Index: components/scheduler/renderer/renderer_scheduler.h |
diff --git a/components/scheduler/renderer/renderer_scheduler.h b/components/scheduler/renderer/renderer_scheduler.h |
index f915feb0a04dcfd45abc801ba86d5cbafaa2d073..33d75ab25b317cdfb74e206dd96a278552b61687 100644 |
--- a/components/scheduler/renderer/renderer_scheduler.h |
+++ b/components/scheduler/renderer/renderer_scheduler.h |
@@ -68,6 +68,10 @@ class SCHEDULER_EXPORT RendererScheduler : public ChildScheduler { |
// Returns a new timer task runner. This queue is intended for DOM Timers. |
virtual scoped_refptr<TaskQueue> NewTimerTaskRunner(const char* name) = 0; |
+ // Returns a task runner for tasks which should never get throttled. |
alex clarke (OOO till 29th)
2016/07/01 11:30:05
Not necessarily for this patch, but I wonder if we
Sami
2016/07/01 13:11:43
That's a fine idea -- let's keep it in mind.
|
+ virtual scoped_refptr<TaskQueue> NewUnthrottledTaskRunner( |
+ const char* name) = 0; |
+ |
// Returns a new RenderWidgetSchedulingState. The signals from this will be |
// used to make scheduling decisions. |
virtual std::unique_ptr<RenderWidgetSchedulingState> |