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Side by Side Diff: components/scheduler/renderer/renderer_scheduler.h

Issue 2118903002: scheduler: Move the Blink scheduler into Blink (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased Created 4 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_
6 #define COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_
7
8 #include <memory>
9
10 #include "base/macros.h"
11 #include "base/message_loop/message_loop.h"
12 #include "components/scheduler/child/child_scheduler.h"
13 #include "components/scheduler/child/single_thread_idle_task_runner.h"
14 #include "components/scheduler/renderer/render_widget_scheduling_state.h"
15 #include "components/scheduler/scheduler_export.h"
16 #include "third_party/WebKit/public/platform/WebScheduler.h"
17 #include "third_party/WebKit/public/web/WebInputEvent.h"
18 #include "v8/include/v8.h"
19
20 namespace base {
21 namespace trace_event {
22 class BlameContext;
23 }
24 }
25
26 namespace cc {
27 struct BeginFrameArgs;
28 }
29
30 namespace blink {
31 class WebLocalFrame;
32 class WebThread;
33 }
34
35 namespace scheduler {
36
37 class RenderWidgetSchedulingState;
38
39 class SCHEDULER_EXPORT RendererScheduler : public ChildScheduler {
40 public:
41 class SCHEDULER_EXPORT RAILModeObserver {
42 public:
43 virtual ~RAILModeObserver();
44 virtual void OnRAILModeChanged(v8::RAILMode rail_mode) = 0;
45 };
46
47 ~RendererScheduler() override;
48 static std::unique_ptr<RendererScheduler> Create();
49
50 // Returns the compositor task runner.
51 virtual scoped_refptr<TaskQueue> CompositorTaskRunner() = 0;
52
53 // Creates a WebThread implementation for the renderer main thread.
54 virtual std::unique_ptr<blink::WebThread> CreateMainThread() = 0;
55
56 // Returns the loading task runner. This queue is intended for tasks related
57 // to resource dispatch, foreground HTML parsing, etc...
58 virtual scoped_refptr<TaskQueue> LoadingTaskRunner() = 0;
59
60 // Returns the timer task runner. This queue is intended for DOM Timers.
61 // TODO(alexclarke): Get rid of this default timer queue.
62 virtual scoped_refptr<TaskQueue> TimerTaskRunner() = 0;
63
64 // Returns a new loading task runner. This queue is intended for tasks related
65 // to resource dispatch, foreground HTML parsing, etc...
66 virtual scoped_refptr<TaskQueue> NewLoadingTaskRunner(const char* name) = 0;
67
68 // Returns a new timer task runner. This queue is intended for DOM Timers.
69 virtual scoped_refptr<TaskQueue> NewTimerTaskRunner(const char* name) = 0;
70
71 // Returns a task runner for tasks which should never get throttled.
72 virtual scoped_refptr<TaskQueue> NewUnthrottledTaskRunner(
73 const char* name) = 0;
74
75 // Returns a new RenderWidgetSchedulingState. The signals from this will be
76 // used to make scheduling decisions.
77 virtual std::unique_ptr<RenderWidgetSchedulingState>
78 NewRenderWidgetSchedulingState() = 0;
79
80 // Called to notify about the start of an extended period where no frames
81 // need to be drawn. Must be called from the main thread.
82 virtual void BeginFrameNotExpectedSoon() = 0;
83
84 // Called to notify about the start of a new frame. Must be called from the
85 // main thread.
86 virtual void WillBeginFrame(const cc::BeginFrameArgs& args) = 0;
87
88 // Called to notify that a previously begun frame was committed. Must be
89 // called from the main thread.
90 virtual void DidCommitFrameToCompositor() = 0;
91
92 // Keep RendererScheduler::InputEventStateToString in sync with this enum.
93 enum class InputEventState {
94 EVENT_CONSUMED_BY_COMPOSITOR,
95 EVENT_FORWARDED_TO_MAIN_THREAD,
96 };
97 static const char* InputEventStateToString(InputEventState input_event_state);
98
99 // Tells the scheduler that the system processed an input event. Called by the
100 // compositor (impl) thread. Note it's expected that every call to
101 // DidHandleInputEventOnCompositorThread where |event_state| is
102 // EVENT_FORWARDED_TO_MAIN_THREAD will be followed by a corresponding call
103 // to DidHandleInputEventOnMainThread.
