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Side by Side Diff: components/scheduler/renderer/user_model.h

Issue 2118903002: scheduler: Move the Blink scheduler into Blink (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased Created 4 years, 4 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef COMPONENTS_SCHEDULER_RENDERER_USER_MODEL_H_
6 #define COMPONENTS_SCHEDULER_RENDERER_USER_MODEL_H_
7
8 #include "base/macros.h"
9 #include "base/trace_event/trace_event.h"
10 #include "base/trace_event/trace_event_argument.h"
11 #include "components/scheduler/renderer/renderer_scheduler.h"
12 #include "components/scheduler/scheduler_export.h"
13 #include "third_party/WebKit/public/web/WebInputEvent.h"
14
15 namespace scheduler {
16
17 class SCHEDULER_EXPORT UserModel {
18 public:
19 UserModel();
20 ~UserModel();
21
22 // Tells us that the system started processing an input event. Must be paired
23 // with a call to DidFinishProcessingInputEvent.
24 void DidStartProcessingInputEvent(blink::WebInputEvent::Type type,
25 const base::TimeTicks now);
26
27 // Tells us that the system finished processing an input event.
28 void DidFinishProcessingInputEvent(const base::TimeTicks now);
29
30 // Returns the estimated amount of time left in the current user gesture, to a
31 // maximum of |kGestureEstimationLimitMillis|. After that time has elapased
32 // this function should be called again.
33 base::TimeDelta TimeLeftInUserGesture(base::TimeTicks now) const;
34
35 // Tries to guess if a user gesture is expected soon. Currently this is
36 // very simple, but one day I hope to do something more sophisticated here.
37 // The prediction may change after |prediction_valid_duration| has elapsed.
38 bool IsGestureExpectedSoon(const base::TimeTicks now,
39 base::TimeDelta* prediction_valid_duration);
40
41 // Returns true if a gesture has been in progress for less than the median
42 // gesture duration. The prediction may change after
43 // |prediction_valid_duration| has elapsed.
44 bool IsGestureExpectedToContinue(
45 const base::TimeTicks now,
46 base::TimeDelta* prediction_valid_duration) const;
47
48 void AsValueInto(base::trace_event::TracedValue* state) const;
49
50 // The time we should stay in a priority-escalated mode after an input event.
51 static const int kGestureEstimationLimitMillis = 100;
52
53 // This is based on two weeks of Android usage data.
54 static const int kMedianGestureDurationMillis = 300;
55
56 // We consider further gesture start events to be likely if the user has
57 // interacted with the device in the past two seconds.
58 // Based on Android usage data, 2000ms between gestures is the 75th percentile
59 // with 700ms being the 50th.
60 static const int kExpectSubsequentGestureMillis = 2000;
61
62 // Clears input signals.
63 void Reset(base::TimeTicks now);
64
65 private:
66 bool IsGestureExpectedSoonImpl(
67 const base::TimeTicks now,
68 base::TimeDelta* prediction_valid_duration) const;
69
70 int pending_input_event_count_;
71 base::TimeTicks last_input_signal_time_;
72 base::TimeTicks last_gesture_start_time_;
73 base::TimeTicks last_continuous_gesture_time_; // Doesn't include Taps.
74 base::TimeTicks last_gesture_expected_start_time_;
75 base::TimeTicks last_reset_time_;
76 bool is_gesture_active_; // This typically means the user's finger is down.
77 bool is_gesture_expected_;
78
79 DISALLOW_COPY_AND_ASSIGN(UserModel);
80 };
81
82 } // namespace scheduler
83
84 #endif // COMPONENTS_SCHEDULER_RENDERER_USER_MODEL_H_
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