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Unified Diff: components/scheduler/renderer/user_model.cc

Issue 2118903002: scheduler: Move the Blink scheduler into Blink (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased Created 4 years, 4 months ago
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Index: components/scheduler/renderer/user_model.cc
diff --git a/components/scheduler/renderer/user_model.cc b/components/scheduler/renderer/user_model.cc
deleted file mode 100644
index c71e86c21d8e20f63ab20981964971f4639a08d4..0000000000000000000000000000000000000000
--- a/components/scheduler/renderer/user_model.cc
+++ /dev/null
@@ -1,222 +0,0 @@
-// Copyright 2015 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "components/scheduler/renderer/user_model.h"
-
-#include "base/metrics/histogram_macros.h"
-
-namespace scheduler {
-
-namespace {
-// This enum is used to back a histogram, and should therefore be treated as
-// append-only.
-enum GesturePredictionResult {
- GESTURE_OCCURED_WAS_PREDICTED = 0,
- GESTURE_OCCURED_BUT_NOT_PREDICTED = 1,
- GESTURE_PREDICTED_BUT_DID_NOT_OCCUR = 2,
- GESTURE_PREDICTION_RESULT_COUNT = 3
-};
-
-void RecordGesturePrediction(GesturePredictionResult result) {
- UMA_HISTOGRAM_ENUMERATION(
- "RendererScheduler.UserModel.GesturePredictedCorrectly", result,
- GESTURE_PREDICTION_RESULT_COUNT);
-}
-
-} // namespace
-
-UserModel::UserModel()
- : pending_input_event_count_(0),
- is_gesture_active_(false),
- is_gesture_expected_(false) {}
-UserModel::~UserModel() {}
-
-void UserModel::DidStartProcessingInputEvent(blink::WebInputEvent::Type type,
- const base::TimeTicks now) {
- last_input_signal_time_ = now;
- if (type == blink::WebInputEvent::TouchStart ||
- type == blink::WebInputEvent::GestureScrollBegin ||
- type == blink::WebInputEvent::GesturePinchBegin) {
- // Only update stats once per gesture.
- if (!is_gesture_active_) {
- last_gesture_start_time_ = now;
-
- RecordGesturePrediction(is_gesture_expected_
- ? GESTURE_OCCURED_WAS_PREDICTED
- : GESTURE_OCCURED_BUT_NOT_PREDICTED);
-
- if (!last_reset_time_.is_null()) {
- base::TimeDelta time_since_reset = now - last_reset_time_;
- UMA_HISTOGRAM_MEDIUM_TIMES(
- "RendererScheduler.UserModel.GestureStartTimeSinceModelReset",
- time_since_reset);
- }
-
- // If there has been a previous gesture, record a UMA metric for the time
- // interval between then and now.
- if (!last_continuous_gesture_time_.is_null()) {
- base::TimeDelta time_since_last_gesture =
- now - last_continuous_gesture_time_;
- UMA_HISTOGRAM_MEDIUM_TIMES(
- "RendererScheduler.UserModel.TimeBetweenGestures",
- time_since_last_gesture);
- }
- }
-
- is_gesture_active_ = true;
- }
-
- // We need to track continuous gestures seperatly for scroll detection
- // because taps should not be confused with scrolls.
- if (type == blink::WebInputEvent::GestureScrollBegin ||
- type == blink::WebInputEvent::GestureScrollEnd ||
- type == blink::WebInputEvent::GestureScrollUpdate ||
- type == blink::WebInputEvent::GestureFlingStart ||
- type == blink::WebInputEvent::GestureFlingCancel ||
- type == blink::WebInputEvent::GesturePinchBegin ||
- type == blink::WebInputEvent::GesturePinchEnd ||
- type == blink::WebInputEvent::GesturePinchUpdate) {
- last_continuous_gesture_time_ = now;
- }
-
- // If the gesture has ended, clear |is_gesture_active_| and record a UMA
- // metric that tracks its duration.
- if (type == blink::WebInputEvent::GestureScrollEnd ||
- type == blink::WebInputEvent::GesturePinchEnd ||
- type == blink::WebInputEvent::GestureFlingStart ||
- type == blink::WebInputEvent::TouchEnd) {
- // Only update stats once per gesture.
- if (is_gesture_active_) {
- base::TimeDelta duration = now - last_gesture_start_time_;
- UMA_HISTOGRAM_TIMES("RendererScheduler.UserModel.GestureDuration",
- duration);
- }
- is_gesture_active_ = false;
- }
-
- TRACE_COUNTER1(TRACE_DISABLED_BY_DEFAULT("renderer.scheduler"),
- "is_gesture_active", is_gesture_active_);
-
- pending_input_event_count_++;
-}
-
-void UserModel::DidFinishProcessingInputEvent(const base::TimeTicks now) {
- last_input_signal_time_ = now;
- if (pending_input_event_count_ > 0)
- pending_input_event_count_--;
-}
-
-base::TimeDelta UserModel::TimeLeftInUserGesture(base::TimeTicks now) const {
- base::TimeDelta escalated_priority_duration =
- base::TimeDelta::FromMilliseconds(kGestureEstimationLimitMillis);
-
- // If the input event is still pending, go into input prioritized policy and
- // check again later.