104 virtual void DidHandleInputEventOnCompositorThread(
105 const blink::WebInputEvent& web_input_event,
106 InputEventState event_state) = 0;
107
108 // Tells the scheduler that the system processed an input event. Must be
109 // called from the main thread.
110 virtual void DidHandleInputEventOnMainThread(
111 const blink::WebInputEvent& web_input_event) = 0;
112
113 // Tells the scheduler that the system is displaying an input animation (e.g.
114 // a fling). Called by the compositor (impl) thread.
115 virtual void DidAnimateForInputOnCompositorThread() = 0;
116
117 // Tells the scheduler that the renderer process has been backgrounded, i.e.,
118 // there are no critical, user facing activities (visual, audio, etc...)
119 // driven by this process. A stricter condition than |OnRendererHidden()|, the
120 // process is assumed to be foregrounded when the scheduler is constructed.
121 // Must be called on the main thread.
122 virtual void OnRendererBackgrounded() = 0;
123
124 // Tells the scheduler that the renderer process has been foregrounded.
125 // This is the assumed state when the scheduler is constructed.
126 // Must be called on the main thread.
127 virtual void OnRendererForegrounded() = 0;
128
129 // Tells the scheduler that the render process should be suspended. This can
130 // only be done when the renderer is backgrounded. The renderer will be
131 // automatically resumed when foregrounded.
132 virtual void SuspendRenderer() = 0;
133
134 // Tells the scheduler that a navigation task is pending. While any main-frame
135 // navigation tasks are pending, the scheduler will ensure that loading tasks
136 // are not blocked even if they are expensive. Must be called on the main
137 // thread.
138 virtual void AddPendingNavigation(
139 blink::WebScheduler::NavigatingFrameType type) = 0;
140
141 // Tells the scheduler that a navigation task is no longer pending.
142 // Must be called on the main thread.
143 virtual void RemovePendingNavigation(
144 blink::WebScheduler::NavigatingFrameType type) = 0;
145
146 // Tells the scheduler that a navigation has started. The scheduler will
147 // prioritize loading tasks for a short duration afterwards.
148 // Must be called from the main thread.
149 virtual void OnNavigationStarted() = 0;
150
151 // Returns true if the scheduler has reason to believe that high priority work
152 // may soon arrive on the main thread, e.g., if gesture events were observed
153 // recently.
154 // Must be called from the main thread.
155 virtual bool IsHighPriorityWorkAnticipated() = 0;
156
157 // Suspends the timer queue and increments the timer queue suspension count.
158 // May only be called from the main thread.
159 virtual void SuspendTimerQueue() = 0;
160
161 // Decrements the timer queue suspension count and re-enables the timer queue
162 // if the suspension count is zero and the current schduler policy allows it.
163 virtual void ResumeTimerQueue() = 0;
164
165 // Sets whether to allow suspension of timers after the backgrounded signal is
166 // received via OnRendererBackgrounded. Defaults to disabled.
167 virtual void SetTimerQueueSuspensionWhenBackgroundedEnabled(bool enabled) = 0;
168
169 // Sets the default blame context to which top level work should be
170 // attributed in this renderer. |blame_context| must outlive this scheduler.
171 virtual void SetTopLevelBlameContext(
172 base::trace_event::BlameContext* blame_context) = 0;
173
174 // The renderer scheduler maintains an estimated RAIL mode[1]. This observer
175 // can be used to get notified when the mode changes. The observer will be
176 // called on the main thread and must outlive this class.
177 // [1]
178 // https://developers.google.com/web/tools/chrome-devtools/profile/evaluate-pe rformance/rail
179 virtual void SetRAILModeObserver(RAILModeObserver* observer) = 0;
180
181 protected:
182 RendererScheduler();
183 DISALLOW_COPY_AND_ASSIGN(RendererScheduler);
184 };
185
186 } // namespace scheduler
187
188 #endif // COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_
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