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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrVkSampler.h" | 8 #include "GrVkSampler.h" |
9 | 9 |
10 #include "GrTextureAccess.h" | 10 #include "GrTextureAccess.h" |
11 #include "GrVkGpu.h" | 11 #include "GrVkGpu.h" |
12 | 12 |
13 static inline VkSamplerAddressMode tile_to_vk_sampler_address(SkShader::TileMode
tm) { | 13 static inline VkSamplerAddressMode tile_to_vk_sampler_address(SkShader::TileMode
tm) { |
14 static const VkSamplerAddressMode gWrapModes[] = { | 14 static const VkSamplerAddressMode gWrapModes[] = { |
15 VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, | 15 VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, |
16 VK_SAMPLER_ADDRESS_MODE_REPEAT, | 16 VK_SAMPLER_ADDRESS_MODE_REPEAT, |
17 VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT | 17 VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT |
18 }; | 18 }; |
19 GR_STATIC_ASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gWrapModes)); | 19 GR_STATIC_ASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gWrapModes)); |
20 GR_STATIC_ASSERT(0 == SkShader::kClamp_TileMode); | 20 GR_STATIC_ASSERT(0 == SkShader::kClamp_TileMode); |
21 GR_STATIC_ASSERT(1 == SkShader::kRepeat_TileMode); | 21 GR_STATIC_ASSERT(1 == SkShader::kRepeat_TileMode); |
22 GR_STATIC_ASSERT(2 == SkShader::kMirror_TileMode); | 22 GR_STATIC_ASSERT(2 == SkShader::kMirror_TileMode); |
23 return gWrapModes[tm]; | 23 return gWrapModes[tm]; |
24 } | 24 } |
25 | 25 |
26 GrVkSampler* GrVkSampler::Create(const GrVkGpu* gpu, const GrTextureParams& para
ms, | 26 GrVkSampler* GrVkSampler::Create(const GrVkGpu* gpu, const GrTextureParams& para
ms, |
27 uint32_t mipLevels) { | 27 uint32_t mipLevels) { |
28 | |
29 static VkFilter vkMinFilterModes[] = { | 28 static VkFilter vkMinFilterModes[] = { |
30 VK_FILTER_NEAREST, | 29 VK_FILTER_NEAREST, |
31 VK_FILTER_LINEAR, | 30 VK_FILTER_LINEAR, |
32 VK_FILTER_LINEAR | 31 VK_FILTER_LINEAR |
33 }; | 32 }; |
34 static VkFilter vkMagFilterModes[] = { | 33 static VkFilter vkMagFilterModes[] = { |
35 VK_FILTER_NEAREST, | 34 VK_FILTER_NEAREST, |
36 VK_FILTER_LINEAR, | 35 VK_FILTER_LINEAR, |
37 VK_FILTER_LINEAR | 36 VK_FILTER_LINEAR |
38 }; | 37 }; |
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52 createInfo.anisotropyEnable = VK_FALSE; | 51 createInfo.anisotropyEnable = VK_FALSE; |
53 createInfo.maxAnisotropy = 1.0f; | 52 createInfo.maxAnisotropy = 1.0f; |
54 createInfo.compareEnable = VK_FALSE; | 53 createInfo.compareEnable = VK_FALSE; |
55 createInfo.compareOp = VK_COMPARE_OP_NEVER; | 54 createInfo.compareOp = VK_COMPARE_OP_NEVER; |
56 // Vulkan doesn't have a direct mapping of GL's nearest or linear filters fo
r minFilter since | 55 // Vulkan doesn't have a direct mapping of GL's nearest or linear filters fo
r minFilter since |
57 // there is always a mipmapMode. To get the same effect as GL we can set min
Lod = maxLod = 0.0. | 56 // there is always a mipmapMode. To get the same effect as GL we can set min
Lod = maxLod = 0.0. |
58 // This works since our min and mag filters are the same (this forces us to
use mag on the 0 | 57 // This works since our min and mag filters are the same (this forces us to
use mag on the 0 |
59 // level mip). If the filters weren't the same we could set min = 0 and max
= 0.25 to force | 58 // level mip). If the filters weren't the same we could set min = 0 and max
= 0.25 to force |
60 // the minFilter on mip level 0. | 59 // the minFilter on mip level 0. |
61 createInfo.minLod = 0.0f; | 60 createInfo.minLod = 0.0f; |
62 createInfo.maxLod = (mipLevels == 1) ? 0.0f : (float)(mipLevels); | 61 bool useMipMaps = GrTextureParams::kMipMap_FilterMode == params.filterMode()
&& mipLevels > 1; |
| 62 createInfo.maxLod = !useMipMaps ? 0.0f : (float)(mipLevels); |
63 createInfo.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK; | 63 createInfo.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK; |
64 createInfo.unnormalizedCoordinates = VK_FALSE; | 64 createInfo.unnormalizedCoordinates = VK_FALSE; |
65 | 65 |
66 VkSampler sampler; | 66 VkSampler sampler; |
67 GR_VK_CALL_ERRCHECK(gpu->vkInterface(), CreateSampler(gpu->device(), | 67 GR_VK_CALL_ERRCHECK(gpu->vkInterface(), CreateSampler(gpu->device(), |
68 &createInfo, | 68 &createInfo, |
69 nullptr, | 69 nullptr, |
70 &sampler)); | 70 &sampler)); |
71 | 71 |
72 return new GrVkSampler(sampler, GenerateKey(params, mipLevels)); | 72 return new GrVkSampler(sampler, GenerateKey(params, mipLevels)); |
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88 key |= (params.getTileModeX() << kTileModeXShift); | 88 key |= (params.getTileModeX() << kTileModeXShift); |
89 | 89 |
90 GR_STATIC_ASSERT(SkShader::kTileModeCount <= 4); | 90 GR_STATIC_ASSERT(SkShader::kTileModeCount <= 4); |
91 key |= (params.getTileModeY() << kTileModeYShift); | 91 key |= (params.getTileModeY() << kTileModeYShift); |
92 | 92 |
93 SkASSERT(mipLevels < 1024); | 93 SkASSERT(mipLevels < 1024); |
94 key |= (mipLevels << kMipLevelShift); | 94 key |= (mipLevels << kMipLevelShift); |
95 | 95 |
96 return key; | 96 return key; |
97 } | 97 } |
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