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| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
| 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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| 49 | 49 |
| 50 # Avoid a conflict with a Mac expectation by setting | 50 # Avoid a conflict with a Mac expectation by setting |
| 51 self.Fail('conformance2/textures/misc/tex-input-validation.html', | 51 self.Fail('conformance2/textures/misc/tex-input-validation.html', |
| 52 ['d3d9', 'd3d11', 'opengl'], bug=483282) | 52 ['d3d9', 'd3d11', 'opengl'], bug=483282) |
| 53 | 53 |
| 54 # All platforms with AMD GPU. | 54 # All platforms with AMD GPU. |
| 55 self.Fail('deqp/functional/gles3/multisample.html', | 55 self.Fail('deqp/functional/gles3/multisample.html', |
| 56 ['amd'], bug=617290) | 56 ['amd'], bug=617290) |
| 57 | 57 |
| 58 # Windows only. | 58 # Windows only. |
| 59 self.Fail('deqp/functional/gles3/texturespecification/' + | |
| 60 'basic_copyteximage2d.html', | |
| 61 ['win'], bug=483282) | |
| 62 | |
| 63 self.Fail('deqp/functional/gles3/transformfeedback/*.html', | 59 self.Fail('deqp/functional/gles3/transformfeedback/*.html', |
| 64 ['win'], bug=483282) | 60 ['win'], bug=483282) |
| 65 self.Fail('deqp/functional/gles3/negativetextureapi.html', | |
| 66 ['win'], bug=483282) | |
| 67 | 61 |
| 68 self.Fail('deqp/functional/gles3/shaderloop_for.html', | 62 self.Fail('deqp/functional/gles3/shaderloop_for.html', |
| 69 ['win'], bug=617817) | 63 ['win'], bug=617817) |
| 70 self.Fail('deqp/functional/gles3/shaderloop_while.html', | 64 self.Fail('deqp/functional/gles3/shaderloop_while.html', |
| 71 ['win'], bug=617817) | 65 ['win'], bug=617817) |
| 72 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', | 66 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', |
| 73 ['win'], bug=617817) | 67 ['win'], bug=617817) |
| 74 | 68 |
| 75 self.Fail('deqp/functional/gles3/shadertexturefunction/texturelod.html', | 69 self.Fail('deqp/functional/gles3/shadertexturefunction/texturelod.html', |
| 76 ['win'], bug=483282) | 70 ['win'], bug=483282) |
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| 140 ['win', ('amd', 0x6779)], bug=614178) | 134 ['win', ('amd', 0x6779)], bug=614178) |
| 141 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', | 135 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', |
| 142 ['win', ('amd', 0x6779)], bug=614573) | 136 ['win', ('amd', 0x6779)], bug=614573) |
| 143 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', | 137 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', |
| 144 ['win', ('amd', 0x6779)], bug=483282) | 138 ['win', ('amd', 0x6779)], bug=483282) |
| 145 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 139 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 146 'texelfetchoffset.html', | 140 'texelfetchoffset.html', |
| 147 ['win', ('amd', 0x6779)], bug=483282) | 141 ['win', ('amd', 0x6779)], bug=483282) |
| 148 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', | 142 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', |
| 149 ['win', ('amd', 0x6779)], bug=483282) | 143 ['win', ('amd', 0x6779)], bug=483282) |
| 150 self.Fail('deqp/functional/gles3/shadercommonfunction.html', | |
| 151 ['win', ('amd', 0x6779)], bug=621201) | |
| 152 self.Fail('deqp/functional/gles3/fragmentoutput/array.int.html', | |
| 153 ['win', ('amd', 0x6779)], bug=483282) | |
| 154 self.Fail('deqp/functional/gles3/fragmentoutput/array.uint.html', | |
| 155 ['win', ('amd', 0x6779)], bug=483282) | |
| 156 self.Fail('deqp/functional/gles3/fragmentoutput/random_00.html', | |
| 157 ['win', ('amd', 0x6779)], bug=483282) | |
| 158 self.Fail('deqp/functional/gles3/fragmentoutput/random_01.html', | |
| 159 ['win', ('amd', 0x6779)], bug=483282) | |
| 160 self.Fail('deqp/functional/gles3/fragmentoutput/random_02.html', | |
| 161 ['win', ('amd', 0x6779)], bug=483282) | |
| 162 | 144 |
| 163 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', | 145 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', |
| 164 ['win', ('amd', 0x6779)], bug=483282) | 146 ['win', ('amd', 0x6779)], bug=483282) |
| 165 self.Fail('deqp/functional/gles3/textureshadow/2d*', | 147 self.Fail('deqp/functional/gles3/textureshadow/2d*', |
| 166 ['win', ('amd', 0x6779)], bug=483282) | 148 ['win', ('amd', 0x6779)], bug=483282) |
| 167 self.Fail('deqp/functional/gles3/textureshadow/cube*', | 149 self.Fail('deqp/functional/gles3/textureshadow/cube*', |
| 168 ['win', ('amd', 0x6779)], bug=483282) | 150 ['win', ('amd', 0x6779)], bug=483282) |
| 169 | 151 |
| 170 # It's unfortunate that this suppression needs to be so broad, but | 152 # It's unfortunate that this suppression needs to be so broad, but |
| 171 # basically any test that uses readPixels is potentially flaky, and | 153 # basically any test that uses readPixels is potentially flaky, and |
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| 821 # self.Fail(page_name, | 803 # self.Fail(page_name, |
| 822 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 804 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 823 # self.Fail(page_name, | 805 # self.Fail(page_name, |
| 824 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 806 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 825 | 807 |
| 826 # Conflicts if between a generic os condition and a specific version | 808 # Conflicts if between a generic os condition and a specific version |
| 827 # self.Fail(page_name, | 809 # self.Fail(page_name, |
| 828 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 810 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 829 # self.Fail(page_name, | 811 # self.Fail(page_name, |
| 830 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 812 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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