPointFromScreen(view_, &point);
if (!view_->HitTestPoint(point))
return nullptr;
- // Check if the point is within any of the immediate children of this
- // view. We don't have to search further because AXPlatformNode will
- // do a recursive hit test if we return anything other than |this| or NULL.
+ // Check if the point is within any of the immediate children of this view. We
+ // don't have to search further because AXPlatformNodeWin will do a recursive
dmazzoni 2017/01/11 07:39:37 I think all platforms should be doing this, not ju
Patti Lor 2017/02/21 03:29:16 Do you mean -accessibilityHitTest? It doesn't seem
+ // hit test if we return anything other than GetNativeObject() or nullptr.
for (int i = view_->child_count() - 1; i >= 0; --i) {
View* child_view = view_->child_at(i);
if (!child_view->visible())
@@ -247,6 +327,13 @@ void NativeViewAccessibility::SetParentWidget(Widget* parent_widget) {
parent_widget_->AddObserver(this);
}
+#if !defined(PLATFORM_HAS_NATIVE_VIEW_ACCESSIBILITY_IMPL)
+// static
+NativeViewAccessibility* NativeViewAccessibility::Create(View* view) {
+ return new NativeViewAccessibility(view);
+}
+#endif // !defined(PLATFORM_HAS_NATIVE_VIEW_ACCESSIBILITY_IMPL)
+
void NativeViewAccessibility::PopulateChildWidgetVector(
std::vector<Widget*>* result_child_widgets) {
// Only attach child widgets to the root view.

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