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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ | |
| 6 #define COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ | |
| 7 | |
| 8 #include <memory> | |
| 9 | |
| 10 #include "base/macros.h" | |
| 11 #include "base/message_loop/message_loop.h" | |
| 12 #include "components/scheduler/child/child_scheduler.h" | |
| 13 #include "components/scheduler/child/single_thread_idle_task_runner.h" | |
| 14 #include "components/scheduler/renderer/render_widget_scheduling_state.h" | |
| 15 #include "components/scheduler/scheduler_export.h" | |
| 16 #include "third_party/WebKit/public/platform/WebScheduler.h" | |
| 17 #include "third_party/WebKit/public/web/WebInputEvent.h" | |
| 18 #include "v8/include/v8.h" | |
| 19 | |
| 20 namespace base { | |
| 21 namespace trace_event { | |
| 22 class BlameContext; | |
| 23 } | |
| 24 } | |
| 25 | |
| 26 namespace cc { | |
| 27 struct BeginFrameArgs; | |
| 28 } | |
| 29 | |
| 30 namespace blink { | |
| 31 class WebLocalFrame; | |
| 32 class WebThread; | |
| 33 } | |
| 34 | |
| 35 namespace scheduler { | |
| 36 | |
| 37 class RenderWidgetSchedulingState; | |
| 38 | |
| 39 class SCHEDULER_EXPORT RendererScheduler : public ChildScheduler { | |
| 40 public: | |
| 41 class SCHEDULER_EXPORT RAILModeObserver { | |
| 42 public: | |
| 43 virtual ~RAILModeObserver(); | |
| 44 virtual void OnRAILModeChanged(v8::RAILMode rail_mode) = 0; | |
| 45 }; | |
| 46 | |
| 47 ~RendererScheduler() override; | |
| 48 static std::unique_ptr<RendererScheduler> Create(); | |
| 49 | |
| 50 // Returns the compositor task runner. | |
| 51 virtual scoped_refptr<TaskQueue> CompositorTaskRunner() = 0; | |
| 52 | |
| 53 // Creates a WebThread implementation for the renderer main thread. | |
| 54 virtual std::unique_ptr<blink::WebThread> CreateMainThread() = 0; | |
| 55 | |
| 56 // Returns the loading task runner. This queue is intended for tasks related | |
| 57 // to resource dispatch, foreground HTML parsing, etc... | |
| 58 virtual scoped_refptr<TaskQueue> LoadingTaskRunner() = 0; | |
| 59 | |
| 60 // Returns the timer task runner. This queue is intended for DOM Timers. | |
| 61 // TODO(alexclarke): Get rid of this default timer queue. | |
| 62 virtual scoped_refptr<TaskQueue> TimerTaskRunner() = 0; | |
| 63 | |
| 64 // Returns a new loading task runner. This queue is intended for tasks related | |
| 65 // to resource dispatch, foreground HTML parsing, etc... | |
| 66 virtual scoped_refptr<TaskQueue> NewLoadingTaskRunner(const char* name) = 0; | |
| 67 | |
| 68 // Returns a new timer task runner. This queue is intended for DOM Timers. | |
| 69 virtual scoped_refptr<TaskQueue> NewTimerTaskRunner(const char* name) = 0; | |
| 70 | |
| 71 // Returns a task runner for tasks which should never get throttled. | |
| 72 virtual scoped_refptr<TaskQueue> NewUnthrottledTaskRunner( | |
| 73 const char* name) = 0; | |
| 74 | |
| 75 // Returns a new RenderWidgetSchedulingState. The signals from this will be | |
| 76 // used to make scheduling decisions. | |
| 77 virtual std::unique_ptr<RenderWidgetSchedulingState> | |
| 78 NewRenderWidgetSchedulingState() = 0; | |
| 79 | |
| 80 // Called to notify about the start of an extended period where no frames | |
| 81 // need to be drawn. Must be called from the main thread. | |
| 82 virtual void BeginFrameNotExpectedSoon() = 0; | |
| 83 | |
| 84 // Called to notify about the start of a new frame. Must be called from the | |
| 85 // main thread. | |
| 86 virtual void WillBeginFrame(const cc::BeginFrameArgs& args) = 0; | |
| 87 | |
| 88 // Called to notify that a previously begun frame was committed. Must be | |
| 89 // called from the main thread. | |
| 90 virtual void DidCommitFrameToCompositor() = 0; | |
| 91 | |
| 92 // Keep RendererScheduler::InputEventStateToString in sync with this enum. | |
| 93 enum class InputEventState { | |
| 94 EVENT_CONSUMED_BY_COMPOSITOR, | |
| 95 EVENT_FORWARDED_TO_MAIN_THREAD, | |
| 96 }; | |
| 97 static const char* InputEventStateToString(InputEventState input_event_state); | |
| 98 | |
| 99 // Tells the scheduler that the system processed an input event. Called by the | |
| 100 // compositor (impl) thread. Note it's expected that every call to | |
| 101 // DidHandleInputEventOnCompositorThread where |event_state| is | |
| 102 // EVENT_FORWARDED_TO_MAIN_THREAD will be followed by a corresponding call | |
| 103 // to DidHandleInputEventOnMainThread. | |
| 104 virtual void DidHandleInputEventOnCompositorThread( | |
