| Index: src/gpu/vk/GrVkGpuCommandBuffer.cpp
|
| diff --git a/src/gpu/vk/GrVkGpuCommandBuffer.cpp b/src/gpu/vk/GrVkGpuCommandBuffer.cpp
|
| index 6c966b5fa941144b13f247c752bb089933b97764..2eb16712692b3dddf53454e0d1b01c09e188ea19 100644
|
| --- a/src/gpu/vk/GrVkGpuCommandBuffer.cpp
|
| +++ b/src/gpu/vk/GrVkGpuCommandBuffer.cpp
|
| @@ -371,6 +371,12 @@ void GrVkGpuCommandBuffer::onDraw(const GrPipeline& pipeline,
|
| const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
|
| SkASSERT(renderPass);
|
|
|
| + append_sampled_images(primProc, fGpu, &fSampledImages);
|
| + for (int i = 0; i < pipeline.numFragmentProcessors(); ++i) {
|
| + append_sampled_images(pipeline.getFragmentProcessor(i), fGpu, &fSampledImages);
|
| + }
|
| + append_sampled_images(pipeline.getXferProcessor(), fGpu, &fSampledImages);
|
| +
|
| GrPrimitiveType primitiveType = meshes[0].primitiveType();
|
| sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
|
| primProc,
|
| @@ -380,12 +386,6 @@ void GrVkGpuCommandBuffer::onDraw(const GrPipeline& pipeline,
|
| return;
|
| }
|
|
|
| - append_sampled_images(primProc, fGpu, &fSampledImages);
|
| - for (int i = 0; i < pipeline.numFragmentProcessors(); ++i) {
|
| - append_sampled_images(pipeline.getFragmentProcessor(i), fGpu, &fSampledImages);
|
| - }
|
| - append_sampled_images(pipeline.getXferProcessor(), fGpu, &fSampledImages);
|
| -
|
| for (int i = 0; i < meshCount; ++i) {
|
| const GrMesh& mesh = meshes[i];
|
| GrMesh::Iterator iter;
|
|
|