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Unified Diff: src/core/SkShadowShader.h

Issue 2118553002: adding new GM to demostrate new shadows (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: Made req changes, and fixed CPU lighting. Created 4 years, 5 months ago
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Index: src/core/SkShadowShader.h
diff --git a/src/core/SkShadowShader.h b/src/core/SkShadowShader.h
new file mode 100644
index 0000000000000000000000000000000000000000..2ba9b9b65615c46ef88eceb66f9e41bd2ed2e48d
--- /dev/null
+++ b/src/core/SkShadowShader.h
@@ -0,0 +1,26 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkShadowShader_DEFINED
+#define SkShadowShader_DEFINED
+
+class SkLights;
+class SkShader;
+
+class SK_API SkShadowShader {
+public:
robertphillips 2016/07/29 16:30:52 Fix comment. // This shader combines the diffuse
vjiaoblack 2016/07/29 17:39:31 Done.
+ /** Returns a shader that lights the shape, colored by the diffuseShader,
+ * and generates shadows with the set of lights provided.
+ */
+ static sk_sp<SkShader> Make(sk_sp<SkShader> povDepthShader,
+ sk_sp<SkShader> diffuseShader,
+ sk_sp<SkLights> lights);
+
+ SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
+};
+
+#endif
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