| 105 const blink::WebInputEvent& web_input_event, | |
| 106 InputEventState event_state) = 0; | |
| 107 | |
| 108 // Tells the scheduler that the system processed an input event. Must be | |
| 109 // called from the main thread. | |
| 110 virtual void DidHandleInputEventOnMainThread( | |
| 111 const blink::WebInputEvent& web_input_event) = 0; | |
| 112 | |
| 113 // Tells the scheduler that the system is displaying an input animation (e.g. | |
| 114 // a fling). Called by the compositor (impl) thread. | |
| 115 virtual void DidAnimateForInputOnCompositorThread() = 0; | |
| 116 | |
| 117 // Tells the scheduler that the renderer process has been backgrounded, i.e., | |
| 118 // there are no critical, user facing activities (visual, audio, etc...) | |
| 119 // driven by this process. A stricter condition than |OnRendererHidden()|, the | |
| 120 // process is assumed to be foregrounded when the scheduler is constructed. | |
| 121 // Must be called on the main thread. | |
| 122 virtual void OnRendererBackgrounded() = 0; | |
| 123 | |
| 124 // Tells the scheduler that the renderer process has been foregrounded. | |
| 125 // This is the assumed state when the scheduler is constructed. | |
| 126 // Must be called on the main thread. | |
| 127 virtual void OnRendererForegrounded() = 0; | |
| 128 | |
| 129 // Tells the scheduler that the render process should be suspended. This can | |
| 130 // only be done when the renderer is backgrounded. The renderer will be | |
| 131 // automatically resumed when foregrounded. | |
| 132 virtual void SuspendRenderer() = 0; | |
| 133 | |
| 134 // Tells the scheduler that a navigation task is pending. While any main-frame | |
| 135 // navigation tasks are pending, the scheduler will ensure that loading tasks | |
| 136 // are not blocked even if they are expensive. Must be called on the main | |
| 137 // thread. | |
| 138 virtual void AddPendingNavigation( | |
| 139 blink::WebScheduler::NavigatingFrameType type) = 0; | |
| 140 | |
| 141 // Tells the scheduler that a navigation task is no longer pending. | |
| 142 // Must be called on the main thread. | |
| 143 virtual void RemovePendingNavigation( | |
| 144 blink::WebScheduler::NavigatingFrameType type) = 0; | |
| 145 | |
| 146 // Tells the scheduler that a navigation has started. The scheduler will | |
| 147 // prioritize loading tasks for a short duration afterwards. | |
| 148 // Must be called from the main thread. | |
| 149 virtual void OnNavigationStarted() = 0; | |
| 150 | |
| 151 // Returns true if the scheduler has reason to believe that high priority work | |
| 152 // may soon arrive on the main thread, e.g., if gesture events were observed | |
| 153 // recently. | |
| 154 // Must be called from the main thread. | |
| 155 virtual bool IsHighPriorityWorkAnticipated() = 0; | |
| 156 | |
| 157 // Suspends the timer queue and increments the timer queue suspension count. | |
| 158 // May only be called from the main thread. | |
| 159 virtual void SuspendTimerQueue() = 0; | |
| 160 | |
| 161 // Decrements the timer queue suspension count and re-enables the timer queue | |
| 162 // if the suspension count is zero and the current schduler policy allows it. | |
| 163 virtual void ResumeTimerQueue() = 0; | |
| 164 | |
| 165 // Sets whether to allow suspension of timers after the backgrounded signal is | |
| 166 // received via OnRendererBackgrounded. Defaults to disabled. | |
| 167 virtual void SetTimerQueueSuspensionWhenBackgroundedEnabled(bool enabled) = 0; | |
| 168 | |
| 169 // Sets the default blame context to which top level work should be | |
| 170 // attributed in this renderer. |blame_context| must outlive this scheduler. | |
| 171 virtual void SetTopLevelBlameContext( | |
| 172 base::trace_event::BlameContext* blame_context) = 0; | |
| 173 | |
| 174 // The renderer scheduler maintains an estimated RAIL mode[1]. This observer | |
| 175 // can be used to get notified when the mode changes. The observer will be | |
| 176 // called on the main thread and must outlive this class. | |
| 177 // [1] | |
| 178 // https://developers.google.com/web/tools/chrome-devtools/profile/evaluate-pe
rformance/rail | |
| 179 virtual void SetRAILModeObserver(RAILModeObserver* observer) = 0; | |
| 180 | |
| 181 protected: | |
| 182 RendererScheduler(); | |
| 183 DISALLOW_COPY_AND_ASSIGN(RendererScheduler); | |
| 184 }; | |
| 185 | |
| 186 } // namespace scheduler | |
| 187 | |
| 188 #endif // COMPONENTS_SCHEDULER_RENDERER_RENDERER_SCHEDULER_H_ | |
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