- if (pending_input_event_count_ > 0)
- return escalated_priority_duration;
- if (last_input_signal_time_.is_null() ||
- last_input_signal_time_ + escalated_priority_duration < now) {
- return base::TimeDelta();
- }
- return last_input_signal_time_ + escalated_priority_duration - now;
-}
-
-bool UserModel::IsGestureExpectedSoon(
- const base::TimeTicks now,
- base::TimeDelta* prediction_valid_duration) {
- bool was_gesture_expected = is_gesture_expected_;
- is_gesture_expected_ =
- IsGestureExpectedSoonImpl(now, prediction_valid_duration);
-
- // Track when we start expecting a gesture so we can work out later if a
- // gesture actually happened.
- if (!was_gesture_expected && is_gesture_expected_)
- last_gesture_expected_start_time_ = now;
-
- if (was_gesture_expected && !is_gesture_expected_ &&
- last_gesture_expected_start_time_ > last_gesture_start_time_) {
- RecordGesturePrediction(GESTURE_PREDICTED_BUT_DID_NOT_OCCUR);
- }
- return is_gesture_expected_;
-}
-
-bool UserModel::IsGestureExpectedSoonImpl(
- const base::TimeTicks now,
- base::TimeDelta* prediction_valid_duration) const {
- if (is_gesture_active_) {
- if (IsGestureExpectedToContinue(now, prediction_valid_duration)) {
- return false;
- } else {
- // If a gesture is not expected to continue then we expect a subsequent
- // gesture soon.
- *prediction_valid_duration =
- base::TimeDelta::FromMilliseconds(kExpectSubsequentGestureMillis);
- return true;
- }
- } else {
- // If we've have a finished a gesture then a subsequent gesture is deemed
- // likely.
- base::TimeDelta expect_subsequent_gesture_for =
- base::TimeDelta::FromMilliseconds(kExpectSubsequentGestureMillis);
- if (last_continuous_gesture_time_.is_null() ||
- last_continuous_gesture_time_ + expect_subsequent_gesture_for <= now) {
- return false;
- }
- *prediction_valid_duration =
- last_continuous_gesture_time_ + expect_subsequent_gesture_for - now;
- return true;
- }
-}
-
-bool UserModel::IsGestureExpectedToContinue(
- const base::TimeTicks now,
- base::TimeDelta* prediction_valid_duration) const {
- if (!is_gesture_active_)
- return false;
-
- base::TimeDelta median_gesture_duration =
- base::TimeDelta::FromMilliseconds(kMedianGestureDurationMillis);
- base::TimeTicks expected_gesture_end_time =
- last_gesture_start_time_ + median_gesture_duration;
-
- if (expected_gesture_end_time > now) {
- *prediction_valid_duration = expected_gesture_end_time - now;
- return true;
- }
- return false;
-}
-
-void UserModel::Reset(base::TimeTicks now) {
- last_input_signal_time_ = base::TimeTicks();
- last_gesture_start_time_ = base::TimeTicks();
- last_continuous_gesture_time_ = base::TimeTicks();
- last_gesture_expected_start_time_ = base::TimeTicks();
- last_reset_time_ = now;
- is_gesture_active_ = false;
- is_gesture_expected_ = false;
-}
-
-void UserModel::AsValueInto(base::trace_event::TracedValue* state) const {
- state->BeginDictionary("user_model");
- state->SetInteger("pending_input_event_count", pending_input_event_count_);
- state->SetDouble(
- "last_input_signal_time",
- (last_input_signal_time_ - base::TimeTicks()).InMillisecondsF());
- state->SetDouble(
- "last_gesture_start_time",
- (last_gesture_start_time_ - base::TimeTicks()).InMillisecondsF());
- state->SetDouble(
- "last_continuous_gesture_time",
- (last_continuous_gesture_time_ - base::TimeTicks()).InMillisecondsF());
- state->SetDouble("last_gesture_expected_start_time",
- (last_gesture_expected_start_time_ - base::TimeTicks())
- .InMillisecondsF());
- state->SetDouble("last_reset_time",
- (last_reset_time_ - base::TimeTicks()).InMillisecondsF());
- state->SetBoolean("is_gesture_expected", is_gesture_expected_);
- state->SetBoolean("is_gesture_active", is_gesture_active_);
- state->EndDictionary();
-}
-
-} // namespace scheduler
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